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authorUneven Prankster <unevenprankster@protonmail.com>2023-10-15 21:28:29 -0300
committerUneven Prankster <unevenprankster@protonmail.com>2023-10-15 21:28:29 -0300
commit1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 (patch)
treef5d692d046868261275c7430a624c3ea9ed75d3d /raylib/external/glfw/src/internal.h
parenta89f892640cf12f75c7ce18e6e88c70a8d3965ed (diff)
A lot has certainly happened!
Diffstat (limited to 'raylib/external/glfw/src/internal.h')
-rw-r--r--raylib/external/glfw/src/internal.h1016
1 files changed, 0 insertions, 1016 deletions
diff --git a/raylib/external/glfw/src/internal.h b/raylib/external/glfw/src/internal.h
deleted file mode 100644
index 5aa22f5..0000000
--- a/raylib/external/glfw/src/internal.h
+++ /dev/null
@@ -1,1016 +0,0 @@
-//========================================================================
-// GLFW 3.4 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2002-2006 Marcus Geelnard
-// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-
-#pragma once
-
-#if defined(_GLFW_USE_CONFIG_H)
- #include "glfw_config.h"
-#endif
-
-#if defined(GLFW_INCLUDE_GLCOREARB) || \
- defined(GLFW_INCLUDE_ES1) || \
- defined(GLFW_INCLUDE_ES2) || \
- defined(GLFW_INCLUDE_ES3) || \
- defined(GLFW_INCLUDE_ES31) || \
- defined(GLFW_INCLUDE_ES32) || \
- defined(GLFW_INCLUDE_NONE) || \
- defined(GLFW_INCLUDE_GLEXT) || \
- defined(GLFW_INCLUDE_GLU) || \
- defined(GLFW_INCLUDE_VULKAN) || \
- defined(GLFW_DLL)
- #error "You must not define any header option macros when compiling GLFW"
-#endif
-
-#define GLFW_INCLUDE_NONE
-#include "../include/GLFW/glfw3.h"
-
-#define _GLFW_INSERT_FIRST 0
-#define _GLFW_INSERT_LAST 1
-
-#define _GLFW_POLL_PRESENCE 0
-#define _GLFW_POLL_AXES 1
-#define _GLFW_POLL_BUTTONS 2
-#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS)
-
-#define _GLFW_MESSAGE_SIZE 1024
-
-typedef int GLFWbool;
-typedef void (*GLFWproc)(void);
-
-typedef struct _GLFWerror _GLFWerror;
-typedef struct _GLFWinitconfig _GLFWinitconfig;
-typedef struct _GLFWwndconfig _GLFWwndconfig;
-typedef struct _GLFWctxconfig _GLFWctxconfig;
-typedef struct _GLFWfbconfig _GLFWfbconfig;
-typedef struct _GLFWcontext _GLFWcontext;
-typedef struct _GLFWwindow _GLFWwindow;
-typedef struct _GLFWplatform _GLFWplatform;
-typedef struct _GLFWlibrary _GLFWlibrary;
-typedef struct _GLFWmonitor _GLFWmonitor;
-typedef struct _GLFWcursor _GLFWcursor;
-typedef struct _GLFWmapelement _GLFWmapelement;
-typedef struct _GLFWmapping _GLFWmapping;
-typedef struct _GLFWjoystick _GLFWjoystick;
-typedef struct _GLFWtls _GLFWtls;
-typedef struct _GLFWmutex _GLFWmutex;
-
-#define GL_VERSION 0x1f02
-#define GL_NONE 0
-#define GL_COLOR_BUFFER_BIT 0x00004000
-#define GL_UNSIGNED_BYTE 0x1401
-#define GL_EXTENSIONS 0x1f03
-#define GL_NUM_EXTENSIONS 0x821d
-#define GL_CONTEXT_FLAGS 0x821e
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
-#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
-#define GL_CONTEXT_PROFILE_MASK 0x9126
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
-#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
-#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
-#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
-
-typedef int GLint;
-typedef unsigned int GLuint;
-typedef unsigned int GLenum;
-typedef unsigned int GLbitfield;
-typedef unsigned char GLubyte;
-
-typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield);
-typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
-typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
-typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
-
-#if defined(_GLFW_WIN32)
- #define EGLAPIENTRY __stdcall
-#else
- #define EGLAPIENTRY
-#endif
-
-#define EGL_SUCCESS 0x3000
-#define EGL_NOT_INITIALIZED 0x3001
-#define EGL_BAD_ACCESS 0x3002
-#define EGL_BAD_ALLOC 0x3003
-#define EGL_BAD_ATTRIBUTE 0x3004
-#define EGL_BAD_CONFIG 0x3005
-#define EGL_BAD_CONTEXT 0x3006
-#define EGL_BAD_CURRENT_SURFACE 0x3007
-#define EGL_BAD_DISPLAY 0x3008
-#define EGL_BAD_MATCH 0x3009
-#define EGL_BAD_NATIVE_PIXMAP 0x300a
-#define EGL_BAD_NATIVE_WINDOW 0x300b
-#define EGL_BAD_PARAMETER 0x300c
-#define EGL_BAD_SURFACE 0x300d
-#define EGL_CONTEXT_LOST 0x300e
-#define EGL_COLOR_BUFFER_TYPE 0x303f
-#define EGL_RGB_BUFFER 0x308e
-#define EGL_SURFACE_TYPE 0x3033
-#define EGL_WINDOW_BIT 0x0004
-#define EGL_RENDERABLE_TYPE 0x3040
-#define EGL_OPENGL_ES_BIT 0x0001
-#define EGL_OPENGL_ES2_BIT 0x0004
-#define EGL_OPENGL_BIT 0x0008
-#define EGL_ALPHA_SIZE 0x3021
-#define EGL_BLUE_SIZE 0x3022
-#define EGL_GREEN_SIZE 0x3023
-#define EGL_RED_SIZE 0x3024
-#define EGL_DEPTH_SIZE 0x3025
-#define EGL_STENCIL_SIZE 0x3026
-#define EGL_SAMPLES 0x3031
-#define EGL_OPENGL_ES_API 0x30a0
-#define EGL_OPENGL_API 0x30a2
-#define EGL_NONE 0x3038
-#define EGL_RENDER_BUFFER 0x3086
-#define EGL_SINGLE_BUFFER 0x3085
-#define EGL_EXTENSIONS 0x3055
-#define EGL_CONTEXT_CLIENT_VERSION 0x3098
-#define EGL_NATIVE_VISUAL_ID 0x302e
-#define EGL_NO_SURFACE ((EGLSurface) 0)
-#define EGL_NO_DISPLAY ((EGLDisplay) 0)
-#define EGL_NO_CONTEXT ((EGLContext) 0)
-#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0)
-
-#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
-#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
-#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
-#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd
-#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be
-#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf
-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
-#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
-#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
-#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd
-#define EGL_CONTEXT_FLAGS_KHR 0x30fc
-#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
-#define EGL_GL_COLORSPACE_KHR 0x309d
-#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
-#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
-#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
-#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
-#define EGL_PLATFORM_X11_EXT 0x31d5
-#define EGL_PLATFORM_WAYLAND_EXT 0x31d8
-#define EGL_PRESENT_OPAQUE_EXT 0x31df
-#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
-#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
-#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d
-#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e
-#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
-#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
-#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
-#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
-#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
-
-typedef int EGLint;
-typedef unsigned int EGLBoolean;
-typedef unsigned int EGLenum;
-typedef void* EGLConfig;
-typedef void* EGLContext;
-typedef void* EGLDisplay;
-typedef void* EGLSurface;
-
-typedef void* EGLNativeDisplayType;
-typedef void* EGLNativeWindowType;
-
-// EGL function pointer typedefs
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
-typedef EGLDisplay (EGLAPIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType);
-typedef EGLint (EGLAPIENTRY * PFN_eglGetError)(void);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglTerminate)(EGLDisplay);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglBindAPI)(EGLenum);
-typedef EGLContext (EGLAPIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext);
-typedef EGLSurface (EGLAPIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
-typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
-typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint);
-typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
-#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
-#define eglGetConfigs _glfw.egl.GetConfigs
-#define eglGetDisplay _glfw.egl.GetDisplay
-#define eglGetError _glfw.egl.GetError
-#define eglInitialize _glfw.egl.Initialize
-#define eglTerminate _glfw.egl.Terminate
-#define eglBindAPI _glfw.egl.BindAPI
-#define eglCreateContext _glfw.egl.CreateContext
-#define eglDestroySurface _glfw.egl.DestroySurface
-#define eglDestroyContext _glfw.egl.DestroyContext
-#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface
-#define eglMakeCurrent _glfw.egl.MakeCurrent
-#define eglSwapBuffers _glfw.egl.SwapBuffers
-#define eglSwapInterval _glfw.egl.SwapInterval
-#define eglQueryString _glfw.egl.QueryString
-#define eglGetProcAddress _glfw.egl.GetProcAddress
-
-typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*);
-typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay,EGLConfig,void*,const EGLint*);
-#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
-#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
-
-#define OSMESA_RGBA 0x1908
-#define OSMESA_FORMAT 0x22
-#define OSMESA_DEPTH_BITS 0x30
-#define OSMESA_STENCIL_BITS 0x31
-#define OSMESA_ACCUM_BITS 0x32
-#define OSMESA_PROFILE 0x33
-#define OSMESA_CORE_PROFILE 0x34
-#define OSMESA_COMPAT_PROFILE 0x35
-#define OSMESA_CONTEXT_MAJOR_VERSION 0x36
-#define OSMESA_CONTEXT_MINOR_VERSION 0x37
-
-typedef void* OSMesaContext;
-typedef void (*OSMESAproc)(void);
-
-typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext);
-typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext);
-typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext);
-typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int);
-typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**);
-typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**);
-typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
-#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt
-#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs
-#define OSMesaDestroyContext _glfw.osmesa.DestroyContext
-#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent
-#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer
-#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
-#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
-
-#define VK_NULL_HANDLE 0
-
-typedef void* VkInstance;
-typedef void* VkPhysicalDevice;
-typedef uint64_t VkSurfaceKHR;
-typedef uint32_t VkFlags;
-typedef uint32_t VkBool32;
-
-typedef enum VkStructureType
-{
- VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
- VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
- VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
- VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
- VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
- VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
- VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkStructureType;
-
-typedef enum VkResult
-{
- VK_SUCCESS = 0,
- VK_NOT_READY = 1,
- VK_TIMEOUT = 2,
- VK_EVENT_SET = 3,
- VK_EVENT_RESET = 4,
- VK_INCOMPLETE = 5,
- VK_ERROR_OUT_OF_HOST_MEMORY = -1,
- VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
- VK_ERROR_INITIALIZATION_FAILED = -3,
- VK_ERROR_DEVICE_LOST = -4,
- VK_ERROR_MEMORY_MAP_FAILED = -5,
- VK_ERROR_LAYER_NOT_PRESENT = -6,
- VK_ERROR_EXTENSION_NOT_PRESENT = -7,
- VK_ERROR_FEATURE_NOT_PRESENT = -8,
- VK_ERROR_INCOMPATIBLE_DRIVER = -9,
- VK_ERROR_TOO_MANY_OBJECTS = -10,
- VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
- VK_ERROR_SURFACE_LOST_KHR = -1000000000,
- VK_SUBOPTIMAL_KHR = 1000001003,
- VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
- VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
- VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
- VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
- VK_RESULT_MAX_ENUM = 0x7FFFFFFF
-} VkResult;
-
-typedef struct VkAllocationCallbacks VkAllocationCallbacks;
-
-typedef struct VkExtensionProperties
-{
- char extensionName[256];
- uint32_t specVersion;
-} VkExtensionProperties;
-
-typedef void (APIENTRY * PFN_vkVoidFunction)(void);
-
-typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
-typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
-#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
-
-#include "platform.h"
-
-// Constructs a version number string from the public header macros
-#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
-#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
-#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \
- GLFW_VERSION_MINOR, \
- GLFW_VERSION_REVISION)
-
-// Checks for whether the library has been initialized
-#define _GLFW_REQUIRE_INIT() \
- if (!_glfw.initialized) \
- { \
- _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
- return; \
- }
-#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \
- if (!_glfw.initialized) \
- { \
- _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
- return x; \
- }
-
-// Swaps the provided pointers
-#define _GLFW_SWAP(type, x, y) \
- { \
- type t; \
- t = x; \
- x = y; \
- y = t; \
- }
-
-// Per-thread error structure
-//
-struct _GLFWerror
-{
- _GLFWerror* next;
- int code;
- char description[_GLFW_MESSAGE_SIZE];
-};
-
-// Initialization configuration
-//
-// Parameters relating to the initialization of the library
-//
-struct _GLFWinitconfig
-{
- GLFWbool hatButtons;
- int angleType;
- int platformID;
- PFN_vkGetInstanceProcAddr vulkanLoader;
- struct {
- GLFWbool menubar;
- GLFWbool chdir;
- } ns;
- struct {
- GLFWbool xcbVulkanSurface;
- } x11;
-};
-
-// Window configuration
-//
-// Parameters relating to the creation of the window but not directly related
-// to the framebuffer. This is used to pass window creation parameters from
-// shared code to the platform API.
-//
-struct _GLFWwndconfig
-{
- int xpos;
- int ypos;
- int width;
- int height;
- const char* title;
- GLFWbool resizable;
- GLFWbool visible;
- GLFWbool decorated;
- GLFWbool focused;
- GLFWbool autoIconify;
- GLFWbool floating;
- GLFWbool maximized;
- GLFWbool centerCursor;
- GLFWbool focusOnShow;
- GLFWbool mousePassthrough;
- GLFWbool scaleToMonitor;
- struct {
- GLFWbool retina;
- char frameName[256];
- } ns;
- struct {
- char className[256];
- char instanceName[256];
- } x11;
- struct {
- GLFWbool keymenu;
- } win32;
- struct {
- char appId[256];
- } wl;
-};
-
-// Context configuration
-//
-// Parameters relating to the creation of the context but not directly related
-// to the framebuffer. This is used to pass context creation parameters from
-// shared code to the platform API.
-//
-struct _GLFWctxconfig
-{
- int client;
- int source;
- int major;
- int minor;
- GLFWbool forward;
- GLFWbool debug;
- GLFWbool noerror;
- int profile;
- int robustness;
- int release;
- _GLFWwindow* share;
- struct {
- GLFWbool offline;
- } nsgl;
-};
-
-// Framebuffer configuration
-//
-// This describes buffers and their sizes. It also contains
-// a platform-specific ID used to map back to the backend API object.
-//
-// It is used to pass framebuffer parameters from shared code to the platform
-// API and also to enumerate and select available framebuffer configs.
-//
-struct _GLFWfbconfig
-{
- int redBits;
- int greenBits;
- int blueBits;
- int alphaBits;
- int depthBits;
- int stencilBits;
- int accumRedBits;
- int accumGreenBits;
- int accumBlueBits;
- int accumAlphaBits;
- int auxBuffers;
- GLFWbool stereo;
- int samples;
- GLFWbool sRGB;
- GLFWbool doublebuffer;
- GLFWbool transparent;
- uintptr_t handle;
-};
-
-// Context structure
-//
-struct _GLFWcontext
-{
- int client;
- int source;
- int major, minor, revision;
- GLFWbool forward, debug, noerror;
- int profile;
- int robustness;
- int release;
-
- PFNGLGETSTRINGIPROC GetStringi;
- PFNGLGETINTEGERVPROC GetIntegerv;
- PFNGLGETSTRINGPROC GetString;
-
- void (*makeCurrent)(_GLFWwindow*);
- void (*swapBuffers)(_GLFWwindow*);
- void (*swapInterval)(int);
- int (*extensionSupported)(const char*);
- GLFWglproc (*getProcAddress)(const char*);
- void (*destroy)(_GLFWwindow*);
-
- struct {
- EGLConfig config;
- EGLContext handle;
- EGLSurface surface;
- void* client;
- } egl;
-
- struct {
- OSMesaContext handle;
- int width;
- int height;
- void* buffer;
- } osmesa;
-
- // This is defined in platform.h
- GLFW_PLATFORM_CONTEXT_STATE
-};
-
-// Window and context structure
-//
-struct _GLFWwindow
-{
- struct _GLFWwindow* next;
-
- // Window settings and state
- GLFWbool resizable;
- GLFWbool decorated;
- GLFWbool autoIconify;
- GLFWbool floating;
- GLFWbool focusOnShow;
- GLFWbool mousePassthrough;
- GLFWbool shouldClose;
- void* userPointer;
- GLFWbool doublebuffer;
- GLFWvidmode videoMode;
- _GLFWmonitor* monitor;
- _GLFWcursor* cursor;
-
- int minwidth, minheight;
- int maxwidth, maxheight;
- int numer, denom;
-
- GLFWbool stickyKeys;
- GLFWbool stickyMouseButtons;
- GLFWbool lockKeyMods;
- int cursorMode;
- char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
- char keys[GLFW_KEY_LAST + 1];
- // Virtual cursor position when cursor is disabled
- double virtualCursorPosX, virtualCursorPosY;
- GLFWbool rawMouseMotion;
-
- _GLFWcontext context;
-
- struct {
- GLFWwindowposfun pos;
- GLFWwindowsizefun size;
- GLFWwindowclosefun close;
- GLFWwindowrefreshfun refresh;
- GLFWwindowfocusfun focus;
- GLFWwindowiconifyfun iconify;
- GLFWwindowmaximizefun maximize;
- GLFWframebuffersizefun fbsize;
- GLFWwindowcontentscalefun scale;
- GLFWmousebuttonfun mouseButton;
- GLFWcursorposfun cursorPos;
- GLFWcursorenterfun cursorEnter;
- GLFWscrollfun scroll;
- GLFWkeyfun key;
- GLFWcharfun character;
- GLFWcharmodsfun charmods;
- GLFWdropfun drop;
- } callbacks;
-
- // This is defined in platform.h
- GLFW_PLATFORM_WINDOW_STATE
-};
-
-// Monitor structure
-//
-struct _GLFWmonitor
-{
- char name[128];
- void* userPointer;
-
- // Physical dimensions in millimeters.
- int widthMM, heightMM;
-
- // The window whose video mode is current on this monitor
- _GLFWwindow* window;
-
- GLFWvidmode* modes;
- int modeCount;
- GLFWvidmode currentMode;
-
- GLFWgammaramp originalRamp;
- GLFWgammaramp currentRamp;
-
- // This is defined in platform.h
- GLFW_PLATFORM_MONITOR_STATE
-};
-
-// Cursor structure
-//
-struct _GLFWcursor
-{
- _GLFWcursor* next;
- // This is defined in platform.h
- GLFW_PLATFORM_CURSOR_STATE
-};
-
-// Gamepad mapping element structure
-//
-struct _GLFWmapelement
-{
- uint8_t type;
- uint8_t index;
- int8_t axisScale;
- int8_t axisOffset;
-};
-
-// Gamepad mapping structure
-//
-struct _GLFWmapping
-{
- char name[128];
- char guid[33];
- _GLFWmapelement buttons[15];
- _GLFWmapelement axes[6];
-};
-
-// Joystick structure
-//
-struct _GLFWjoystick
-{
- GLFWbool allocated;
- GLFWbool connected;
- float* axes;
- int axisCount;
- unsigned char* buttons;
- int buttonCount;
- unsigned char* hats;
- int hatCount;
- char name[128];
- void* userPointer;
- char guid[33];
- _GLFWmapping* mapping;
-
- // This is defined in platform.h
- GLFW_PLATFORM_JOYSTICK_STATE
-};
-
-// Thread local storage structure
-//
-struct _GLFWtls
-{
- // This is defined in platform.h
- GLFW_PLATFORM_TLS_STATE
-};
-
-// Mutex structure
-//
-struct _GLFWmutex
-{
- // This is defined in platform.h
- GLFW_PLATFORM_MUTEX_STATE
-};
-
-// Platform API structure
-//
-struct _GLFWplatform
-{
- int platformID;
- // init
- GLFWbool (*init)(void);
- void (*terminate)(void);
- // input
- void (*getCursorPos)(_GLFWwindow*,double*,double*);
- void (*setCursorPos)(_GLFWwindow*,double,double);
- void (*setCursorMode)(_GLFWwindow*,int);
- void (*setRawMouseMotion)(_GLFWwindow*,GLFWbool);
- GLFWbool (*rawMouseMotionSupported)(void);
- GLFWbool (*createCursor)(_GLFWcursor*,const GLFWimage*,int,int);
- GLFWbool (*createStandardCursor)(_GLFWcursor*,int);
- void (*destroyCursor)(_GLFWcursor*);
- void (*setCursor)(_GLFWwindow*,_GLFWcursor*);
- const char* (*getScancodeName)(int);
- int (*getKeyScancode)(int);
- void (*setClipboardString)(const char*);
- const char* (*getClipboardString)(void);
- GLFWbool (*initJoysticks)(void);
- void (*terminateJoysticks)(void);
- GLFWbool (*pollJoystick)(_GLFWjoystick*,int);
- const char* (*getMappingName)(void);
- void (*updateGamepadGUID)(char*);
- // monitor
- void (*freeMonitor)(_GLFWmonitor*);
- void (*getMonitorPos)(_GLFWmonitor*,int*,int*);
- void (*getMonitorContentScale)(_GLFWmonitor*,float*,float*);
- void (*getMonitorWorkarea)(_GLFWmonitor*,int*,int*,int*,int*);
- GLFWvidmode* (*getVideoModes)(_GLFWmonitor*,int*);
- void (*getVideoMode)(_GLFWmonitor*,GLFWvidmode*);
- GLFWbool (*getGammaRamp)(_GLFWmonitor*,GLFWgammaramp*);
- void (*setGammaRamp)(_GLFWmonitor*,const GLFWgammaramp*);
- // window
- GLFWbool (*createWindow)(_GLFWwindow*,const _GLFWwndconfig*,const _GLFWctxconfig*,const _GLFWfbconfig*);
- void (*destroyWindow)(_GLFWwindow*);
- void (*setWindowTitle)(_GLFWwindow*,const char*);
- void (*setWindowIcon)(_GLFWwindow*,int,const GLFWimage*);
- void (*getWindowPos)(_GLFWwindow*,int*,int*);
- void (*setWindowPos)(_GLFWwindow*,int,int);
- void (*getWindowSize)(_GLFWwindow*,int*,int*);
- void (*setWindowSize)(_GLFWwindow*,int,int);
- void (*setWindowSizeLimits)(_GLFWwindow*,int,int,int,int);
- void (*setWindowAspectRatio)(_GLFWwindow*,int,int);
- void (*getFramebufferSize)(_GLFWwindow*,int*,int*);
- void (*getWindowFrameSize)(_GLFWwindow*,int*,int*,int*,int*);
- void (*getWindowContentScale)(_GLFWwindow*,float*,float*);
- void (*iconifyWindow)(_GLFWwindow*);
- void (*restoreWindow)(_GLFWwindow*);
- void (*maximizeWindow)(_GLFWwindow*);
- void (*showWindow)(_GLFWwindow*);
- void (*hideWindow)(_GLFWwindow*);
- void (*requestWindowAttention)(_GLFWwindow*);
- void (*focusWindow)(_GLFWwindow*);
- void (*setWindowMonitor)(_GLFWwindow*,_GLFWmonitor*,int,int,int,int,int);
- GLFWbool (*windowFocused)(_GLFWwindow*);
- GLFWbool (*windowIconified)(_GLFWwindow*);
- GLFWbool (*windowVisible)(_GLFWwindow*);
- GLFWbool (*windowMaximized)(_GLFWwindow*);
- GLFWbool (*windowHovered)(_GLFWwindow*);
- GLFWbool (*framebufferTransparent)(_GLFWwindow*);
- float (*getWindowOpacity)(_GLFWwindow*);
- void (*setWindowResizable)(_GLFWwindow*,GLFWbool);
- void (*setWindowDecorated)(_GLFWwindow*,GLFWbool);
- void (*setWindowFloating)(_GLFWwindow*,GLFWbool);
- void (*setWindowOpacity)(_GLFWwindow*,float);
- void (*setWindowMousePassthrough)(_GLFWwindow*,GLFWbool);
- void (*pollEvents)(void);
- void (*waitEvents)(void);
- void (*waitEventsTimeout)(double);
- void (*postEmptyEvent)(void);
- // EGL
- EGLenum (*getEGLPlatform)(EGLint**);
- EGLNativeDisplayType (*getEGLNativeDisplay)(void);
- EGLNativeWindowType (*getEGLNativeWindow)(_GLFWwindow*);
- // vulkan
- void (*getRequiredInstanceExtensions)(char**);
- GLFWbool (*getPhysicalDevicePresentationSupport)(VkInstance,VkPhysicalDevice,uint32_t);
- VkResult (*createWindowSurface)(VkInstance,_GLFWwindow*,const VkAllocationCallbacks*,VkSurfaceKHR*);
-};
-
-// Library global data
-//
-struct _GLFWlibrary
-{
- GLFWbool initialized;
- GLFWallocator allocator;
-
- _GLFWplatform platform;
-
- struct {
- _GLFWinitconfig init;
- _GLFWfbconfig framebuffer;
- _GLFWwndconfig window;
- _GLFWctxconfig context;
- int refreshRate;
- } hints;
-
- _GLFWerror* errorListHead;
- _GLFWcursor* cursorListHead;
- _GLFWwindow* windowListHead;
-
- _GLFWmonitor** monitors;
- int monitorCount;
-
- GLFWbool joysticksInitialized;
- _GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
- _GLFWmapping* mappings;
- int mappingCount;
-
- _GLFWtls errorSlot;
- _GLFWtls contextSlot;
- _GLFWmutex errorLock;
-
- struct {
- uint64_t offset;
- // This is defined in platform.h
- GLFW_PLATFORM_LIBRARY_TIMER_STATE
- } timer;
-
- struct {
- EGLenum platform;
- EGLDisplay display;
- EGLint major, minor;
- GLFWbool prefix;
-
- GLFWbool KHR_create_context;
- GLFWbool KHR_create_context_no_error;
- GLFWbool KHR_gl_colorspace;
- GLFWbool KHR_get_all_proc_addresses;
- GLFWbool KHR_context_flush_control;
- GLFWbool EXT_client_extensions;
- GLFWbool EXT_platform_base;
- GLFWbool EXT_platform_x11;
- GLFWbool EXT_platform_wayland;
- GLFWbool EXT_present_opaque;
- GLFWbool ANGLE_platform_angle;
- GLFWbool ANGLE_platform_angle_opengl;
- GLFWbool ANGLE_platform_angle_d3d;
- GLFWbool ANGLE_platform_angle_vulkan;
- GLFWbool ANGLE_platform_angle_metal;
-
- void* handle;
-
- PFN_eglGetConfigAttrib GetConfigAttrib;
- PFN_eglGetConfigs GetConfigs;
- PFN_eglGetDisplay GetDisplay;
- PFN_eglGetError GetError;
- PFN_eglInitialize Initialize;
- PFN_eglTerminate Terminate;
- PFN_eglBindAPI BindAPI;
- PFN_eglCreateContext CreateContext;
- PFN_eglDestroySurface DestroySurface;
- PFN_eglDestroyContext DestroyContext;
- PFN_eglCreateWindowSurface CreateWindowSurface;
- PFN_eglMakeCurrent MakeCurrent;
- PFN_eglSwapBuffers SwapBuffers;
- PFN_eglSwapInterval SwapInterval;
- PFN_eglQueryString QueryString;
- PFN_eglGetProcAddress GetProcAddress;
-
- PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT;
- PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT;
- } egl;
-
- struct {
- void* handle;
-
- PFN_OSMesaCreateContextExt CreateContextExt;
- PFN_OSMesaCreateContextAttribs CreateContextAttribs;
- PFN_OSMesaDestroyContext DestroyContext;
- PFN_OSMesaMakeCurrent MakeCurrent;
- PFN_OSMesaGetColorBuffer GetColorBuffer;
- PFN_OSMesaGetDepthBuffer GetDepthBuffer;
- PFN_OSMesaGetProcAddress GetProcAddress;
-
- } osmesa;
-
- struct {
- GLFWbool available;
- void* handle;
- char* extensions[2];
- PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
- GLFWbool KHR_surface;
- GLFWbool KHR_win32_surface;
- GLFWbool MVK_macos_surface;
- GLFWbool EXT_metal_surface;
- GLFWbool KHR_xlib_surface;
- GLFWbool KHR_xcb_surface;
- GLFWbool KHR_wayland_surface;
- } vk;
-
- struct {
- GLFWmonitorfun monitor;
- GLFWjoystickfun joystick;
- } callbacks;
-
- // These are defined in platform.h
- GLFW_PLATFORM_LIBRARY_WINDOW_STATE
- GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
- GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
-};
-
-// Global state shared between compilation units of GLFW
-//
-extern _GLFWlibrary _glfw;
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW platform API //////
-//////////////////////////////////////////////////////////////////////////
-
-void _glfwPlatformInitTimer(void);
-uint64_t _glfwPlatformGetTimerValue(void);
-uint64_t _glfwPlatformGetTimerFrequency(void);
-
-GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
-void _glfwPlatformDestroyTls(_GLFWtls* tls);
-void* _glfwPlatformGetTls(_GLFWtls* tls);
-void _glfwPlatformSetTls(_GLFWtls* tls, void* value);
-
-GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex);
-void _glfwPlatformDestroyMutex(_GLFWmutex* mutex);
-void _glfwPlatformLockMutex(_GLFWmutex* mutex);
-void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
-
-void* _glfwPlatformLoadModule(const char* path);
-void _glfwPlatformFreeModule(void* module);
-GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name);
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW event API //////
-//////////////////////////////////////////////////////////////////////////
-
-void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
-void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
-void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
-void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
-void _glfwInputWindowContentScale(_GLFWwindow* window,
- float xscale, float yscale);
-void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
-void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
-void _glfwInputWindowDamage(_GLFWwindow* window);
-void _glfwInputWindowCloseRequest(_GLFWwindow* window);
-void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
-
-void _glfwInputKey(_GLFWwindow* window,
- int key, int scancode, int action, int mods);
-void _glfwInputChar(_GLFWwindow* window,
- uint32_t codepoint, int mods, GLFWbool plain);
-void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
-void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
-void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
-void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
-void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
-void _glfwInputJoystick(_GLFWjoystick* js, int event);
-void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value);
-void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value);
-void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value);
-
-void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
-void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
-
-#if defined(__GNUC__)
-void _glfwInputError(int code, const char* format, ...)
- __attribute__((format(printf, 2, 3)));
-#else
-void _glfwInputError(int code, const char* format, ...);
-#endif
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW internal API //////
-//////////////////////////////////////////////////////////////////////////
-
-GLFWbool _glfwSelectPlatform(int platformID, _GLFWplatform* platform);
-
-GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
-const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
- const _GLFWfbconfig* alternatives,
- unsigned int count);
-GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
- const _GLFWctxconfig* ctxconfig);
-GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig);
-
-const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
- const GLFWvidmode* desired);
-int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
-_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM);
-void _glfwFreeMonitor(_GLFWmonitor* monitor);
-void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
-void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
-void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
-
-void _glfwInitGamepadMappings(void);
-_GLFWjoystick* _glfwAllocJoystick(const char* name,
- const char* guid,
- int axisCount,
- int buttonCount,
- int hatCount);
-void _glfwFreeJoystick(_GLFWjoystick* js);
-void _glfwCenterCursorInContentArea(_GLFWwindow* window);
-
-GLFWbool _glfwInitEGL(void);
-void _glfwTerminateEGL(void);
-GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig);
-#if defined(_GLFW_X11)
-GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig,
- Visual** visual, int* depth);
-#endif /*_GLFW_X11*/
-
-GLFWbool _glfwInitOSMesa(void);
-void _glfwTerminateOSMesa(void);
-GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig);
-
-GLFWbool _glfwInitVulkan(int mode);
-void _glfwTerminateVulkan(void);
-const char* _glfwGetVulkanResultString(VkResult result);
-
-size_t _glfwEncodeUTF8(char* s, uint32_t codepoint);
-char** _glfwParseUriList(char* text, int* count);
-
-char* _glfw_strdup(const char* source);
-int _glfw_min(int a, int b);
-int _glfw_max(int a, int b);
-float _glfw_fminf(float a, float b);
-float _glfw_fmaxf(float a, float b);
-
-void* _glfw_calloc(size_t count, size_t size);
-void* _glfw_realloc(void* pointer, size_t size);
-void _glfw_free(void* pointer);
-