diff options
| author | Uneven Prankster <unevenprankster@protonmail.com> | 2023-08-12 13:32:39 -0300 |
|---|---|---|
| committer | Uneven Prankster <unevenprankster@protonmail.com> | 2023-08-12 13:32:39 -0300 |
| commit | 58c6022ebc22e88397f4ac85788b02dafa679b7d (patch) | |
| tree | f5069cb935b79ef71c04d0bec7742c28fcbed3b2 /src/rumble.c | |
| parent | e7379bed59af0f50126af61953bc4f10af04a4dd (diff) | |
Replaced checks with trap asserts, it's 2023, you can use gdb, we have technology
Diffstat (limited to 'src/rumble.c')
| -rw-r--r-- | src/rumble.c | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/rumble.c b/src/rumble.c index 5e782b7..798b5ec 100644 --- a/src/rumble.c +++ b/src/rumble.c @@ -20,11 +20,8 @@ static fx32 timer = 0; void set_rumble(f32 duration, f32 strength) { - // Sanity check - if(strength > 1.0f) - strength = 1.0f; - else if(strength < 0.0f) - strength = 0.0f; + // If game code is surpassing this something is wrong!! + assert(strength >= 0.f && strength <= 1.f); XINPUT_VIBRATION state = {}; state.wLeftMotorSpeed = (unsigned)(strength * 65535.0f); |
