diff options
Diffstat (limited to 'raylib/examples/text/resources/shaders/glsl330/alpha_discard.fs')
| -rw-r--r-- | raylib/examples/text/resources/shaders/glsl330/alpha_discard.fs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/raylib/examples/text/resources/shaders/glsl330/alpha_discard.fs b/raylib/examples/text/resources/shaders/glsl330/alpha_discard.fs new file mode 100644 index 0000000..d2134a6 --- /dev/null +++ b/raylib/examples/text/resources/shaders/glsl330/alpha_discard.fs @@ -0,0 +1,19 @@ +#version 330 + +// Input vertex attributes (from vertex shader) +in vec2 fragTexCoord; +in vec4 fragColor; + +// Input uniform values +uniform sampler2D texture0; +uniform vec4 colDiffuse; + +// Output fragment color +out vec4 finalColor; + +void main() +{ + vec4 texelColor = texture(texture0, fragTexCoord); + if (texelColor.a == 0.0) discard; + finalColor = texelColor * fragColor * colDiffuse; +} |
