aboutsummaryrefslogtreecommitdiff
path: root/src/audio_sys.c
diff options
context:
space:
mode:
authorUneven Prankster <unevenprankster@protonmail.com>2023-10-15 21:28:29 -0300
committerUneven Prankster <unevenprankster@protonmail.com>2023-10-15 21:28:29 -0300
commit1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 (patch)
treef5d692d046868261275c7430a624c3ea9ed75d3d /src/audio_sys.c
parenta89f892640cf12f75c7ce18e6e88c70a8d3965ed (diff)
A lot has certainly happened!
Diffstat (limited to 'src/audio_sys.c')
-rw-r--r--src/audio_sys.c108
1 files changed, 0 insertions, 108 deletions
diff --git a/src/audio_sys.c b/src/audio_sys.c
deleted file mode 100644
index f164947..0000000
--- a/src/audio_sys.c
+++ /dev/null
@@ -1,108 +0,0 @@
-#include "config.h"
-#include <raylib.h>
-
-// Defines
-
-#define MAX_SOUND 8
-
-Sound sounds[MAX_SOUND] = {0};
-Music track = {0};
-
-// Audio things
-
-i32 load_audio(const char* path)
-{
- i32 idx = -1;
-
- for(int i = 0; i < MAX_SOUND; ++i){
- if(!IsSoundReady(sounds[i])){
- idx = i;
- sounds[i] = LoadSound(path);
- break;
- }
- }
-
- assert(idx != -1);
- return idx;
-}
-
-void play_audio(i32 idx)
-{
- assert(idx >= 0 && idx < MAX_SOUND);
- PlaySound(sounds[idx]);
-}
-
-void pause_audio(i32 idx)
-{
- assert(idx >= 0 && idx < MAX_SOUND);
- PauseSound(sounds[idx]);
-}
-
-void resume_audio(i32 idx)
-{
- assert(idx >= 0 && idx < MAX_SOUND);
- ResumeSound(sounds[idx]);
-}
-
-// Music things //
-
-void load_music(const char* path)
-{
- track = LoadMusicStream(path);
-}
-
-void play_music(void)
-{
- PlayMusicStream(track);
-}
-
-void set_music_loop(b32 loop)
-{
- track.looping = loop;
-}
-
-void set_music_loop_point(f32 point)
-{
- track.loopPoint = point;
-}
-
-void pause_music(void)
-{
- PauseMusicStream(track);
-}
-
-void resume_music(void)
-{
- ResumeMusicStream(track);
-}
-
-// Main funcs
-
-void set_main_vol(f32 vol)
-{
- assert(vol >= 0.f);
- SetMasterVolume(vol);
-}
-
-// Update stuff
-
-void update_audio(void)
-{
- UpdateMusicStream(track);
-}
-
-void unload_active_audio(void)
-{
- for(int i = 0; i < MAX_SOUND; ++i){
- if(IsSoundReady(sounds[i])){
- StopSound(sounds[i]); //It is probably a good idea to do this...
- UnloadSound(sounds[i]);
- }
- }
-}
-
-void unload_current_music(void)
-{
- StopMusicStream(track);
- UnloadMusicStream(track);
-} \ No newline at end of file