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| author | Uneven Prankster <unevenprankster@protonmail.com> | 2023-10-15 21:28:29 -0300 |
|---|---|---|
| committer | Uneven Prankster <unevenprankster@protonmail.com> | 2023-10-15 21:28:29 -0300 |
| commit | 1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 (patch) | |
| tree | f5d692d046868261275c7430a624c3ea9ed75d3d /build.sh | |
| parent | a89f892640cf12f75c7ce18e6e88c70a8d3965ed (diff) | |
A lot has certainly happened!
Diffstat (limited to 'build.sh')
| -rw-r--r-- | build.sh | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -5,10 +5,10 @@ GAME_NAME="gunner.exe" # Set your sources here (relative paths!) # Example with two source folders: # SOURCES="src/*.c src/submodule/*.c" -SOURCES="src/*.c" +SOURCES="src/main.c" # Set your raylib/src location here (relative path!) -RAYLIB_SRC="raylib" +RAYLIB_SRC="raylib/src" # About this build script: it does many things, but in essence, it's # very simple. It has 3 compiler invocations: building raylib (which |
