diff options
Diffstat (limited to 'raylib/external/glad_gles2.h')
| -rw-r--r-- | raylib/external/glad_gles2.h | 4774 |
1 files changed, 0 insertions, 4774 deletions
diff --git a/raylib/external/glad_gles2.h b/raylib/external/glad_gles2.h deleted file mode 100644 index 6c753d0..0000000 --- a/raylib/external/glad_gles2.h +++ /dev/null @@ -1,4774 +0,0 @@ -/** - * Loader generated by glad 2.0.2 on Wed Dec 28 13:28:51 2022 - * - * SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0 - * - * Generator: C/C++ - * Specification: gl - * Extensions: 170 - * - * APIs: - * - gles2=2.0 - * - * Options: - * - ALIAS = False - * - DEBUG = False - * - HEADER_ONLY = True - * - LOADER = False - * - MX = False - * - ON_DEMAND = False - * - * Commandline: - * --api='gles2=2.0' --extensions='GL_EXT_EGL_image_array,GL_EXT_EGL_image_storage,GL_EXT_EGL_image_storage_compression,GL_EXT_YUV_target,GL_EXT_base_instance,GL_EXT_blend_func_extended,GL_EXT_blend_minmax,GL_EXT_buffer_storage,GL_EXT_clear_texture,GL_EXT_clip_control,GL_EXT_clip_cull_distance,GL_EXT_color_buffer_float,GL_EXT_color_buffer_half_float,GL_EXT_conservative_depth,GL_EXT_copy_image,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_clamp,GL_EXT_discard_framebuffer,GL_EXT_disjoint_timer_query,GL_EXT_draw_buffers,GL_EXT_draw_buffers_indexed,GL_EXT_draw_elements_base_vertex,GL_EXT_draw_instanced,GL_EXT_draw_transform_feedback,GL_EXT_external_buffer,GL_EXT_float_blend,GL_EXT_fragment_shading_rate,GL_EXT_geometry_point_size,GL_EXT_geometry_shader,GL_EXT_gpu_shader5,GL_EXT_instanced_arrays,GL_EXT_map_buffer_range,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_multi_draw_arrays,GL_EXT_multi_draw_indirect,GL_EXT_multisampled_compatibility,GL_EXT_multisampled_render_to_texture,GL_EXT_multisampled_render_to_texture2,GL_EXT_multiview_draw_buffers,GL_EXT_multiview_tessellation_geometry_shader,GL_EXT_multiview_texture_multisample,GL_EXT_multiview_timer_query,GL_EXT_occlusion_query_boolean,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_primitive_bounding_box,GL_EXT_protected_textures,GL_EXT_pvrtc_sRGB,GL_EXT_raster_multisample,GL_EXT_read_format_bgra,GL_EXT_render_snorm,GL_EXT_robustness,GL_EXT_sRGB,GL_EXT_sRGB_write_control,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_depth_stencil,GL_EXT_separate_shader_objects,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_group_vote,GL_EXT_shader_implicit_conversions,GL_EXT_shader_integer_mix,GL_EXT_shader_io_blocks,GL_EXT_shader_non_constant_global_initializers,GL_EXT_shader_pixel_local_storage,GL_EXT_shader_pixel_local_storage2,GL_EXT_shader_samples_identical,GL_EXT_shader_texture_lod,GL_EXT_shadow_samplers,GL_EXT_sparse_texture,GL_EXT_sparse_texture2,GL_EXT_tessellation_point_size,GL_EXT_tessellation_shader,GL_EXT_texture_border_clamp,GL_EXT_texture_buffer,GL_EXT_texture_compression_astc_decode_mode,GL_EXT_texture_compression_bptc,GL_EXT_texture_compression_dxt1,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_compression_s3tc_srgb,GL_EXT_texture_cube_map_array,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_format_BGRA8888,GL_EXT_texture_format_sRGB_override,GL_EXT_texture_mirror_clamp_to_edge,GL_EXT_texture_norm16,GL_EXT_texture_query_lod,GL_EXT_texture_rg,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_RG8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shadow_lod,GL_EXT_texture_storage,GL_EXT_texture_storage_compression,GL_EXT_texture_type_2_10_10_10_REV,GL_EXT_texture_view,GL_EXT_unpack_subimage,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_shader_subgroup,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_OES_EGL_image,GL_OES_EGL_image_external,GL_OES_EGL_image_external_essl3,GL_OES_compressed_ETC1_RGB8_sub_texture,GL_OES_compressed_ETC1_RGB8_texture,GL_OES_compressed_paletted_texture,GL_OES_copy_image,GL_OES_depth24,GL_OES_depth32,GL_OES_depth_texture,GL_OES_draw_buffers_indexed,GL_OES_draw_elements_base_vertex,GL_OES_element_index_uint,GL_OES_fbo_render_mipmap,GL_OES_fragment_precision_high,GL_OES_geometry_point_size,GL_OES_geometry_shader,GL_OES_get_program_binary,GL_OES_gpu_shader5,GL_OES_mapbuffer,GL_OES_packed_depth_stencil,GL_OES_primitive_bounding_box,GL_OES_required_internalformat,GL_OES_rgb8_rgba8,GL_OES_sample_shading,GL_OES_sample_variables,GL_OES_shader_image_atomic,GL_OES_shader_io_blocks,GL_OES_shader_multisample_interpolation,GL_OES_standard_derivatives,GL_OES_stencil1,GL_OES_stencil4,GL_OES_surfaceless_context,GL_OES_tessellation_point_size,GL_OES_tessellation_shader,GL_OES_texture_3D,GL_OES_texture_border_clamp,GL_OES_texture_buffer,GL_OES_texture_compression_astc,GL_OES_texture_cube_map_array,GL_OES_texture_float,GL_OES_texture_float_linear,GL_OES_texture_half_float,GL_OES_texture_half_float_linear,GL_OES_texture_npot,GL_OES_texture_stencil8,GL_OES_texture_storage_multisample_2d_array,GL_OES_texture_view,GL_OES_vertex_array_object,GL_OES_vertex_half_float,GL_OES_vertex_type_10_10_10_2,GL_OES_viewport_array' c --header-only - * - * Online: - * http://glad.sh/#api=gles2%3D2.0&generator=c&options=HEADER_ONLY - * - */ - -#ifndef GLAD_GLES2_H_ -#define GLAD_GLES2_H_ - -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wreserved-id-macro" -#endif -#ifdef __gl2_h_ - #error OpenGL ES 2 header already included (API: gles2), remove previous include! -#endif -#define __gl2_h_ 1 -#ifdef __gles2_gl2_h_ - #error OpenGL ES 2 header already included (API: gles2), remove previous include! -#endif -#define __gles2_gl2_h_ 1 -#ifdef __gl3_h_ - #error OpenGL ES 3 header already included (API: gles2), remove previous include! -#endif -#define __gl3_h_ 1 -#ifdef __gles2_gl3_h_ - #error OpenGL ES 3 header already included (API: gles2), remove previous include! -#endif -#define __gles2_gl3_h_ 1 -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - -#define GLAD_GLES2 -#define GLAD_OPTION_GLES2_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include(<winapifamily.h>) - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include <winapifamily.h> - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#define GLAD_UNUSED(x) (void)(x) - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -#define GLAD_GENERATOR_VERSION "2.0.2" - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_ACTIVE_PROGRAM_EXT 0x8259 -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF -#define GL_ALPHA 0x1906 -#define GL_ALPHA16F_EXT 0x881C -#define GL_ALPHA32F_EXT 0x8816 -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA8_OES 0x803C -#define GL_ALPHA_BITS 0x0D55 -#define GL_ALWAYS 0x0207 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A -#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_BACK 0x0405 -#define GL_BGRA8_EXT 0x93A1 -#define GL_BGRA_EXT 0x80E1 -#define GL_BLEND 0x0BE2 -#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLUE_BITS 0x0D54 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_BUFFER_ACCESS_OES 0x88BB -#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F -#define GL_BUFFER_KHR 0x82E0 -#define GL_BUFFER_MAPPED_OES 0x88BC -#define GL_BUFFER_MAP_POINTER_OES 0x88BD -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 -#define GL_BUFFER_USAGE 0x8765 -#define GL_BYTE 0x1400 -#define GL_CCW 0x0901 -#define GL_CLAMP_TO_BORDER_EXT 0x812D -#define GL_CLAMP_TO_BORDER_OES 0x812D -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 -#define GL_CLIENT_STORAGE_BIT_EXT 0x0200 -#define GL_CLIP_DEPTH_MODE 0x935D -#define GL_CLIP_DEPTH_MODE_EXT 0x935D -#define GL_CLIP_DISTANCE0_EXT 0x3000 -#define GL_CLIP_DISTANCE1_EXT 0x3001 -#define GL_CLIP_DISTANCE2_EXT 0x3002 -#define GL_CLIP_DISTANCE3_EXT 0x3003 -#define GL_CLIP_DISTANCE4_EXT 0x3004 -#define GL_CLIP_DISTANCE5_EXT 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE6_EXT 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_CLIP_DISTANCE7_EXT 0x3007 -#define GL_CLIP_ORIGIN 0x935C -#define GL_CLIP_ORIGIN_EXT 0x935C -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_COLORBURN_KHR 0x929A -#define GL_COLORDODGE_KHR 0x9299 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT_EXT 0x90F0 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_EXT 0x1800 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E -#define GL_COMPILE_STATUS 0x8B81 -#define GL_COMPLETION_STATUS_KHR 0x91B1 -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 -#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 -#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 -#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 -#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 -#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 -#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 -#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 -#define GL_CONTEXT_LOST_KHR 0x0507 -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC -#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB -#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 -#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_CURRENT_QUERY_EXT 0x8865 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_CW 0x0900 -#define GL_D3D12_FENCE_VALUE_EXT 0x9595 -#define GL_DARKEN_KHR 0x9297 -#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 -#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D -#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 -#define GL_DEBUG_OUTPUT_KHR 0x92E0 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 -#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 -#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 -#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 -#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B -#define GL_DEBUG_SOURCE_API_KHR 0x8246 -#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A -#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B -#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D -#define GL_DEBUG_TYPE_ERROR_KHR 0x824C -#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 -#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 -#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 -#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A -#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F -#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E -#define GL_DECODE_EXT 0x8A49 -#define GL_DECR 0x1E03 -#define GL_DECR_WRAP 0x8508 -#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 -#define GL_DELETE_STATUS 0x8B80 -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_DEPTH_BITS 0x0D56 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_DEPTH_CLAMP_EXT 0x864F -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#define GL_DEPTH_EXT 0x1801 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEVICE_LUID_EXT 0x9599 -#define GL_DEVICE_NODE_MASK_EXT 0x959A -#define GL_DEVICE_UUID_EXT 0x9597 -#define GL_DIFFERENCE_KHR 0x929E -#define GL_DITHER 0x0BD0 -#define GL_DONT_CARE 0x1100 -#define GL_DRAW_BUFFER0_EXT 0x8825 -#define GL_DRAW_BUFFER10_EXT 0x882F -#define GL_DRAW_BUFFER11_EXT 0x8830 -#define GL_DRAW_BUFFER12_EXT 0x8831 -#define GL_DRAW_BUFFER13_EXT 0x8832 -#define GL_DRAW_BUFFER14_EXT 0x8833 -#define GL_DRAW_BUFFER15_EXT 0x8834 -#define GL_DRAW_BUFFER1_EXT 0x8826 -#define GL_DRAW_BUFFER2_EXT 0x8827 -#define GL_DRAW_BUFFER3_EXT 0x8828 -#define GL_DRAW_BUFFER4_EXT 0x8829 -#define GL_DRAW_BUFFER5_EXT 0x882A -#define GL_DRAW_BUFFER6_EXT 0x882B -#define GL_DRAW_BUFFER7_EXT 0x882C -#define GL_DRAW_BUFFER8_EXT 0x882D -#define GL_DRAW_BUFFER9_EXT 0x882E -#define GL_DRAW_BUFFER_EXT 0x0C01 -#define GL_DRIVER_UUID_EXT 0x9598 -#define GL_DST_ALPHA 0x0304 -#define GL_DST_COLOR 0x0306 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_EQUAL 0x0202 -#define GL_ETC1_RGB8_OES 0x8D64 -#define GL_EXCLUSION_KHR 0x92A0 -#define GL_EXCLUSIVE_EXT 0x8F11 -#define GL_EXTENSIONS 0x1F03 -#define GL_FALSE 0 -#define GL_FASTEST 0x1101 -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D -#define GL_FIXED 0x140C -#define GL_FLOAT 0x1406 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_FRACTIONAL_EVEN_EXT 0x8E7C -#define GL_FRACTIONAL_EVEN_OES 0x8E7C -#define GL_FRACTIONAL_ODD_EXT 0x8E7B -#define GL_FRACTIONAL_ODD_OES 0x8E7B -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B -#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 -#define GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT 0x96DF -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT 0x96D2 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT 0x96D5 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT 0x96D4 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT 0x96D6 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT 0x96D3 -#define GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT 0x8F6F -#define GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT 0x96DE -#define GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT 0x96DD -#define GL_FRAMEBUFFER 0x8D40 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_FRONT 0x0404 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_FRONT_FACE 0x0B46 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 -#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 -#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 -#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 -#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 -#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 -#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 -#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F -#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F -#define GL_GEOMETRY_SHADER_OES 0x8DD9 -#define GL_GEQUAL 0x0206 -#define GL_GPU_DISJOINT_EXT 0x8FBB -#define GL_GREATER 0x0204 -#define GL_GREEN_BITS 0x0D53 -#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 -#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 -#define GL_HALF_FLOAT_OES 0x8D61 -#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B -#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C -#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 -#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A -#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 -#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 -#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 -#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 -#define GL_HARDLIGHT_KHR 0x929B -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_HIGH_INT 0x8DF5 -#define GL_HSL_COLOR_KHR 0x92AF -#define GL_HSL_HUE_KHR 0x92AD -#define GL_HSL_LUMINOSITY_KHR 0x92B0 -#define GL_HSL_SATURATION_KHR 0x92AE -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_IMAGE_BUFFER_OES 0x9051 -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_INCLUSIVE_EXT 0x8F10 -#define GL_INCR 0x1E02 -#define GL_INCR_WRAP 0x8507 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 -#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 -#define GL_INT 0x1404 -#define GL_INT_10_10_10_2_OES 0x8DF7 -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_INT_IMAGE_BUFFER_OES 0x905C -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_INVALID_OPERATION 0x0502 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVERT 0x150A -#define GL_ISOLINES_EXT 0x8E7A -#define GL_ISOLINES_OES 0x8E7A -#define GL_IS_PER_PATCH_EXT 0x92E7 -#define GL_IS_PER_PATCH_OES 0x92E7 -#define GL_KEEP 0x1E00 -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E -#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E -#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E -#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E -#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 -#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 -#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F -#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 -#define GL_LAYOUT_GENERAL_EXT 0x958D -#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 -#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 -#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 -#define GL_LEQUAL 0x0203 -#define GL_LESS 0x0201 -#define GL_LIGHTEN_KHR 0x9298 -#define GL_LINEAR 0x2601 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_LINEAR_TILING_EXT 0x9585 -#define GL_LINES 0x0001 -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINES_ADJACENCY_OES 0x000A -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_LINE_STRIP_ADJACENCY_OES 0x000B -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINK_STATUS 0x8B82 -#define GL_LOCATION_INDEX_EXT 0x930F -#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 -#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_LOWER_LEFT_EXT 0x8CA1 -#define GL_LOW_FLOAT 0x8DF0 -#define GL_LOW_INT 0x8DF3 -#define GL_LUID_SIZE_EXT 8 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE16F_EXT 0x881E -#define GL_LUMINANCE32F_EXT 0x8818 -#define GL_LUMINANCE4_ALPHA4_OES 0x8043 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE8_ALPHA8_OES 0x8045 -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE8_OES 0x8040 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_LUMINANCE_ALPHA16F_EXT 0x881F -#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 -#define GL_MAP_COHERENT_BIT_EXT 0x0080 -#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 -#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 -#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 -#define GL_MAP_PERSISTENT_BIT_EXT 0x0040 -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_READ_BIT_EXT 0x0001 -#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_WRITE_BIT_EXT 0x0002 -#define GL_MAX 0x8008 -#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 -#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_MAX_CULL_DISTANCES 0x82F9 -#define GL_MAX_CULL_DISTANCES_EXT 0x82F9 -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C -#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 -#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC -#define GL_MAX_EXT 0x8008 -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C -#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT 0x96DC -#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT 0x96DB -#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96DA -#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D8 -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 -#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF -#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 -#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 -#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D -#define GL_MAX_PATCH_VERTICES_OES 0x8E7D -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 -#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 -#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 -#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 -#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A -#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 -#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E -#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E -#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 -#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VIEWPORTS_OES 0x825B -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_MIN 0x8007 -#define GL_MIN_EXT 0x8007 -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B -#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96D9 -#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D7 -#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MULTIPLY_KHR 0x9294 -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_MULTIVIEW_EXT 0x90F1 -#define GL_NEAREST 0x2600 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_NEGATIVE_ONE_TO_ONE 0x935E -#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E -#define GL_NEVER 0x0200 -#define GL_NICEST 0x1102 -#define GL_NONE 0 -#define GL_NOTEQUAL 0x0205 -#define GL_NO_ERROR 0 -#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 -#define GL_NO_RESET_NOTIFICATION_KHR 0x8261 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_NUM_DEVICE_UUIDS_EXT 0x9596 -#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA -#define GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT 0x8F6E -#define GL_NUM_TILING_TYPES_EXT 0x9582 -#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 -#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 -#define GL_ONE 1 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB -#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_OPTIMAL_TILING_EXT 0x9584 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_OVERLAY_KHR 0x9296 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PATCHES_EXT 0x000E -#define GL_PATCHES_OES 0x000E -#define GL_PATCH_VERTICES_EXT 0x8E72 -#define GL_PATCH_VERTICES_OES 0x8E72 -#define GL_POINTS 0x0000 -#define GL_POLYGON_OFFSET_CLAMP 0x8E1B -#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_PRIMITIVES_GENERATED_OES 0x8C87 -#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE -#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 -#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 -#define GL_PROGRAM_KHR 0x82E2 -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A -#define GL_PROGRAM_PIPELINE_KHR 0x82E4 -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_SEPARABLE_EXT 0x8258 -#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B -#define GL_QUADS_EXT 0x0007 -#define GL_QUADS_OES 0x0007 -#define GL_QUERY_COUNTER_BITS_EXT 0x8864 -#define GL_QUERY_KHR 0x82E3 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 -#define GL_QUERY_RESULT_EXT 0x8866 -#define GL_R16F_EXT 0x822D -#define GL_R16_EXT 0x822A -#define GL_R16_SNORM_EXT 0x8F98 -#define GL_R32F_EXT 0x822E -#define GL_R8_EXT 0x8229 -#define GL_R8_SNORM 0x8F94 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_READ_BUFFER_EXT 0x0C02 -#define GL_RED_BITS 0x0D52 -#define GL_RED_EXT 0x1903 -#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 -#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERER 0x1F01 -#define GL_REPEAT 0x2901 -#define GL_REPLACE 0x1E01 -#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 -#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 -#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 -#define GL_RG16F_EXT 0x822F -#define GL_RG16_EXT 0x822C -#define GL_RG16_SNORM_EXT 0x8F99 -#define GL_RG32F_EXT 0x8230 -#define GL_RG8_EXT 0x822B -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB 0x1907 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB16F_EXT 0x881B -#define GL_RGB16_EXT 0x8054 -#define GL_RGB16_SNORM_EXT 0x8F9A -#define GL_RGB32F_EXT 0x8815 -#define GL_RGB565 0x8D62 -#define GL_RGB565_OES 0x8D62 -#define GL_RGB5_A1 0x8057 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGB8_OES 0x8051 -#define GL_RGBA 0x1908 -#define GL_RGBA16F_EXT 0x881A -#define GL_RGBA16_EXT 0x805B -#define GL_RGBA16_SNORM_EXT 0x8F9B -#define GL_RGBA32F_EXT 0x8814 -#define GL_RGBA4 0x8056 -#define GL_RGBA4_OES 0x8056 -#define GL_RGBA8_OES 0x8058 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_RG_EXT 0x8227 -#define GL_SAMPLER 0x82E6 -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B -#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 -#define GL_SAMPLER_3D_OES 0x8B5F -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_BUFFER_OES 0x8DC2 -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D -#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 -#define GL_SAMPLER_EXTERNAL_OES 0x8D66 -#define GL_SAMPLER_KHR 0x82E6 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_SHADING_OES 0x8C36 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_SCREEN_KHR 0x9295 -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_SHADER_KHR 0x82E1 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_SHADER_TYPE 0x8B4F -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_SHADING_RATE_1X1_PIXELS_EXT 0x96A6 -#define GL_SHADING_RATE_1X1_PIXELS_QCOM 0x96A6 -#define GL_SHADING_RATE_1X2_PIXELS_EXT 0x96A7 -#define GL_SHADING_RATE_1X2_PIXELS_QCOM 0x96A7 -#define GL_SHADING_RATE_1X4_PIXELS_EXT 0x96AA -#define GL_SHADING_RATE_1X4_PIXELS_QCOM 0x96AA -#define GL_SHADING_RATE_2X1_PIXELS_EXT 0x96A8 -#define GL_SHADING_RATE_2X1_PIXELS_QCOM 0x96A8 -#define GL_SHADING_RATE_2X2_PIXELS_EXT 0x96A9 -#define GL_SHADING_RATE_2X2_PIXELS_QCOM 0x96A9 -#define GL_SHADING_RATE_2X4_PIXELS_EXT 0x96AD -#define GL_SHADING_RATE_2X4_PIXELS_QCOM 0x96AD -#define GL_SHADING_RATE_4X1_PIXELS_EXT 0x96AB -#define GL_SHADING_RATE_4X1_PIXELS_QCOM 0x96AB -#define GL_SHADING_RATE_4X2_PIXELS_EXT 0x96AC -#define GL_SHADING_RATE_4X2_PIXELS_QCOM 0x96AC -#define GL_SHADING_RATE_4X4_PIXELS_EXT 0x96AE -#define GL_SHADING_RATE_4X4_PIXELS_QCOM 0x96AE -#define GL_SHADING_RATE_ATTACHMENT_EXT 0x96D1 -#define GL_SHADING_RATE_EXT 0x96D0 -#define GL_SHORT 0x1402 -#define GL_SKIP_DECODE_EXT 0x8A4A -#define GL_SOFTLIGHT_KHR 0x929C -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 -#define GL_SR8_EXT 0x8FBD -#define GL_SRC1_ALPHA_EXT 0x8589 -#define GL_SRC1_COLOR_EXT 0x88F9 -#define GL_SRC_ALPHA 0x0302 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_SRC_ALPHA_SATURATE_EXT 0x0308 -#define GL_SRC_COLOR 0x0300 -#define GL_SRG8_EXT 0x8FBE -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB_EXT 0x8C40 -#define GL_STACK_OVERFLOW_KHR 0x0503 -#define GL_STACK_UNDERFLOW_KHR 0x0504 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_STENCIL_BITS 0x0D57 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_EXT 0x1802 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_INDEX1_OES 0x8D46 -#define GL_STENCIL_INDEX4_OES 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX8_OES 0x8D48 -#define GL_STENCIL_INDEX_OES 0x1901 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STREAM_DRAW 0x88E0 -#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004 -#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008 -#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001 -#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040 -#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080 -#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010 -#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020 -#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002 -#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535 -#define GL_SUBGROUP_SIZE_KHR 0x9532 -#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534 -#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533 -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_SURFACE_COMPRESSION_EXT 0x96C0 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT 0x96CD -#define GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT 0x96CE -#define GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT 0x96CF -#define GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT 0x96C4 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT 0x96C5 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT 0x96C6 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT 0x96C7 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT 0x96C8 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT 0x96C9 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT 0x96CA -#define GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT 0x96CB -#define GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT 0x96CC -#define GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT 0x96C2 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x96C1 -#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 -#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 -#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 -#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 -#define GL_TESS_CONTROL_SHADER_EXT 0x8E88 -#define GL_TESS_CONTROL_SHADER_OES 0x8E88 -#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 -#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 -#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 -#define GL_TESS_EVALUATION_SHADER_OES 0x8E87 -#define GL_TESS_GEN_MODE_EXT 0x8E76 -#define GL_TESS_GEN_MODE_OES 0x8E76 -#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 -#define GL_TESS_GEN_POINT_MODE_OES 0x8E79 -#define GL_TESS_GEN_SPACING_EXT 0x8E77 -#define GL_TESS_GEN_SPACING_OES 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 -#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 -#define GL_TEXTURE 0x1702 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 -#define GL_TEXTURE_3D 0x806F -#define GL_TEXTURE_3D_OES 0x806F -#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 -#define GL_TEXTURE_BINDING_3D_OES 0x806A -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A -#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 -#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 -#define GL_TEXTURE_BORDER_COLOR_OES 0x1004 -#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A -#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_TEXTURE_BUFFER_OES 0x8C2A -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F -#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D -#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D -#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E -#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E -#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D -#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 -#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_EXTERNAL_OES 0x8D65 -#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF -#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_PROTECTED_EXT 0x8BFA -#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 -#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 -#define GL_TEXTURE_SPARSE_EXT 0x91A6 -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_TEXTURE_TILING_EXT 0x9580 -#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD -#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD -#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB -#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB -#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE -#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE -#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC -#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC -#define GL_TEXTURE_WRAP_R_OES 0x8072 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_TILING_TYPES_EXT 0x9583 -#define GL_TIMESTAMP_EXT 0x8E28 -#define GL_TIME_ELAPSED_EXT 0x88BF -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLES_ADJACENCY_OES 0x000C -#define GL_TRIANGLE_FAN 0x0006 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D -#define GL_TRUE 1 -#define GL_UNDEFINED_VERTEX_EXT 0x8260 -#define GL_UNDEFINED_VERTEX_OES 0x8260 -#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 -#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 -#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 -#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_UNSIGNED_INT 0x1405 -#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F -#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_UPPER_LEFT_EXT 0x8CA2 -#define GL_UUID_SIZE_EXT 16 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_VENDOR 0x1F00 -#define GL_VERSION 0x1F02 -#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 -#define GL_VERTEX_ARRAY_KHR 0x8074 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 -#define GL_VIEWPORT 0x0BA2 -#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F -#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C -#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 -#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 -#define GL_WEIGHTED_AVERAGE_ARB 0x9367 -#define GL_WEIGHTED_AVERAGE_EXT 0x9367 -#define GL_WINDOW_RECTANGLE_EXT 0x8F12 -#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 -#define GL_WRITE_ONLY_OES 0x88B9 -#define GL_ZERO 0 -#define GL_ZERO_TO_ONE 0x935F -#define GL_ZERO_TO_ONE_EXT 0x935F - - -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include <KHR/khrplatform.h> - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_GLAD_API_PTR - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_GLAD_API_PTR - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_GLAD_API_PTR __stdcall -#else -# define KHRONOS_GLAD_API_PTR -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using <stdint.h> - */ -#include <stdint.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 -/* - * To support platform where unsigned long cannot be used interchangeably with - * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t. - * Ideally, we could just use (u)intptr_t everywhere, but this could result in - * ABI breakage if khronos_uintptr_t is changed from unsigned long to - * unsigned long long or similar (this results in different C++ name mangling). - * To avoid changes for existing platforms, we restrict usage of intptr_t to - * platforms where the size of a pointer is larger than the size of long. - */ -#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__) -#if __SIZEOF_POINTER__ > __SIZEOF_LONG__ -#define KHRONOS_USE_INTPTR_T -#endif -#endif - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using <inttypes.h> - */ -#include <inttypes.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include <stdint.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef KHRONOS_USE_INTPTR_T -typedef intptr_t khronos_intptr_t; -typedef uintptr_t khronos_uintptr_t; -#elif defined(_WIN64) -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -#endif - -#if defined(_WIN64) -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef khronos_int8_t GLbyte; -typedef khronos_uint8_t GLubyte; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef int GLint; -typedef unsigned int GLuint; -typedef khronos_int32_t GLclampx; -typedef int GLsizei; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglClientBufferEXT; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef khronos_uint16_t GLhalf; -typedef khronos_uint16_t GLhalfARB; -typedef khronos_int32_t GLfixed; -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptr; -#else -typedef khronos_intptr_t GLintptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptrARB; -#else -typedef khronos_intptr_t GLintptrARB; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptr; -#else -typedef khronos_ssize_t GLsizeiptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptrARB; -#else -typedef khronos_ssize_t GLsizeiptrARB; -#endif -typedef khronos_int64_t GLint64; -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64; -typedef khronos_uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void); - - -#define GL_ES_VERSION_2_0 1 -GLAD_API_CALL int GLAD_GL_ES_VERSION_2_0; -#define GL_EXT_EGL_image_array 1 -GLAD_API_CALL int GLAD_GL_EXT_EGL_image_array; -#define GL_EXT_EGL_image_storage 1 -GLAD_API_CALL int GLAD_GL_EXT_EGL_image_storage; -#define GL_EXT_EGL_image_storage_compression 1 -GLAD_API_CALL int GLAD_GL_EXT_EGL_image_storage_compression; -#define GL_EXT_YUV_target 1 -GLAD_API_CALL int GLAD_GL_EXT_YUV_target; -#define GL_EXT_base_instance 1 -GLAD_API_CALL int GLAD_GL_EXT_base_instance; -#define GL_EXT_blend_func_extended 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_func_extended; -#define GL_EXT_blend_minmax 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_minmax; -#define GL_EXT_buffer_storage 1 -GLAD_API_CALL int GLAD_GL_EXT_buffer_storage; -#define GL_EXT_clear_texture 1 -GLAD_API_CALL int GLAD_GL_EXT_clear_texture; -#define GL_EXT_clip_control 1 -GLAD_API_CALL int GLAD_GL_EXT_clip_control; -#define GL_EXT_clip_cull_distance 1 -GLAD_API_CALL int GLAD_GL_EXT_clip_cull_distance; -#define GL_EXT_color_buffer_float 1 -GLAD_API_CALL int GLAD_GL_EXT_color_buffer_float; -#define GL_EXT_color_buffer_half_float 1 -GLAD_API_CALL int GLAD_GL_EXT_color_buffer_half_float; -#define GL_EXT_conservative_depth 1 -GLAD_API_CALL int GLAD_GL_EXT_conservative_depth; -#define GL_EXT_copy_image 1 -GLAD_API_CALL int GLAD_GL_EXT_copy_image; -#define GL_EXT_debug_label 1 -GLAD_API_CALL int GLAD_GL_EXT_debug_label; -#define GL_EXT_debug_marker 1 -GLAD_API_CALL int GLAD_GL_EXT_debug_marker; -#define GL_EXT_depth_clamp 1 -GLAD_API_CALL int GLAD_GL_EXT_depth_clamp; -#define GL_EXT_discard_framebuffer 1 -GLAD_API_CALL int GLAD_GL_EXT_discard_framebuffer; -#define GL_EXT_disjoint_timer_query 1 -GLAD_API_CALL int GLAD_GL_EXT_disjoint_timer_query; -#define GL_EXT_draw_buffers 1 -GLAD_API_CALL int GLAD_GL_EXT_draw_buffers; -#define GL_EXT_draw_buffers_indexed 1 -GLAD_API_CALL int GLAD_GL_EXT_draw_buffers_indexed; -#define GL_EXT_draw_elements_base_vertex 1 -GLAD_API_CALL int GLAD_GL_EXT_draw_elements_base_vertex; -#define GL_EXT_draw_instanced 1 -GLAD_API_CALL int GLAD_GL_EXT_draw_instanced; -#define GL_EXT_draw_transform_feedback 1 -GLAD_API_CALL int GLAD_GL_EXT_draw_transform_feedback; -#define GL_EXT_external_buffer 1 -GLAD_API_CALL int GLAD_GL_EXT_external_buffer; -#define GL_EXT_float_blend 1 -GLAD_API_CALL int GLAD_GL_EXT_float_blend; -#define GL_EXT_fragment_shading_rate 1 -GLAD_API_CALL int GLAD_GL_EXT_fragment_shading_rate; -#define GL_EXT_geometry_point_size 1 -GLAD_API_CALL int GLAD_GL_EXT_geometry_point_size; -#define GL_EXT_geometry_shader 1 -GLAD_API_CALL int GLAD_GL_EXT_geometry_shader; -#define GL_EXT_gpu_shader5 1 -GLAD_API_CALL int GLAD_GL_EXT_gpu_shader5; -#define GL_EXT_instanced_arrays 1 -GLAD_API_CALL int GLAD_GL_EXT_instanced_arrays; -#define GL_EXT_map_buffer_range 1 -GLAD_API_CALL int GLAD_GL_EXT_map_buffer_range; -#define GL_EXT_memory_object 1 -GLAD_API_CALL int GLAD_GL_EXT_memory_object; -#define GL_EXT_memory_object_fd 1 -GLAD_API_CALL int GLAD_GL_EXT_memory_object_fd; -#define GL_EXT_memory_object_win32 1 -GLAD_API_CALL int GLAD_GL_EXT_memory_object_win32; -#define GL_EXT_multi_draw_arrays 1 -GLAD_API_CALL int GLAD_GL_EXT_multi_draw_arrays; -#define GL_EXT_multi_draw_indirect 1 -GLAD_API_CALL int GLAD_GL_EXT_multi_draw_indirect; -#define GL_EXT_multisampled_compatibility 1 -GLAD_API_CALL int GLAD_GL_EXT_multisampled_compatibility; -#define GL_EXT_multisampled_render_to_texture 1 -GLAD_API_CALL int GLAD_GL_EXT_multisampled_render_to_texture; -#define GL_EXT_multisampled_render_to_texture2 1 -GLAD_API_CALL int GLAD_GL_EXT_multisampled_render_to_texture2; -#define GL_EXT_multiview_draw_buffers 1 -GLAD_API_CALL int GLAD_GL_EXT_multiview_draw_buffers; -#define GL_EXT_multiview_tessellation_geometry_shader 1 -GLAD_API_CALL int GLAD_GL_EXT_multiview_tessellation_geometry_shader; -#define GL_EXT_multiview_texture_multisample 1 -GLAD_API_CALL int GLAD_GL_EXT_multiview_texture_multisample; -#define GL_EXT_multiview_timer_query 1 -GLAD_API_CALL int GLAD_GL_EXT_multiview_timer_query; -#define GL_EXT_occlusion_query_boolean 1 -GLAD_API_CALL int GLAD_GL_EXT_occlusion_query_boolean; -#define GL_EXT_polygon_offset_clamp 1 -GLAD_API_CALL int GLAD_GL_EXT_polygon_offset_clamp; -#define GL_EXT_post_depth_coverage 1 -GLAD_API_CALL int GLAD_GL_EXT_post_depth_coverage; -#define GL_EXT_primitive_bounding_box 1 -GLAD_API_CALL int GLAD_GL_EXT_primitive_bounding_box; -#define GL_EXT_protected_textures 1 -GLAD_API_CALL int GLAD_GL_EXT_protected_textures; -#define GL_EXT_pvrtc_sRGB 1 -GLAD_API_CALL int GLAD_GL_EXT_pvrtc_sRGB; -#define GL_EXT_raster_multisample 1 -GLAD_API_CALL int GLAD_GL_EXT_raster_multisample; -#define GL_EXT_read_format_bgra 1 -GLAD_API_CALL int GLAD_GL_EXT_read_format_bgra; -#define GL_EXT_render_snorm 1 -GLAD_API_CALL int GLAD_GL_EXT_render_snorm; -#define GL_EXT_robustness 1 -GLAD_API_CALL int GLAD_GL_EXT_robustness; -#define GL_EXT_sRGB 1 -GLAD_API_CALL int GLAD_GL_EXT_sRGB; -#define GL_EXT_sRGB_write_control 1 -GLAD_API_CALL int GLAD_GL_EXT_sRGB_write_control; -#define GL_EXT_semaphore 1 -GLAD_API_CALL int GLAD_GL_EXT_semaphore; -#define GL_EXT_semaphore_fd 1 -GLAD_API_CALL int GLAD_GL_EXT_semaphore_fd; -#define GL_EXT_semaphore_win32 1 -GLAD_API_CALL int GLAD_GL_EXT_semaphore_win32; -#define GL_EXT_separate_depth_stencil 1 -GLAD_API_CALL int GLAD_GL_EXT_separate_depth_stencil; -#define GL_EXT_separate_shader_objects 1 -GLAD_API_CALL int GLAD_GL_EXT_separate_shader_objects; -#define GL_EXT_shader_framebuffer_fetch 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_framebuffer_fetch; -#define GL_EXT_shader_framebuffer_fetch_non_coherent 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent; -#define GL_EXT_shader_group_vote 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_group_vote; -#define GL_EXT_shader_implicit_conversions 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_implicit_conversions; -#define GL_EXT_shader_integer_mix 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_integer_mix; -#define GL_EXT_shader_io_blocks 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_io_blocks; -#define GL_EXT_shader_non_constant_global_initializers 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_non_constant_global_initializers; -#define GL_EXT_shader_pixel_local_storage 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_pixel_local_storage; -#define GL_EXT_shader_pixel_local_storage2 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_pixel_local_storage2; -#define GL_EXT_shader_samples_identical 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_samples_identical; -#define GL_EXT_shader_texture_lod 1 -GLAD_API_CALL int GLAD_GL_EXT_shader_texture_lod; -#define GL_EXT_shadow_samplers 1 -GLAD_API_CALL int GLAD_GL_EXT_shadow_samplers; -#define GL_EXT_sparse_texture 1 -GLAD_API_CALL int GLAD_GL_EXT_sparse_texture; -#define GL_EXT_sparse_texture2 1 -GLAD_API_CALL int GLAD_GL_EXT_sparse_texture2; -#define GL_EXT_tessellation_point_size 1 -GLAD_API_CALL int GLAD_GL_EXT_tessellation_point_size; -#define GL_EXT_tessellation_shader 1 -GLAD_API_CALL int GLAD_GL_EXT_tessellation_shader; -#define GL_EXT_texture_border_clamp 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_border_clamp; -#define GL_EXT_texture_buffer 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_buffer; -#define GL_EXT_texture_compression_astc_decode_mode 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_compression_astc_decode_mode; -#define GL_EXT_texture_compression_bptc 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_compression_bptc; -#define GL_EXT_texture_compression_dxt1 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_compression_dxt1; -#define GL_EXT_texture_compression_rgtc 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_compression_rgtc; -#define GL_EXT_texture_compression_s3tc 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_compression_s3tc; -#define GL_EXT_texture_compression_s3tc_srgb 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_compression_s3tc_srgb; -#define GL_EXT_texture_cube_map_array 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_cube_map_array; -#define GL_EXT_texture_filter_anisotropic 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_filter_anisotropic; -#define GL_EXT_texture_filter_minmax 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_filter_minmax; -#define GL_EXT_texture_format_BGRA8888 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_format_BGRA8888; -#define GL_EXT_texture_format_sRGB_override 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_format_sRGB_override; -#define GL_EXT_texture_mirror_clamp_to_edge 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_mirror_clamp_to_edge; -#define GL_EXT_texture_norm16 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_norm16; -#define GL_EXT_texture_query_lod 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_query_lod; -#define GL_EXT_texture_rg 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_rg; -#define GL_EXT_texture_sRGB_R8 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_sRGB_R8; -#define GL_EXT_texture_sRGB_RG8 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_sRGB_RG8; -#define GL_EXT_texture_sRGB_decode 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_sRGB_decode; -#define GL_EXT_texture_shadow_lod 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_shadow_lod; -#define GL_EXT_texture_storage 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_storage; -#define GL_EXT_texture_storage_compression 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_storage_compression; -#define GL_EXT_texture_type_2_10_10_10_REV 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_type_2_10_10_10_REV; -#define GL_EXT_texture_view 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_view; -#define GL_EXT_unpack_subimage 1 -GLAD_API_CALL int GLAD_GL_EXT_unpack_subimage; -#define GL_EXT_win32_keyed_mutex 1 -GLAD_API_CALL int GLAD_GL_EXT_win32_keyed_mutex; -#define GL_EXT_window_rectangles 1 -GLAD_API_CALL int GLAD_GL_EXT_window_rectangles; -#define GL_KHR_blend_equation_advanced 1 -GLAD_API_CALL int GLAD_GL_KHR_blend_equation_advanced; -#define GL_KHR_blend_equation_advanced_coherent 1 -GLAD_API_CALL int GLAD_GL_KHR_blend_equation_advanced_coherent; -#define GL_KHR_context_flush_control 1 -GLAD_API_CALL int GLAD_GL_KHR_context_flush_control; -#define GL_KHR_debug 1 -GLAD_API_CALL int GLAD_GL_KHR_debug; -#define GL_KHR_no_error 1 -GLAD_API_CALL int GLAD_GL_KHR_no_error; -#define GL_KHR_parallel_shader_compile 1 -GLAD_API_CALL int GLAD_GL_KHR_parallel_shader_compile; -#define GL_KHR_robust_buffer_access_behavior 1 -GLAD_API_CALL int GLAD_GL_KHR_robust_buffer_access_behavior; -#define GL_KHR_robustness 1 -GLAD_API_CALL int GLAD_GL_KHR_robustness; -#define GL_KHR_shader_subgroup 1 -GLAD_API_CALL int GLAD_GL_KHR_shader_subgroup; -#define GL_KHR_texture_compression_astc_hdr 1 -GLAD_API_CALL int GLAD_GL_KHR_texture_compression_astc_hdr; -#define GL_KHR_texture_compression_astc_ldr 1 -GLAD_API_CALL int GLAD_GL_KHR_texture_compression_astc_ldr; -#define GL_KHR_texture_compression_astc_sliced_3d 1 -GLAD_API_CALL int GLAD_GL_KHR_texture_compression_astc_sliced_3d; -#define GL_OES_EGL_image 1 -GLAD_API_CALL int GLAD_GL_OES_EGL_image; -#define GL_OES_EGL_image_external 1 -GLAD_API_CALL int GLAD_GL_OES_EGL_image_external; -#define GL_OES_EGL_image_external_essl3 1 -GLAD_API_CALL int GLAD_GL_OES_EGL_image_external_essl3; -#define GL_OES_compressed_ETC1_RGB8_sub_texture 1 -GLAD_API_CALL int GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture; -#define GL_OES_compressed_ETC1_RGB8_texture 1 -GLAD_API_CALL int GLAD_GL_OES_compressed_ETC1_RGB8_texture; -#define GL_OES_compressed_paletted_texture 1 -GLAD_API_CALL int GLAD_GL_OES_compressed_paletted_texture; -#define GL_OES_copy_image 1 -GLAD_API_CALL int GLAD_GL_OES_copy_image; -#define GL_OES_depth24 1 -GLAD_API_CALL int GLAD_GL_OES_depth24; -#define GL_OES_depth32 1 -GLAD_API_CALL int GLAD_GL_OES_depth32; -#define GL_OES_depth_texture 1 -GLAD_API_CALL int GLAD_GL_OES_depth_texture; -#define GL_OES_draw_buffers_indexed 1 -GLAD_API_CALL int GLAD_GL_OES_draw_buffers_indexed; -#define GL_OES_draw_elements_base_vertex 1 -GLAD_API_CALL int GLAD_GL_OES_draw_elements_base_vertex; -#define GL_OES_element_index_uint 1 -GLAD_API_CALL int GLAD_GL_OES_element_index_uint; -#define GL_OES_fbo_render_mipmap 1 -GLAD_API_CALL int GLAD_GL_OES_fbo_render_mipmap; -#define GL_OES_fragment_precision_high 1 -GLAD_API_CALL int GLAD_GL_OES_fragment_precision_high; -#define GL_OES_geometry_point_size 1 -GLAD_API_CALL int GLAD_GL_OES_geometry_point_size; -#define GL_OES_geometry_shader 1 -GLAD_API_CALL int GLAD_GL_OES_geometry_shader; -#define GL_OES_get_program_binary 1 -GLAD_API_CALL int GLAD_GL_OES_get_program_binary; -#define GL_OES_gpu_shader5 1 -GLAD_API_CALL int GLAD_GL_OES_gpu_shader5; -#define GL_OES_mapbuffer 1 -GLAD_API_CALL int GLAD_GL_OES_mapbuffer; -#define GL_OES_packed_depth_stencil 1 -GLAD_API_CALL int GLAD_GL_OES_packed_depth_stencil; -#define GL_OES_primitive_bounding_box 1 -GLAD_API_CALL int GLAD_GL_OES_primitive_bounding_box; -#define GL_OES_required_internalformat 1 -GLAD_API_CALL int GLAD_GL_OES_required_internalformat; -#define GL_OES_rgb8_rgba8 1 -GLAD_API_CALL int GLAD_GL_OES_rgb8_rgba8; -#define GL_OES_sample_shading 1 -GLAD_API_CALL int GLAD_GL_OES_sample_shading; -#define GL_OES_sample_variables 1 -GLAD_API_CALL int GLAD_GL_OES_sample_variables; -#define GL_OES_shader_image_atomic 1 -GLAD_API_CALL int GLAD_GL_OES_shader_image_atomic; -#define GL_OES_shader_io_blocks 1 -GLAD_API_CALL int GLAD_GL_OES_shader_io_blocks; -#define GL_OES_shader_multisample_interpolation 1 -GLAD_API_CALL int GLAD_GL_OES_shader_multisample_interpolation; -#define GL_OES_standard_derivatives 1 -GLAD_API_CALL int GLAD_GL_OES_standard_derivatives; -#define GL_OES_stencil1 1 -GLAD_API_CALL int GLAD_GL_OES_stencil1; -#define GL_OES_stencil4 1 -GLAD_API_CALL int GLAD_GL_OES_stencil4; -#define GL_OES_surfaceless_context 1 -GLAD_API_CALL int GLAD_GL_OES_surfaceless_context; -#define GL_OES_tessellation_point_size 1 -GLAD_API_CALL int GLAD_GL_OES_tessellation_point_size; -#define GL_OES_tessellation_shader 1 -GLAD_API_CALL int GLAD_GL_OES_tessellation_shader; -#define GL_OES_texture_3D 1 -GLAD_API_CALL int GLAD_GL_OES_texture_3D; -#define GL_OES_texture_border_clamp 1 -GLAD_API_CALL int GLAD_GL_OES_texture_border_clamp; -#define GL_OES_texture_buffer 1 -GLAD_API_CALL int GLAD_GL_OES_texture_buffer; -#define GL_OES_texture_compression_astc 1 -GLAD_API_CALL int GLAD_GL_OES_texture_compression_astc; -#define GL_OES_texture_cube_map_array 1 -GLAD_API_CALL int GLAD_GL_OES_texture_cube_map_array; -#define GL_OES_texture_float 1 -GLAD_API_CALL int GLAD_GL_OES_texture_float; -#define GL_OES_texture_float_linear 1 -GLAD_API_CALL int GLAD_GL_OES_texture_float_linear; -#define GL_OES_texture_half_float 1 -GLAD_API_CALL int GLAD_GL_OES_texture_half_float; -#define GL_OES_texture_half_float_linear 1 -GLAD_API_CALL int GLAD_GL_OES_texture_half_float_linear; -#define GL_OES_texture_npot 1 -GLAD_API_CALL int GLAD_GL_OES_texture_npot; -#define GL_OES_texture_stencil8 1 -GLAD_API_CALL int GLAD_GL_OES_texture_stencil8; -#define GL_OES_texture_storage_multisample_2d_array 1 -GLAD_API_CALL int GLAD_GL_OES_texture_storage_multisample_2d_array; -#define GL_OES_texture_view 1 -GLAD_API_CALL int GLAD_GL_OES_texture_view; -#define GL_OES_vertex_array_object 1 -GLAD_API_CALL int GLAD_GL_OES_vertex_array_object; -#define GL_OES_vertex_half_float 1 -GLAD_API_CALL int GLAD_GL_OES_vertex_half_float; -#define GL_OES_vertex_type_10_10_10_2 1 -GLAD_API_CALL int GLAD_GL_OES_vertex_type_10_10_10_2; -#define GL_OES_viewport_array 1 -GLAD_API_CALL int GLAD_GL_OES_viewport_array; - - -typedef GLboolean (GLAD_API_PTR *PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)(GLuint memory, GLuint64 key, GLuint timeout); -typedef void (GLAD_API_PTR *PFNGLACTIVESHADERPROGRAMEXTPROC)(GLuint pipeline, GLuint program); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLBEGINQUERYEXTPROC)(GLenum target, GLuint id); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMPIPELINEEXTPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYOESPROC)(GLuint array); -typedef void (GLAD_API_PTR *PFNGLBLENDBARRIERKHRPROC)(void); -typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEIEXTPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEIOESPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONIEXTPROC)(GLuint buf, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONIOESPROC)(GLuint buf, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEIEXTPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEIOESPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCIEXTPROC)(GLuint buf, GLenum src, GLenum dst); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCIOESPROC)(GLuint buf, GLenum src, GLenum dst); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERSTORAGEEXTPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); -typedef void (GLAD_API_PTR *PFNGLBUFFERSTORAGEEXTERNALEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -typedef void (GLAD_API_PTR *PFNGLBUFFERSTORAGEMEMEXTPROC)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); -typedef void (GLAD_API_PTR *PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC)(GLsizei offset, GLsizei n, const GLuint * values); -typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLCLEARTEXIMAGEEXTPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data); -typedef void (GLAD_API_PTR *PFNGLCLEARTEXSUBIMAGEEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); -typedef void (GLAD_API_PTR *PFNGLCLIPCONTROLEXTPROC)(GLenum origin, GLenum depth); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKIEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKIOESPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOPYIMAGESUBDATAEXTPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (GLAD_API_PTR *PFNGLCOPYIMAGESUBDATAOESPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCREATEMEMORYOBJECTSEXTPROC)(GLsizei n, GLuint * memoryObjects); -typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROGRAMVEXTPROC)(GLenum type, GLsizei count, const GLchar *const* strings); -typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void * userParam); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETEMEMORYOBJECTSEXTPROC)(GLsizei n, const GLuint * memoryObjects); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPIPELINESEXTPROC)(GLsizei n, const GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESEXTPROC)(GLsizei n, const GLuint * ids); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETESEMAPHORESEXTPROC)(GLsizei n, const GLuint * semaphores); -typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSOESPROC)(GLsizei n, const GLuint * arrays); -typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); -typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEARRAYFVOESPROC)(GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEINDEXEDFOESPROC)(GLuint index, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDISABLEIEXTPROC)(GLenum target, GLuint index); -typedef void (GLAD_API_PTR *PFNGLDISABLEIOESPROC)(GLenum target, GLuint index); -typedef void (GLAD_API_PTR *PFNGLDISCARDFRAMEBUFFEREXTPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSEXTPROC)(GLsizei n, const GLenum * bufs); -typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSINDEXEDEXTPROC)(GLint n, const GLenum * location, const GLint * indices); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); -typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKEXTPROC)(GLenum mode, GLuint id); -typedef void (GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC)(GLenum mode, GLuint id, GLsizei instancecount); -typedef void (GLAD_API_PTR *PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLeglImageOES image); -typedef void (GLAD_API_PTR *PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)(GLenum target, GLeglImageOES image, const GLint * attrib_list); -typedef void (GLAD_API_PTR *PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum target, GLeglImageOES image); -typedef void (GLAD_API_PTR *PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)(GLuint texture, GLeglImageOES image, const GLint * attrib_list); -typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENABLEIEXTPROC)(GLenum target, GLuint index); -typedef void (GLAD_API_PTR *PFNGLENABLEIOESPROC)(GLenum target, GLuint index); -typedef void (GLAD_API_PTR *PFNGLENDQUERYEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)(GLuint target, GLsizei size); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERSHADINGRATEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREOESPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMPIPELINESEXTPROC)(GLsizei n, GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLGENQUERIESEXTPROC)(GLsizei n, GLuint * ids); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENSEMAPHORESEXTPROC)(GLsizei n, GLuint * semaphores); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSOESPROC)(GLsizei n, GLuint * arrays); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, GLenum pname, void ** params); -typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); -typedef void (GLAD_API_PTR *PFNGLGETFLOATI_VOESPROC)(GLenum target, GLuint index, GLfloat * data); -typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); -typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXEXTPROC)(GLuint program, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETFRAGMENTSHADINGRATESEXTPROC)(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef GLsizei (GLAD_API_PTR *PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)(GLuint target); -typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSEXTPROC)(void); -typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void); -typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VEXTPROC)(GLenum pname, GLint64 * data); -typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VEXTPROC)(GLenum target, GLuint index, GLint * data); -typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); -typedef void (GLAD_API_PTR *PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVKHRPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMBINARYOESPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEIVEXTPROC)(GLuint pipeline, GLenum pname, GLint * params); -typedef GLint (GLAD_API_PTR *PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)(GLuint program, GLenum programInterface, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVEXTPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVEXTPROC)(GLuint id, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore, GLenum pname, GLuint64 * params); -typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); -typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); -typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETUNSIGNEDBYTEI_VEXTPROC)(GLenum target, GLuint index, GLubyte * data); -typedef void (GLAD_API_PTR *PFNGLGETUNSIGNEDBYTEVEXTPROC)(GLenum pname, GLubyte * data); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLIMPORTMEMORYFDEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd); -typedef void (GLAD_API_PTR *PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, void * handle); -typedef void (GLAD_API_PTR *PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, const void * name); -typedef void (GLAD_API_PTR *PFNGLIMPORTSEMAPHOREFDEXTPROC)(GLuint semaphore, GLenum handleType, GLint fd); -typedef void (GLAD_API_PTR *PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)(GLuint semaphore, GLenum handleType, void * handle); -typedef void (GLAD_API_PTR *PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)(GLuint semaphore, GLenum handleType, const void * name); -typedef void (GLAD_API_PTR *PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar * marker); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIEXTPROC)(GLenum target, GLuint index); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIOESPROC)(GLenum target, GLuint index); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISMEMORYOBJECTEXTPROC)(GLuint memoryObject); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPIPELINEEXTPROC)(GLuint pipeline); -typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYEXTPROC)(GLuint id); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISSEMAPHOREEXTPROC)(GLuint semaphore); -typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); -typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYOESPROC)(GLuint array); -typedef void (GLAD_API_PTR *PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAD_API_PTR *PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)(GLuint count); -typedef void (GLAD_API_PTR *PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLMINSAMPLESHADINGOESPROC)(GLfloat value); -typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); -typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); -typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); -typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount); -typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); -typedef void (GLAD_API_PTR *PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -typedef void (GLAD_API_PTR *PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLPATCHPARAMETERIEXTPROC)(GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPATCHPARAMETERIOESPROC)(GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units, GLfloat clamp); -typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPKHRPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPGROUPMARKEREXTPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPRIMITIVEBOUNDINGBOXEXTPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -typedef void (GLAD_API_PTR *PFNGLPRIMITIVEBOUNDINGBOXOESPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYOESPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLint length); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -typedef void (GLAD_API_PTR *PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar * marker); -typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTEREXTPROC)(GLuint id, GLenum target); -typedef void (GLAD_API_PTR *PFNGLRASTERSAMPLESEXTPROC)(GLuint samples, GLboolean fixedsamplelocations); -typedef void (GLAD_API_PTR *PFNGLREADBUFFERINDEXEDEXTPROC)(GLenum src, GLint index); -typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLREADNPIXELSEXTPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); -typedef void (GLAD_API_PTR *PFNGLREADNPIXELSKHRPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); -typedef GLboolean (GLAD_API_PTR *PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)(GLuint memory, GLuint64 key); -typedef void (GLAD_API_PTR *PFNGLRELEASESHADERCOMPILERPROC)(void); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, const GLint * param); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, const GLint * param); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, const GLuint * param); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, const GLuint * param); -typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLSCISSORARRAYVOESPROC)(GLuint first, GLsizei count, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLSCISSORINDEXEDOESPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLSCISSORINDEXEDVOESPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore, GLenum pname, const GLuint64 * params); -typedef void (GLAD_API_PTR *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryFormat, const void * binary, GLsizei length); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSHADINGRATECOMBINEROPSEXTPROC)(GLenum combinerOp0, GLenum combinerOp1); -typedef void (GLAD_API_PTR *PFNGLSHADINGRATEEXTPROC)(GLenum rate); -typedef void (GLAD_API_PTR *PFNGLSIGNALSEMAPHOREEXTPROC)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts); -typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAD_API_PTR *PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLTEXBUFFEROESPROC)(GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLTEXBUFFERRANGEEXTPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAD_API_PTR *PFNGLTEXBUFFERRANGEOESPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXPAGECOMMITMENTEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, const GLuint * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGEATTRIBS2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint * attrib_list); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGEATTRIBS3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint * attrib_list); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGEMEM2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGEMEM3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM2DEXTPROC)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM3DEXTPROC)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (GLAD_API_PTR *PFNGLTEXTUREVIEWEXTPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -typedef void (GLAD_API_PTR *PFNGLTEXTUREVIEWOESPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFEROESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMSTAGESEXTPROC)(GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISOREXTPROC)(GLuint index, GLuint divisor); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTARRAYVOESPROC)(GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTINDEXEDFOESPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTINDEXEDFVOESPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLWAITSEMAPHOREEXTPROC)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts); -typedef void (GLAD_API_PTR *PFNGLWINDOWRECTANGLESEXTPROC)(GLenum mode, GLsizei count, const GLint * box); - -GLAD_API_CALL PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT; -#define glAcquireKeyedMutexWin32EXT glad_glAcquireKeyedMutexWin32EXT -GLAD_API_CALL PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT; -#define glActiveShaderProgramEXT glad_glActiveShaderProgramEXT -GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -GLAD_API_CALL PFNGLBEGINQUERYEXTPROC glad_glBeginQueryEXT; -#define glBeginQueryEXT glad_glBeginQueryEXT -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT; -#define glBindFragDataLocationEXT glad_glBindFragDataLocationEXT -GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC glad_glBindFragDataLocationIndexedEXT; -#define glBindFragDataLocationIndexedEXT glad_glBindFragDataLocationIndexedEXT -GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -GLAD_API_CALL PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT; -#define glBindProgramPipelineEXT glad_glBindProgramPipelineEXT -GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -GLAD_API_CALL PFNGLBINDVERTEXARRAYOESPROC glad_glBindVertexArrayOES; -#define glBindVertexArrayOES glad_glBindVertexArrayOES -GLAD_API_CALL PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR; -#define glBlendBarrierKHR glad_glBlendBarrierKHR -GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; -#define glBlendColor glad_glBlendColor -GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEIEXTPROC glad_glBlendEquationSeparateiEXT; -#define glBlendEquationSeparateiEXT glad_glBlendEquationSeparateiEXT -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEIOESPROC glad_glBlendEquationSeparateiOES; -#define glBlendEquationSeparateiOES glad_glBlendEquationSeparateiOES -GLAD_API_CALL PFNGLBLENDEQUATIONIEXTPROC glad_glBlendEquationiEXT; -#define glBlendEquationiEXT glad_glBlendEquationiEXT -GLAD_API_CALL PFNGLBLENDEQUATIONIOESPROC glad_glBlendEquationiOES; -#define glBlendEquationiOES glad_glBlendEquationiOES -GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEIEXTPROC glad_glBlendFuncSeparateiEXT; -#define glBlendFuncSeparateiEXT glad_glBlendFuncSeparateiEXT -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEIOESPROC glad_glBlendFuncSeparateiOES; -#define glBlendFuncSeparateiOES glad_glBlendFuncSeparateiOES -GLAD_API_CALL PFNGLBLENDFUNCIEXTPROC glad_glBlendFunciEXT; -#define glBlendFunciEXT glad_glBlendFunciEXT -GLAD_API_CALL PFNGLBLENDFUNCIOESPROC glad_glBlendFunciOES; -#define glBlendFunciOES glad_glBlendFunciOES -GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -GLAD_API_CALL PFNGLBUFFERSTORAGEEXTPROC glad_glBufferStorageEXT; -#define glBufferStorageEXT glad_glBufferStorageEXT -GLAD_API_CALL PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT; -#define glBufferStorageExternalEXT glad_glBufferStorageExternalEXT -GLAD_API_CALL PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT; -#define glBufferStorageMemEXT glad_glBufferStorageMemEXT -GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -#define glBufferSubData glad_glBufferSubData -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -GLAD_API_CALL PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf; -#define glClearDepthf glad_glClearDepthf -GLAD_API_CALL PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC glad_glClearPixelLocalStorageuiEXT; -#define glClearPixelLocalStorageuiEXT glad_glClearPixelLocalStorageuiEXT -GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -GLAD_API_CALL PFNGLCLEARTEXIMAGEEXTPROC glad_glClearTexImageEXT; -#define glClearTexImageEXT glad_glClearTexImageEXT -GLAD_API_CALL PFNGLCLEARTEXSUBIMAGEEXTPROC glad_glClearTexSubImageEXT; -#define glClearTexSubImageEXT glad_glClearTexSubImageEXT -GLAD_API_CALL PFNGLCLIPCONTROLEXTPROC glad_glClipControlEXT; -#define glClipControlEXT glad_glClipControlEXT -GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -GLAD_API_CALL PFNGLCOLORMASKIEXTPROC glad_glColorMaskiEXT; -#define glColorMaskiEXT glad_glColorMaskiEXT -GLAD_API_CALL PFNGLCOLORMASKIOESPROC glad_glColorMaskiOES; -#define glColorMaskiOES glad_glColorMaskiOES -GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DOESPROC glad_glCompressedTexImage3DOES; -#define glCompressedTexImage3DOES glad_glCompressedTexImage3DOES -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC glad_glCompressedTexSubImage3DOES; -#define glCompressedTexSubImage3DOES glad_glCompressedTexSubImage3DOES -GLAD_API_CALL PFNGLCOPYIMAGESUBDATAEXTPROC glad_glCopyImageSubDataEXT; -#define glCopyImageSubDataEXT glad_glCopyImageSubDataEXT -GLAD_API_CALL PFNGLCOPYIMAGESUBDATAOESPROC glad_glCopyImageSubDataOES; -#define glCopyImageSubDataOES glad_glCopyImageSubDataOES -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -#define glCopyTexImage2D glad_glCopyTexImage2D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D glad_glCopyTexSubImage2D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DOESPROC glad_glCopyTexSubImage3DOES; -#define glCopyTexSubImage3DOES glad_glCopyTexSubImage3DOES -GLAD_API_CALL PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT; -#define glCreateMemoryObjectsEXT glad_glCreateMemoryObjectsEXT -GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -GLAD_API_CALL PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT; -#define glCreateShaderProgramvEXT glad_glCreateShaderProgramvEXT -GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; -#define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR -GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; -#define glDebugMessageControlKHR glad_glDebugMessageControlKHR -GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; -#define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR -GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -GLAD_API_CALL PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT; -#define glDeleteMemoryObjectsEXT glad_glDeleteMemoryObjectsEXT -GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -#define glDeleteProgram glad_glDeleteProgram -GLAD_API_CALL PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT; -#define glDeleteProgramPipelinesEXT glad_glDeleteProgramPipelinesEXT -GLAD_API_CALL PFNGLDELETEQUERIESEXTPROC glad_glDeleteQueriesEXT; -#define glDeleteQueriesEXT glad_glDeleteQueriesEXT -GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -GLAD_API_CALL PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT; -#define glDeleteSemaphoresEXT glad_glDeleteSemaphoresEXT -GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; -#define glDeleteShader glad_glDeleteShader -GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -GLAD_API_CALL PFNGLDELETEVERTEXARRAYSOESPROC glad_glDeleteVertexArraysOES; -#define glDeleteVertexArraysOES glad_glDeleteVertexArraysOES -GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -GLAD_API_CALL PFNGLDEPTHRANGEARRAYFVOESPROC glad_glDepthRangeArrayfvOES; -#define glDepthRangeArrayfvOES glad_glDepthRangeArrayfvOES -GLAD_API_CALL PFNGLDEPTHRANGEINDEXEDFOESPROC glad_glDepthRangeIndexedfOES; -#define glDepthRangeIndexedfOES glad_glDepthRangeIndexedfOES -GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef; -#define glDepthRangef glad_glDepthRangef -GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -GLAD_API_CALL PFNGLDISABLEIEXTPROC glad_glDisableiEXT; -#define glDisableiEXT glad_glDisableiEXT -GLAD_API_CALL PFNGLDISABLEIOESPROC glad_glDisableiOES; -#define glDisableiOES glad_glDisableiOES -GLAD_API_CALL PFNGLDISCARDFRAMEBUFFEREXTPROC glad_glDiscardFramebufferEXT; -#define glDiscardFramebufferEXT glad_glDiscardFramebufferEXT -GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; -#define glDrawArrays glad_glDrawArrays -GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawArraysInstancedBaseInstanceEXT; -#define glDrawArraysInstancedBaseInstanceEXT glad_glDrawArraysInstancedBaseInstanceEXT -GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT; -#define glDrawArraysInstancedEXT glad_glDrawArraysInstancedEXT -GLAD_API_CALL PFNGLDRAWBUFFERSEXTPROC glad_glDrawBuffersEXT; -#define glDrawBuffersEXT glad_glDrawBuffersEXT -GLAD_API_CALL PFNGLDRAWBUFFERSINDEXEDEXTPROC glad_glDrawBuffersIndexedEXT; -#define glDrawBuffersIndexedEXT glad_glDrawBuffersIndexedEXT -GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; -#define glDrawElements glad_glDrawElements -GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXEXTPROC glad_glDrawElementsBaseVertexEXT; -#define glDrawElementsBaseVertexEXT glad_glDrawElementsBaseVertexEXT -GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXOESPROC glad_glDrawElementsBaseVertexOES; -#define glDrawElementsBaseVertexOES glad_glDrawElementsBaseVertexOES -GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseInstanceEXT; -#define glDrawElementsInstancedBaseInstanceEXT glad_glDrawElementsInstancedBaseInstanceEXT -GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT; -#define glDrawElementsInstancedBaseVertexBaseInstanceEXT glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT -GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC glad_glDrawElementsInstancedBaseVertexEXT; -#define glDrawElementsInstancedBaseVertexEXT glad_glDrawElementsInstancedBaseVertexEXT -GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC glad_glDrawElementsInstancedBaseVertexOES; -#define glDrawElementsInstancedBaseVertexOES glad_glDrawElementsInstancedBaseVertexOES -GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT; -#define glDrawElementsInstancedEXT glad_glDrawElementsInstancedEXT -GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC glad_glDrawRangeElementsBaseVertexEXT; -#define glDrawRangeElementsBaseVertexEXT glad_glDrawRangeElementsBaseVertexEXT -GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC glad_glDrawRangeElementsBaseVertexOES; -#define glDrawRangeElementsBaseVertexOES glad_glDrawRangeElementsBaseVertexOES -GLAD_API_CALL PFNGLDRAWTRANSFORMFEEDBACKEXTPROC glad_glDrawTransformFeedbackEXT; -#define glDrawTransformFeedbackEXT glad_glDrawTransformFeedbackEXT -GLAD_API_CALL PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC glad_glDrawTransformFeedbackInstancedEXT; -#define glDrawTransformFeedbackInstancedEXT glad_glDrawTransformFeedbackInstancedEXT -GLAD_API_CALL PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glad_glEGLImageTargetRenderbufferStorageOES; -#define glEGLImageTargetRenderbufferStorageOES glad_glEGLImageTargetRenderbufferStorageOES -GLAD_API_CALL PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glad_glEGLImageTargetTexStorageEXT; -#define glEGLImageTargetTexStorageEXT glad_glEGLImageTargetTexStorageEXT -GLAD_API_CALL PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glad_glEGLImageTargetTexture2DOES; -#define glEGLImageTargetTexture2DOES glad_glEGLImageTargetTexture2DOES -GLAD_API_CALL PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC glad_glEGLImageTargetTextureStorageEXT; -#define glEGLImageTargetTextureStorageEXT glad_glEGLImageTargetTextureStorageEXT -GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -GLAD_API_CALL PFNGLENABLEIEXTPROC glad_glEnableiEXT; -#define glEnableiEXT glad_glEnableiEXT -GLAD_API_CALL PFNGLENABLEIOESPROC glad_glEnableiOES; -#define glEnableiOES glad_glEnableiOES -GLAD_API_CALL PFNGLENDQUERYEXTPROC glad_glEndQueryEXT; -#define glEndQueryEXT glad_glEndQueryEXT -GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC glad_glFlushMappedBufferRangeEXT; -#define glFlushMappedBufferRangeEXT glad_glFlushMappedBufferRangeEXT -GLAD_API_CALL PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC glad_glFramebufferFetchBarrierEXT; -#define glFramebufferFetchBarrierEXT glad_glFramebufferFetchBarrierEXT -GLAD_API_CALL PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC glad_glFramebufferPixelLocalStorageSizeEXT; -#define glFramebufferPixelLocalStorageSizeEXT glad_glFramebufferPixelLocalStorageSizeEXT -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -GLAD_API_CALL PFNGLFRAMEBUFFERSHADINGRATEEXTPROC glad_glFramebufferShadingRateEXT; -#define glFramebufferShadingRateEXT glad_glFramebufferShadingRateEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC glad_glFramebufferTexture2DMultisampleEXT; -#define glFramebufferTexture2DMultisampleEXT glad_glFramebufferTexture2DMultisampleEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DOESPROC glad_glFramebufferTexture3DOES; -#define glFramebufferTexture3DOES glad_glFramebufferTexture3DOES -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT; -#define glFramebufferTextureEXT glad_glFramebufferTextureEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREOESPROC glad_glFramebufferTextureOES; -#define glFramebufferTextureOES glad_glFramebufferTextureOES -GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -GLAD_API_CALL PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT; -#define glGenProgramPipelinesEXT glad_glGenProgramPipelinesEXT -GLAD_API_CALL PFNGLGENQUERIESEXTPROC glad_glGenQueriesEXT; -#define glGenQueriesEXT glad_glGenQueriesEXT -GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -GLAD_API_CALL PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT; -#define glGenSemaphoresEXT glad_glGenSemaphoresEXT -GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -GLAD_API_CALL PFNGLGENVERTEXARRAYSOESPROC glad_glGenVertexArraysOES; -#define glGenVertexArraysOES glad_glGenVertexArraysOES -GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -#define glGetAttachedShaders glad_glGetAttachedShaders -GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -GLAD_API_CALL PFNGLGETBUFFERPOINTERVOESPROC glad_glGetBufferPointervOES; -#define glGetBufferPointervOES glad_glGetBufferPointervOES -GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; -#define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR -GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -GLAD_API_CALL PFNGLGETFLOATI_VOESPROC glad_glGetFloati_vOES; -#define glGetFloati_vOES glad_glGetFloati_vOES -GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -GLAD_API_CALL PFNGLGETFRAGDATAINDEXEXTPROC glad_glGetFragDataIndexEXT; -#define glGetFragDataIndexEXT glad_glGetFragDataIndexEXT -GLAD_API_CALL PFNGLGETFRAGMENTSHADINGRATESEXTPROC glad_glGetFragmentShadingRatesEXT; -#define glGetFragmentShadingRatesEXT glad_glGetFragmentShadingRatesEXT -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -GLAD_API_CALL PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC glad_glGetFramebufferPixelLocalStorageSizeEXT; -#define glGetFramebufferPixelLocalStorageSizeEXT glad_glGetFramebufferPixelLocalStorageSizeEXT -GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSEXTPROC glad_glGetGraphicsResetStatusEXT; -#define glGetGraphicsResetStatusEXT glad_glGetGraphicsResetStatusEXT -GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR; -#define glGetGraphicsResetStatusKHR glad_glGetGraphicsResetStatusKHR -GLAD_API_CALL PFNGLGETINTEGER64VEXTPROC glad_glGetInteger64vEXT; -#define glGetInteger64vEXT glad_glGetInteger64vEXT -GLAD_API_CALL PFNGLGETINTEGERI_VEXTPROC glad_glGetIntegeri_vEXT; -#define glGetIntegeri_vEXT glad_glGetIntegeri_vEXT -GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -GLAD_API_CALL PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT; -#define glGetMemoryObjectParameterivEXT glad_glGetMemoryObjectParameterivEXT -GLAD_API_CALL PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT; -#define glGetObjectLabelEXT glad_glGetObjectLabelEXT -GLAD_API_CALL PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; -#define glGetObjectLabelKHR glad_glGetObjectLabelKHR -GLAD_API_CALL PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; -#define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR -GLAD_API_CALL PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; -#define glGetPointervKHR glad_glGetPointervKHR -GLAD_API_CALL PFNGLGETPROGRAMBINARYOESPROC glad_glGetProgramBinaryOES; -#define glGetProgramBinaryOES glad_glGetProgramBinaryOES -GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -#define glGetProgramInfoLog glad_glGetProgramInfoLog -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT; -#define glGetProgramPipelineInfoLogEXT glad_glGetProgramPipelineInfoLogEXT -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT; -#define glGetProgramPipelineivEXT glad_glGetProgramPipelineivEXT -GLAD_API_CALL PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC glad_glGetProgramResourceLocationIndexEXT; -#define glGetProgramResourceLocationIndexEXT glad_glGetProgramResourceLocationIndexEXT -GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -#define glGetProgramiv glad_glGetProgramiv -GLAD_API_CALL PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT; -#define glGetQueryObjecti64vEXT glad_glGetQueryObjecti64vEXT -GLAD_API_CALL PFNGLGETQUERYOBJECTIVEXTPROC glad_glGetQueryObjectivEXT; -#define glGetQueryObjectivEXT glad_glGetQueryObjectivEXT -GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT; -#define glGetQueryObjectui64vEXT glad_glGetQueryObjectui64vEXT -GLAD_API_CALL PFNGLGETQUERYOBJECTUIVEXTPROC glad_glGetQueryObjectuivEXT; -#define glGetQueryObjectuivEXT glad_glGetQueryObjectuivEXT -GLAD_API_CALL PFNGLGETQUERYIVEXTPROC glad_glGetQueryivEXT; -#define glGetQueryivEXT glad_glGetQueryivEXT -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVEXTPROC glad_glGetSamplerParameterIivEXT; -#define glGetSamplerParameterIivEXT glad_glGetSamplerParameterIivEXT -GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVOESPROC glad_glGetSamplerParameterIivOES; -#define glGetSamplerParameterIivOES glad_glGetSamplerParameterIivOES -GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVEXTPROC glad_glGetSamplerParameterIuivEXT; -#define glGetSamplerParameterIuivEXT glad_glGetSamplerParameterIuivEXT -GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVOESPROC glad_glGetSamplerParameterIuivOES; -#define glGetSamplerParameterIuivOES glad_glGetSamplerParameterIuivOES -GLAD_API_CALL PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT; -#define glGetSemaphoreParameterui64vEXT glad_glGetSemaphoreParameterui64vEXT -GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -#define glGetShaderInfoLog glad_glGetShaderInfoLog -GLAD_API_CALL PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; -#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat -GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; -#define glGetShaderiv glad_glGetShaderiv -GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -GLAD_API_CALL PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT; -#define glGetTexParameterIivEXT glad_glGetTexParameterIivEXT -GLAD_API_CALL PFNGLGETTEXPARAMETERIIVOESPROC glad_glGetTexParameterIivOES; -#define glGetTexParameterIivOES glad_glGetTexParameterIivOES -GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT; -#define glGetTexParameterIuivEXT glad_glGetTexParameterIuivEXT -GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVOESPROC glad_glGetTexParameterIuivOES; -#define glGetTexParameterIuivOES glad_glGetTexParameterIuivOES -GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -GLAD_API_CALL PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT; -#define glGetUnsignedBytei_vEXT glad_glGetUnsignedBytei_vEXT -GLAD_API_CALL PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT; -#define glGetUnsignedBytevEXT glad_glGetUnsignedBytevEXT -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -GLAD_API_CALL PFNGLGETNUNIFORMFVEXTPROC glad_glGetnUniformfvEXT; -#define glGetnUniformfvEXT glad_glGetnUniformfvEXT -GLAD_API_CALL PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR; -#define glGetnUniformfvKHR glad_glGetnUniformfvKHR -GLAD_API_CALL PFNGLGETNUNIFORMIVEXTPROC glad_glGetnUniformivEXT; -#define glGetnUniformivEXT glad_glGetnUniformivEXT -GLAD_API_CALL PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR; -#define glGetnUniformivKHR glad_glGetnUniformivKHR -GLAD_API_CALL PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR; -#define glGetnUniformuivKHR glad_glGetnUniformuivKHR -GLAD_API_CALL PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -GLAD_API_CALL PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT; -#define glImportMemoryFdEXT glad_glImportMemoryFdEXT -GLAD_API_CALL PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT; -#define glImportMemoryWin32HandleEXT glad_glImportMemoryWin32HandleEXT -GLAD_API_CALL PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT; -#define glImportMemoryWin32NameEXT glad_glImportMemoryWin32NameEXT -GLAD_API_CALL PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT; -#define glImportSemaphoreFdEXT glad_glImportSemaphoreFdEXT -GLAD_API_CALL PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT; -#define glImportSemaphoreWin32HandleEXT glad_glImportSemaphoreWin32HandleEXT -GLAD_API_CALL PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT; -#define glImportSemaphoreWin32NameEXT glad_glImportSemaphoreWin32NameEXT -GLAD_API_CALL PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT; -#define glInsertEventMarkerEXT glad_glInsertEventMarkerEXT -GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -GLAD_API_CALL PFNGLISENABLEDIEXTPROC glad_glIsEnablediEXT; -#define glIsEnablediEXT glad_glIsEnablediEXT -GLAD_API_CALL PFNGLISENABLEDIOESPROC glad_glIsEnablediOES; -#define glIsEnablediOES glad_glIsEnablediOES -GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -GLAD_API_CALL PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT; -#define glIsMemoryObjectEXT glad_glIsMemoryObjectEXT -GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; -#define glIsProgram glad_glIsProgram -GLAD_API_CALL PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT; -#define glIsProgramPipelineEXT glad_glIsProgramPipelineEXT -GLAD_API_CALL PFNGLISQUERYEXTPROC glad_glIsQueryEXT; -#define glIsQueryEXT glad_glIsQueryEXT -GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -GLAD_API_CALL PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT; -#define glIsSemaphoreEXT glad_glIsSemaphoreEXT -GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; -#define glIsShader glad_glIsShader -GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -GLAD_API_CALL PFNGLISVERTEXARRAYOESPROC glad_glIsVertexArrayOES; -#define glIsVertexArrayOES glad_glIsVertexArrayOES -GLAD_API_CALL PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT; -#define glLabelObjectEXT glad_glLabelObjectEXT -GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -GLAD_API_CALL PFNGLMAPBUFFEROESPROC glad_glMapBufferOES; -#define glMapBufferOES glad_glMapBufferOES -GLAD_API_CALL PFNGLMAPBUFFERRANGEEXTPROC glad_glMapBufferRangeEXT; -#define glMapBufferRangeEXT glad_glMapBufferRangeEXT -GLAD_API_CALL PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR; -#define glMaxShaderCompilerThreadsKHR glad_glMaxShaderCompilerThreadsKHR -GLAD_API_CALL PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT; -#define glMemoryObjectParameterivEXT glad_glMemoryObjectParameterivEXT -GLAD_API_CALL PFNGLMINSAMPLESHADINGOESPROC glad_glMinSampleShadingOES; -#define glMinSampleShadingOES glad_glMinSampleShadingOES -GLAD_API_CALL PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT; -#define glMultiDrawArraysEXT glad_glMultiDrawArraysEXT -GLAD_API_CALL PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC glad_glMultiDrawArraysIndirectEXT; -#define glMultiDrawArraysIndirectEXT glad_glMultiDrawArraysIndirectEXT -GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC glad_glMultiDrawElementsBaseVertexEXT; -#define glMultiDrawElementsBaseVertexEXT glad_glMultiDrawElementsBaseVertexEXT -GLAD_API_CALL PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT; -#define glMultiDrawElementsEXT glad_glMultiDrawElementsEXT -GLAD_API_CALL PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC glad_glMultiDrawElementsIndirectEXT; -#define glMultiDrawElementsIndirectEXT glad_glMultiDrawElementsIndirectEXT -GLAD_API_CALL PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT; -#define glNamedBufferStorageExternalEXT glad_glNamedBufferStorageExternalEXT -GLAD_API_CALL PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT; -#define glNamedBufferStorageMemEXT glad_glNamedBufferStorageMemEXT -GLAD_API_CALL PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; -#define glObjectLabelKHR glad_glObjectLabelKHR -GLAD_API_CALL PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; -#define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR -GLAD_API_CALL PFNGLPATCHPARAMETERIEXTPROC glad_glPatchParameteriEXT; -#define glPatchParameteriEXT glad_glPatchParameteriEXT -GLAD_API_CALL PFNGLPATCHPARAMETERIOESPROC glad_glPatchParameteriOES; -#define glPatchParameteriOES glad_glPatchParameteriOES -GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -#define glPolygonOffset glad_glPolygonOffset -GLAD_API_CALL PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT; -#define glPolygonOffsetClampEXT glad_glPolygonOffsetClampEXT -GLAD_API_CALL PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; -#define glPopDebugGroupKHR glad_glPopDebugGroupKHR -GLAD_API_CALL PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT; -#define glPopGroupMarkerEXT glad_glPopGroupMarkerEXT -GLAD_API_CALL PFNGLPRIMITIVEBOUNDINGBOXEXTPROC glad_glPrimitiveBoundingBoxEXT; -#define glPrimitiveBoundingBoxEXT glad_glPrimitiveBoundingBoxEXT -GLAD_API_CALL PFNGLPRIMITIVEBOUNDINGBOXOESPROC glad_glPrimitiveBoundingBoxOES; -#define glPrimitiveBoundingBoxOES glad_glPrimitiveBoundingBoxOES -GLAD_API_CALL PFNGLPROGRAMBINARYOESPROC glad_glProgramBinaryOES; -#define glProgramBinaryOES glad_glProgramBinaryOES -GLAD_API_CALL PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT; -#define glProgramParameteriEXT glad_glProgramParameteriEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT; -#define glProgramUniform1fEXT glad_glProgramUniform1fEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT; -#define glProgramUniform1fvEXT glad_glProgramUniform1fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT; -#define glProgramUniform1iEXT glad_glProgramUniform1iEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT; -#define glProgramUniform1ivEXT glad_glProgramUniform1ivEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT; -#define glProgramUniform1uiEXT glad_glProgramUniform1uiEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT; -#define glProgramUniform1uivEXT glad_glProgramUniform1uivEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT; -#define glProgramUniform2fEXT glad_glProgramUniform2fEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT; -#define glProgramUniform2fvEXT glad_glProgramUniform2fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT; -#define glProgramUniform2iEXT glad_glProgramUniform2iEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT; -#define glProgramUniform2ivEXT glad_glProgramUniform2ivEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT; -#define glProgramUniform2uiEXT glad_glProgramUniform2uiEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT; -#define glProgramUniform2uivEXT glad_glProgramUniform2uivEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT; -#define glProgramUniform3fEXT glad_glProgramUniform3fEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT; -#define glProgramUniform3fvEXT glad_glProgramUniform3fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT; -#define glProgramUniform3iEXT glad_glProgramUniform3iEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT; -#define glProgramUniform3ivEXT glad_glProgramUniform3ivEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT; -#define glProgramUniform3uiEXT glad_glProgramUniform3uiEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT; -#define glProgramUniform3uivEXT glad_glProgramUniform3uivEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT; -#define glProgramUniform4fEXT glad_glProgramUniform4fEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT; -#define glProgramUniform4fvEXT glad_glProgramUniform4fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT; -#define glProgramUniform4iEXT glad_glProgramUniform4iEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT; -#define glProgramUniform4ivEXT glad_glProgramUniform4ivEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT; -#define glProgramUniform4uiEXT glad_glProgramUniform4uiEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT; -#define glProgramUniform4uivEXT glad_glProgramUniform4uivEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT; -#define glProgramUniformMatrix2fvEXT glad_glProgramUniformMatrix2fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT; -#define glProgramUniformMatrix2x3fvEXT glad_glProgramUniformMatrix2x3fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT; -#define glProgramUniformMatrix2x4fvEXT glad_glProgramUniformMatrix2x4fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT; -#define glProgramUniformMatrix3fvEXT glad_glProgramUniformMatrix3fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT; -#define glProgramUniformMatrix3x2fvEXT glad_glProgramUniformMatrix3x2fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT; -#define glProgramUniformMatrix3x4fvEXT glad_glProgramUniformMatrix3x4fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT; -#define glProgramUniformMatrix4fvEXT glad_glProgramUniformMatrix4fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT; -#define glProgramUniformMatrix4x2fvEXT glad_glProgramUniformMatrix4x2fvEXT -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT; -#define glProgramUniformMatrix4x3fvEXT glad_glProgramUniformMatrix4x3fvEXT -GLAD_API_CALL PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; -#define glPushDebugGroupKHR glad_glPushDebugGroupKHR -GLAD_API_CALL PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT; -#define glPushGroupMarkerEXT glad_glPushGroupMarkerEXT -GLAD_API_CALL PFNGLQUERYCOUNTEREXTPROC glad_glQueryCounterEXT; -#define glQueryCounterEXT glad_glQueryCounterEXT -GLAD_API_CALL PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT; -#define glRasterSamplesEXT glad_glRasterSamplesEXT -GLAD_API_CALL PFNGLREADBUFFERINDEXEDEXTPROC glad_glReadBufferIndexedEXT; -#define glReadBufferIndexedEXT glad_glReadBufferIndexedEXT -GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -GLAD_API_CALL PFNGLREADNPIXELSEXTPROC glad_glReadnPixelsEXT; -#define glReadnPixelsEXT glad_glReadnPixelsEXT -GLAD_API_CALL PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR; -#define glReadnPixelsKHR glad_glReadnPixelsKHR -GLAD_API_CALL PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT; -#define glReleaseKeyedMutexWin32EXT glad_glReleaseKeyedMutexWin32EXT -GLAD_API_CALL PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; -#define glReleaseShaderCompiler glad_glReleaseShaderCompiler -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; -#define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT -GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVEXTPROC glad_glSamplerParameterIivEXT; -#define glSamplerParameterIivEXT glad_glSamplerParameterIivEXT -GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVOESPROC glad_glSamplerParameterIivOES; -#define glSamplerParameterIivOES glad_glSamplerParameterIivOES -GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVEXTPROC glad_glSamplerParameterIuivEXT; -#define glSamplerParameterIuivEXT glad_glSamplerParameterIuivEXT -GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVOESPROC glad_glSamplerParameterIuivOES; -#define glSamplerParameterIuivOES glad_glSamplerParameterIuivOES -GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -GLAD_API_CALL PFNGLSCISSORARRAYVOESPROC glad_glScissorArrayvOES; -#define glScissorArrayvOES glad_glScissorArrayvOES -GLAD_API_CALL PFNGLSCISSORINDEXEDOESPROC glad_glScissorIndexedOES; -#define glScissorIndexedOES glad_glScissorIndexedOES -GLAD_API_CALL PFNGLSCISSORINDEXEDVOESPROC glad_glScissorIndexedvOES; -#define glScissorIndexedvOES glad_glScissorIndexedvOES -GLAD_API_CALL PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT; -#define glSemaphoreParameterui64vEXT glad_glSemaphoreParameterui64vEXT -GLAD_API_CALL PFNGLSHADERBINARYPROC glad_glShaderBinary; -#define glShaderBinary glad_glShaderBinary -GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -GLAD_API_CALL PFNGLSHADINGRATECOMBINEROPSEXTPROC glad_glShadingRateCombinerOpsEXT; -#define glShadingRateCombinerOpsEXT glad_glShadingRateCombinerOpsEXT -GLAD_API_CALL PFNGLSHADINGRATEEXTPROC glad_glShadingRateEXT; -#define glShadingRateEXT glad_glShadingRateEXT -GLAD_API_CALL PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT; -#define glSignalSemaphoreEXT glad_glSignalSemaphoreEXT -GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -#define glStencilFuncSeparate glad_glStencilFuncSeparate -GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -#define glStencilMaskSeparate glad_glStencilMaskSeparate -GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -#define glStencilOpSeparate glad_glStencilOpSeparate -GLAD_API_CALL PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT; -#define glTexBufferEXT glad_glTexBufferEXT -GLAD_API_CALL PFNGLTEXBUFFEROESPROC glad_glTexBufferOES; -#define glTexBufferOES glad_glTexBufferOES -GLAD_API_CALL PFNGLTEXBUFFERRANGEEXTPROC glad_glTexBufferRangeEXT; -#define glTexBufferRangeEXT glad_glTexBufferRangeEXT -GLAD_API_CALL PFNGLTEXBUFFERRANGEOESPROC glad_glTexBufferRangeOES; -#define glTexBufferRangeOES glad_glTexBufferRangeOES -GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -GLAD_API_CALL PFNGLTEXIMAGE3DOESPROC glad_glTexImage3DOES; -#define glTexImage3DOES glad_glTexImage3DOES -GLAD_API_CALL PFNGLTEXPAGECOMMITMENTEXTPROC glad_glTexPageCommitmentEXT; -#define glTexPageCommitmentEXT glad_glTexPageCommitmentEXT -GLAD_API_CALL PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT; -#define glTexParameterIivEXT glad_glTexParameterIivEXT -GLAD_API_CALL PFNGLTEXPARAMETERIIVOESPROC glad_glTexParameterIivOES; -#define glTexParameterIivOES glad_glTexParameterIivOES -GLAD_API_CALL PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT; -#define glTexParameterIuivEXT glad_glTexParameterIuivEXT -GLAD_API_CALL PFNGLTEXPARAMETERIUIVOESPROC glad_glTexParameterIuivOES; -#define glTexParameterIuivOES glad_glTexParameterIuivOES -GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -GLAD_API_CALL PFNGLTEXSTORAGE1DEXTPROC glad_glTexStorage1DEXT; -#define glTexStorage1DEXT glad_glTexStorage1DEXT -GLAD_API_CALL PFNGLTEXSTORAGE2DEXTPROC glad_glTexStorage2DEXT; -#define glTexStorage2DEXT glad_glTexStorage2DEXT -GLAD_API_CALL PFNGLTEXSTORAGE3DEXTPROC glad_glTexStorage3DEXT; -#define glTexStorage3DEXT glad_glTexStorage3DEXT -GLAD_API_CALL PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC glad_glTexStorage3DMultisampleOES; -#define glTexStorage3DMultisampleOES glad_glTexStorage3DMultisampleOES -GLAD_API_CALL PFNGLTEXSTORAGEATTRIBS2DEXTPROC glad_glTexStorageAttribs2DEXT; -#define glTexStorageAttribs2DEXT glad_glTexStorageAttribs2DEXT -GLAD_API_CALL PFNGLTEXSTORAGEATTRIBS3DEXTPROC glad_glTexStorageAttribs3DEXT; -#define glTexStorageAttribs3DEXT glad_glTexStorageAttribs3DEXT -GLAD_API_CALL PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT; -#define glTexStorageMem2DEXT glad_glTexStorageMem2DEXT -GLAD_API_CALL PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT; -#define glTexStorageMem2DMultisampleEXT glad_glTexStorageMem2DMultisampleEXT -GLAD_API_CALL PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT; -#define glTexStorageMem3DEXT glad_glTexStorageMem3DEXT -GLAD_API_CALL PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT; -#define glTexStorageMem3DMultisampleEXT glad_glTexStorageMem3DMultisampleEXT -GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -GLAD_API_CALL PFNGLTEXSUBIMAGE3DOESPROC glad_glTexSubImage3DOES; -#define glTexSubImage3DOES glad_glTexSubImage3DOES -GLAD_API_CALL PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT; -#define glTextureStorage1DEXT glad_glTextureStorage1DEXT -GLAD_API_CALL PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT; -#define glTextureStorage2DEXT glad_glTextureStorage2DEXT -GLAD_API_CALL PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT; -#define glTextureStorage3DEXT glad_glTextureStorage3DEXT -GLAD_API_CALL PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT; -#define glTextureStorageMem2DEXT glad_glTextureStorageMem2DEXT -GLAD_API_CALL PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT; -#define glTextureStorageMem2DMultisampleEXT glad_glTextureStorageMem2DMultisampleEXT -GLAD_API_CALL PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT; -#define glTextureStorageMem3DEXT glad_glTextureStorageMem3DEXT -GLAD_API_CALL PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT; -#define glTextureStorageMem3DMultisampleEXT glad_glTextureStorageMem3DMultisampleEXT -GLAD_API_CALL PFNGLTEXTUREVIEWEXTPROC glad_glTextureViewEXT; -#define glTextureViewEXT glad_glTextureViewEXT -GLAD_API_CALL PFNGLTEXTUREVIEWOESPROC glad_glTextureViewOES; -#define glTextureViewOES glad_glTextureViewOES -GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; -#define glUniform3iv glad_glUniform3iv -GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; -#define glUniform4iv glad_glUniform4iv -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -#define glUniformMatrix2fv glad_glUniformMatrix2fv -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -#define glUniformMatrix3fv glad_glUniformMatrix3fv -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -#define glUniformMatrix4fv glad_glUniformMatrix4fv -GLAD_API_CALL PFNGLUNMAPBUFFEROESPROC glad_glUnmapBufferOES; -#define glUnmapBufferOES glad_glUnmapBufferOES -GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -GLAD_API_CALL PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT; -#define glUseProgramStagesEXT glad_glUseProgramStagesEXT -GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -#define glValidateProgram glad_glValidateProgram -GLAD_API_CALL PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT; -#define glValidateProgramPipelineEXT glad_glValidateProgramPipelineEXT -GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -#define glVertexAttrib1f glad_glVertexAttrib1f -GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -#define glVertexAttrib1fv glad_glVertexAttrib1fv -GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -#define glVertexAttrib2fv glad_glVertexAttrib2fv -GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -GLAD_API_CALL PFNGLVERTEXATTRIBDIVISOREXTPROC glad_glVertexAttribDivisorEXT; -#define glVertexAttribDivisorEXT glad_glVertexAttribDivisorEXT -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -GLAD_API_CALL PFNGLVIEWPORTARRAYVOESPROC glad_glViewportArrayvOES; -#define glViewportArrayvOES glad_glViewportArrayvOES -GLAD_API_CALL PFNGLVIEWPORTINDEXEDFOESPROC glad_glViewportIndexedfOES; -#define glViewportIndexedfOES glad_glViewportIndexedfOES -GLAD_API_CALL PFNGLVIEWPORTINDEXEDFVOESPROC glad_glViewportIndexedfvOES; -#define glViewportIndexedfvOES glad_glViewportIndexedfvOES -GLAD_API_CALL PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT; -#define glWaitSemaphoreEXT glad_glWaitSemaphoreEXT -GLAD_API_CALL PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT; -#define glWindowRectanglesEXT glad_glWindowRectanglesEXT - - - - - -GLAD_API_CALL int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadGLES2( GLADloadfunc load); - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef GLAD_GLES2_IMPLEMENTATION -/** - * SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0 - */ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - -#ifdef __cplusplus -extern "C" { -#endif - - - -int GLAD_GL_ES_VERSION_2_0 = 0; -int GLAD_GL_EXT_EGL_image_array = 0; -int GLAD_GL_EXT_EGL_image_storage = 0; -int GLAD_GL_EXT_EGL_image_storage_compression = 0; -int GLAD_GL_EXT_YUV_target = 0; -int GLAD_GL_EXT_base_instance = 0; -int GLAD_GL_EXT_blend_func_extended = 0; -int GLAD_GL_EXT_blend_minmax = 0; -int GLAD_GL_EXT_buffer_storage = 0; -int GLAD_GL_EXT_clear_texture = 0; -int GLAD_GL_EXT_clip_control = 0; -int GLAD_GL_EXT_clip_cull_distance = 0; -int GLAD_GL_EXT_color_buffer_float = 0; -int GLAD_GL_EXT_color_buffer_half_float = 0; -int GLAD_GL_EXT_conservative_depth = 0; -int GLAD_GL_EXT_copy_image = 0; -int GLAD_GL_EXT_debug_label = 0; -int GLAD_GL_EXT_debug_marker = 0; -int GLAD_GL_EXT_depth_clamp = 0; -int GLAD_GL_EXT_discard_framebuffer = 0; -int GLAD_GL_EXT_disjoint_timer_query = 0; -int GLAD_GL_EXT_draw_buffers = 0; -int GLAD_GL_EXT_draw_buffers_indexed = 0; -int GLAD_GL_EXT_draw_elements_base_vertex = 0; -int GLAD_GL_EXT_draw_instanced = 0; -int GLAD_GL_EXT_draw_transform_feedback = 0; -int GLAD_GL_EXT_external_buffer = 0; -int GLAD_GL_EXT_float_blend = 0; -int GLAD_GL_EXT_fragment_shading_rate = 0; -int GLAD_GL_EXT_geometry_point_size = 0; -int GLAD_GL_EXT_geometry_shader = 0; -int GLAD_GL_EXT_gpu_shader5 = 0; -int GLAD_GL_EXT_instanced_arrays = 0; -int GLAD_GL_EXT_map_buffer_range = 0; -int GLAD_GL_EXT_memory_object = 0; -int GLAD_GL_EXT_memory_object_fd = 0; -int GLAD_GL_EXT_memory_object_win32 = 0; -int GLAD_GL_EXT_multi_draw_arrays = 0; -int GLAD_GL_EXT_multi_draw_indirect = 0; -int GLAD_GL_EXT_multisampled_compatibility = 0; -int GLAD_GL_EXT_multisampled_render_to_texture = 0; -int GLAD_GL_EXT_multisampled_render_to_texture2 = 0; -int GLAD_GL_EXT_multiview_draw_buffers = 0; -int GLAD_GL_EXT_multiview_tessellation_geometry_shader = 0; -int GLAD_GL_EXT_multiview_texture_multisample = 0; -int GLAD_GL_EXT_multiview_timer_query = 0; -int GLAD_GL_EXT_occlusion_query_boolean = 0; -int GLAD_GL_EXT_polygon_offset_clamp = 0; -int GLAD_GL_EXT_post_depth_coverage = 0; -int GLAD_GL_EXT_primitive_bounding_box = 0; -int GLAD_GL_EXT_protected_textures = 0; -int GLAD_GL_EXT_pvrtc_sRGB = 0; -int GLAD_GL_EXT_raster_multisample = 0; -int GLAD_GL_EXT_read_format_bgra = 0; -int GLAD_GL_EXT_render_snorm = 0; -int GLAD_GL_EXT_robustness = 0; -int GLAD_GL_EXT_sRGB = 0; -int GLAD_GL_EXT_sRGB_write_control = 0; -int GLAD_GL_EXT_semaphore = 0; -int GLAD_GL_EXT_semaphore_fd = 0; -int GLAD_GL_EXT_semaphore_win32 = 0; -int GLAD_GL_EXT_separate_depth_stencil = 0; -int GLAD_GL_EXT_separate_shader_objects = 0; -int GLAD_GL_EXT_shader_framebuffer_fetch = 0; -int GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = 0; -int GLAD_GL_EXT_shader_group_vote = 0; -int GLAD_GL_EXT_shader_implicit_conversions = 0; -int GLAD_GL_EXT_shader_integer_mix = 0; -int GLAD_GL_EXT_shader_io_blocks = 0; -int GLAD_GL_EXT_shader_non_constant_global_initializers = 0; -int GLAD_GL_EXT_shader_pixel_local_storage = 0; -int GLAD_GL_EXT_shader_pixel_local_storage2 = 0; -int GLAD_GL_EXT_shader_samples_identical = 0; -int GLAD_GL_EXT_shader_texture_lod = 0; -int GLAD_GL_EXT_shadow_samplers = 0; -int GLAD_GL_EXT_sparse_texture = 0; -int GLAD_GL_EXT_sparse_texture2 = 0; -int GLAD_GL_EXT_tessellation_point_size = 0; -int GLAD_GL_EXT_tessellation_shader = 0; -int GLAD_GL_EXT_texture_border_clamp = 0; -int GLAD_GL_EXT_texture_buffer = 0; -int GLAD_GL_EXT_texture_compression_astc_decode_mode = 0; -int GLAD_GL_EXT_texture_compression_bptc = 0; -int GLAD_GL_EXT_texture_compression_dxt1 = 0; -int GLAD_GL_EXT_texture_compression_rgtc = 0; -int GLAD_GL_EXT_texture_compression_s3tc = 0; -int GLAD_GL_EXT_texture_compression_s3tc_srgb = 0; -int GLAD_GL_EXT_texture_cube_map_array = 0; -int GLAD_GL_EXT_texture_filter_anisotropic = 0; -int GLAD_GL_EXT_texture_filter_minmax = 0; -int GLAD_GL_EXT_texture_format_BGRA8888 = 0; -int GLAD_GL_EXT_texture_format_sRGB_override = 0; -int GLAD_GL_EXT_texture_mirror_clamp_to_edge = 0; -int GLAD_GL_EXT_texture_norm16 = 0; -int GLAD_GL_EXT_texture_query_lod = 0; -int GLAD_GL_EXT_texture_rg = 0; -int GLAD_GL_EXT_texture_sRGB_R8 = 0; -int GLAD_GL_EXT_texture_sRGB_RG8 = 0; -int GLAD_GL_EXT_texture_sRGB_decode = 0; -int GLAD_GL_EXT_texture_shadow_lod = 0; -int GLAD_GL_EXT_texture_storage = 0; -int GLAD_GL_EXT_texture_storage_compression = 0; -int GLAD_GL_EXT_texture_type_2_10_10_10_REV = 0; -int GLAD_GL_EXT_texture_view = 0; -int GLAD_GL_EXT_unpack_subimage = 0; -int GLAD_GL_EXT_win32_keyed_mutex = 0; -int GLAD_GL_EXT_window_rectangles = 0; -int GLAD_GL_KHR_blend_equation_advanced = 0; -int GLAD_GL_KHR_blend_equation_advanced_coherent = 0; -int GLAD_GL_KHR_context_flush_control = 0; -int GLAD_GL_KHR_debug = 0; -int GLAD_GL_KHR_no_error = 0; -int GLAD_GL_KHR_parallel_shader_compile = 0; -int GLAD_GL_KHR_robust_buffer_access_behavior = 0; -int GLAD_GL_KHR_robustness = 0; -int GLAD_GL_KHR_shader_subgroup = 0; -int GLAD_GL_KHR_texture_compression_astc_hdr = 0; -int GLAD_GL_KHR_texture_compression_astc_ldr = 0; -int GLAD_GL_KHR_texture_compression_astc_sliced_3d = 0; -int GLAD_GL_OES_EGL_image = 0; -int GLAD_GL_OES_EGL_image_external = 0; -int GLAD_GL_OES_EGL_image_external_essl3 = 0; -int GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture = 0; -int GLAD_GL_OES_compressed_ETC1_RGB8_texture = 0; -int GLAD_GL_OES_compressed_paletted_texture = 0; -int GLAD_GL_OES_copy_image = 0; -int GLAD_GL_OES_depth24 = 0; -int GLAD_GL_OES_depth32 = 0; -int GLAD_GL_OES_depth_texture = 0; -int GLAD_GL_OES_draw_buffers_indexed = 0; -int GLAD_GL_OES_draw_elements_base_vertex = 0; -int GLAD_GL_OES_element_index_uint = 0; -int GLAD_GL_OES_fbo_render_mipmap = 0; -int GLAD_GL_OES_fragment_precision_high = 0; -int GLAD_GL_OES_geometry_point_size = 0; -int GLAD_GL_OES_geometry_shader = 0; -int GLAD_GL_OES_get_program_binary = 0; -int GLAD_GL_OES_gpu_shader5 = 0; -int GLAD_GL_OES_mapbuffer = 0; -int GLAD_GL_OES_packed_depth_stencil = 0; -int GLAD_GL_OES_primitive_bounding_box = 0; -int GLAD_GL_OES_required_internalformat = 0; -int GLAD_GL_OES_rgb8_rgba8 = 0; -int GLAD_GL_OES_sample_shading = 0; -int GLAD_GL_OES_sample_variables = 0; -int GLAD_GL_OES_shader_image_atomic = 0; -int GLAD_GL_OES_shader_io_blocks = 0; -int GLAD_GL_OES_shader_multisample_interpolation = 0; -int GLAD_GL_OES_standard_derivatives = 0; -int GLAD_GL_OES_stencil1 = 0; -int GLAD_GL_OES_stencil4 = 0; -int GLAD_GL_OES_surfaceless_context = 0; -int GLAD_GL_OES_tessellation_point_size = 0; -int GLAD_GL_OES_tessellation_shader = 0; -int GLAD_GL_OES_texture_3D = 0; -int GLAD_GL_OES_texture_border_clamp = 0; -int GLAD_GL_OES_texture_buffer = 0; -int GLAD_GL_OES_texture_compression_astc = 0; -int GLAD_GL_OES_texture_cube_map_array = 0; -int GLAD_GL_OES_texture_float = 0; -int GLAD_GL_OES_texture_float_linear = 0; -int GLAD_GL_OES_texture_half_float = 0; -int GLAD_GL_OES_texture_half_float_linear = 0; -int GLAD_GL_OES_texture_npot = 0; -int GLAD_GL_OES_texture_stencil8 = 0; -int GLAD_GL_OES_texture_storage_multisample_2d_array = 0; -int GLAD_GL_OES_texture_view = 0; -int GLAD_GL_OES_vertex_array_object = 0; -int GLAD_GL_OES_vertex_half_float = 0; -int GLAD_GL_OES_vertex_type_10_10_10_2 = 0; -int GLAD_GL_OES_viewport_array = 0; - - - -PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT = NULL; -PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT = NULL; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; -PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; -PFNGLBEGINQUERYEXTPROC glad_glBeginQueryEXT = NULL; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; -PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; -PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT = NULL; -PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC glad_glBindFragDataLocationIndexedEXT = NULL; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; -PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT = NULL; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; -PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; -PFNGLBINDVERTEXARRAYOESPROC glad_glBindVertexArrayOES = NULL; -PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR = NULL; -PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; -PFNGLBLENDEQUATIONSEPARATEIEXTPROC glad_glBlendEquationSeparateiEXT = NULL; -PFNGLBLENDEQUATIONSEPARATEIOESPROC glad_glBlendEquationSeparateiOES = NULL; -PFNGLBLENDEQUATIONIEXTPROC glad_glBlendEquationiEXT = NULL; -PFNGLBLENDEQUATIONIOESPROC glad_glBlendEquationiOES = NULL; -PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; -PFNGLBLENDFUNCSEPARATEIEXTPROC glad_glBlendFuncSeparateiEXT = NULL; -PFNGLBLENDFUNCSEPARATEIOESPROC glad_glBlendFuncSeparateiOES = NULL; -PFNGLBLENDFUNCIEXTPROC glad_glBlendFunciEXT = NULL; -PFNGLBLENDFUNCIOESPROC glad_glBlendFunciOES = NULL; -PFNGLBUFFERDATAPROC glad_glBufferData = NULL; -PFNGLBUFFERSTORAGEEXTPROC glad_glBufferStorageEXT = NULL; -PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT = NULL; -PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT = NULL; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; -PFNGLCLEARPROC glad_glClear = NULL; -PFNGLCLEARCOLORPROC glad_glClearColor = NULL; -PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; -PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC glad_glClearPixelLocalStorageuiEXT = NULL; -PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; -PFNGLCLEARTEXIMAGEEXTPROC glad_glClearTexImageEXT = NULL; -PFNGLCLEARTEXSUBIMAGEEXTPROC glad_glClearTexSubImageEXT = NULL; -PFNGLCLIPCONTROLEXTPROC glad_glClipControlEXT = NULL; -PFNGLCOLORMASKPROC glad_glColorMask = NULL; -PFNGLCOLORMASKIEXTPROC glad_glColorMaskiEXT = NULL; -PFNGLCOLORMASKIOESPROC glad_glColorMaskiOES = NULL; -PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DOESPROC glad_glCompressedTexImage3DOES = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC glad_glCompressedTexSubImage3DOES = NULL; -PFNGLCOPYIMAGESUBDATAEXTPROC glad_glCopyImageSubDataEXT = NULL; -PFNGLCOPYIMAGESUBDATAOESPROC glad_glCopyImageSubDataOES = NULL; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE3DOESPROC glad_glCopyTexSubImage3DOES = NULL; -PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT = NULL; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; -PFNGLCREATESHADERPROC glad_glCreateShader = NULL; -PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT = NULL; -PFNGLCULLFACEPROC glad_glCullFace = NULL; -PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR = NULL; -PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR = NULL; -PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR = NULL; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; -PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT = NULL; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; -PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT = NULL; -PFNGLDELETEQUERIESEXTPROC glad_glDeleteQueriesEXT = NULL; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; -PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT = NULL; -PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; -PFNGLDELETEVERTEXARRAYSOESPROC glad_glDeleteVertexArraysOES = NULL; -PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; -PFNGLDEPTHRANGEARRAYFVOESPROC glad_glDepthRangeArrayfvOES = NULL; -PFNGLDEPTHRANGEINDEXEDFOESPROC glad_glDepthRangeIndexedfOES = NULL; -PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; -PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; -PFNGLDISABLEPROC glad_glDisable = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEIEXTPROC glad_glDisableiEXT = NULL; -PFNGLDISABLEIOESPROC glad_glDisableiOES = NULL; -PFNGLDISCARDFRAMEBUFFEREXTPROC glad_glDiscardFramebufferEXT = NULL; -PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawArraysInstancedBaseInstanceEXT = NULL; -PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL; -PFNGLDRAWBUFFERSEXTPROC glad_glDrawBuffersEXT = NULL; -PFNGLDRAWBUFFERSINDEXEDEXTPROC glad_glDrawBuffersIndexedEXT = NULL; -PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; -PFNGLDRAWELEMENTSBASEVERTEXEXTPROC glad_glDrawElementsBaseVertexEXT = NULL; -PFNGLDRAWELEMENTSBASEVERTEXOESPROC glad_glDrawElementsBaseVertexOES = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseInstanceEXT = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC glad_glDrawElementsInstancedBaseVertexEXT = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC glad_glDrawElementsInstancedBaseVertexOES = NULL; -PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC glad_glDrawRangeElementsBaseVertexEXT = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC glad_glDrawRangeElementsBaseVertexOES = NULL; -PFNGLDRAWTRANSFORMFEEDBACKEXTPROC glad_glDrawTransformFeedbackEXT = NULL; -PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC glad_glDrawTransformFeedbackInstancedEXT = NULL; -PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glad_glEGLImageTargetRenderbufferStorageOES = NULL; -PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glad_glEGLImageTargetTexStorageEXT = NULL; -PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glad_glEGLImageTargetTexture2DOES = NULL; -PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC glad_glEGLImageTargetTextureStorageEXT = NULL; -PFNGLENABLEPROC glad_glEnable = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEIEXTPROC glad_glEnableiEXT = NULL; -PFNGLENABLEIOESPROC glad_glEnableiOES = NULL; -PFNGLENDQUERYEXTPROC glad_glEndQueryEXT = NULL; -PFNGLFINISHPROC glad_glFinish = NULL; -PFNGLFLUSHPROC glad_glFlush = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC glad_glFlushMappedBufferRangeEXT = NULL; -PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC glad_glFramebufferFetchBarrierEXT = NULL; -PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC glad_glFramebufferPixelLocalStorageSizeEXT = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERSHADINGRATEEXTPROC glad_glFramebufferShadingRateEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC glad_glFramebufferTexture2DMultisampleEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DOESPROC glad_glFramebufferTexture3DOES = NULL; -PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREOESPROC glad_glFramebufferTextureOES = NULL; -PFNGLFRONTFACEPROC glad_glFrontFace = NULL; -PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; -PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT = NULL; -PFNGLGENQUERIESEXTPROC glad_glGenQueriesEXT = NULL; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; -PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT = NULL; -PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; -PFNGLGENVERTEXARRAYSOESPROC glad_glGenVertexArraysOES = NULL; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVOESPROC glad_glGetBufferPointervOES = NULL; -PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR = NULL; -PFNGLGETERRORPROC glad_glGetError = NULL; -PFNGLGETFLOATI_VOESPROC glad_glGetFloati_vOES = NULL; -PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; -PFNGLGETFRAGDATAINDEXEXTPROC glad_glGetFragDataIndexEXT = NULL; -PFNGLGETFRAGMENTSHADINGRATESEXTPROC glad_glGetFragmentShadingRatesEXT = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC glad_glGetFramebufferPixelLocalStorageSizeEXT = NULL; -PFNGLGETGRAPHICSRESETSTATUSEXTPROC glad_glGetGraphicsResetStatusEXT = NULL; -PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL; -PFNGLGETINTEGER64VEXTPROC glad_glGetInteger64vEXT = NULL; -PFNGLGETINTEGERI_VEXTPROC glad_glGetIntegeri_vEXT = NULL; -PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; -PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT = NULL; -PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT = NULL; -PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR = NULL; -PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL; -PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL; -PFNGLGETPROGRAMBINARYOESPROC glad_glGetProgramBinaryOES = NULL; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT = NULL; -PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC glad_glGetProgramResourceLocationIndexEXT = NULL; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; -PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL; -PFNGLGETQUERYOBJECTIVEXTPROC glad_glGetQueryObjectivEXT = NULL; -PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL; -PFNGLGETQUERYOBJECTUIVEXTPROC glad_glGetQueryObjectuivEXT = NULL; -PFNGLGETQUERYIVEXTPROC glad_glGetQueryivEXT = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETSAMPLERPARAMETERIIVEXTPROC glad_glGetSamplerParameterIivEXT = NULL; -PFNGLGETSAMPLERPARAMETERIIVOESPROC glad_glGetSamplerParameterIivOES = NULL; -PFNGLGETSAMPLERPARAMETERIUIVEXTPROC glad_glGetSamplerParameterIuivEXT = NULL; -PFNGLGETSAMPLERPARAMETERIUIVOESPROC glad_glGetSamplerParameterIuivOES = NULL; -PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT = NULL; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; -PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; -PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; -PFNGLGETSTRINGPROC glad_glGetString = NULL; -PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT = NULL; -PFNGLGETTEXPARAMETERIIVOESPROC glad_glGetTexParameterIivOES = NULL; -PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT = NULL; -PFNGLGETTEXPARAMETERIUIVOESPROC glad_glGetTexParameterIuivOES = NULL; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; -PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT = NULL; -PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; -PFNGLGETNUNIFORMFVEXTPROC glad_glGetnUniformfvEXT = NULL; -PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL; -PFNGLGETNUNIFORMIVEXTPROC glad_glGetnUniformivEXT = NULL; -PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR = NULL; -PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR = NULL; -PFNGLHINTPROC glad_glHint = NULL; -PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT = NULL; -PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT = NULL; -PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT = NULL; -PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT = NULL; -PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT = NULL; -PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT = NULL; -PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT = NULL; -PFNGLISBUFFERPROC glad_glIsBuffer = NULL; -PFNGLISENABLEDPROC glad_glIsEnabled = NULL; -PFNGLISENABLEDIEXTPROC glad_glIsEnablediEXT = NULL; -PFNGLISENABLEDIOESPROC glad_glIsEnablediOES = NULL; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; -PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT = NULL; -PFNGLISPROGRAMPROC glad_glIsProgram = NULL; -PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT = NULL; -PFNGLISQUERYEXTPROC glad_glIsQueryEXT = NULL; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; -PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT = NULL; -PFNGLISSHADERPROC glad_glIsShader = NULL; -PFNGLISTEXTUREPROC glad_glIsTexture = NULL; -PFNGLISVERTEXARRAYOESPROC glad_glIsVertexArrayOES = NULL; -PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT = NULL; -PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; -PFNGLMAPBUFFEROESPROC glad_glMapBufferOES = NULL; -PFNGLMAPBUFFERRANGEEXTPROC glad_glMapBufferRangeEXT = NULL; -PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL; -PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT = NULL; -PFNGLMINSAMPLESHADINGOESPROC glad_glMinSampleShadingOES = NULL; -PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT = NULL; -PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC glad_glMultiDrawArraysIndirectEXT = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC glad_glMultiDrawElementsBaseVertexEXT = NULL; -PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC glad_glMultiDrawElementsIndirectEXT = NULL; -PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT = NULL; -PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT = NULL; -PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR = NULL; -PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL; -PFNGLPATCHPARAMETERIEXTPROC glad_glPatchParameteriEXT = NULL; -PFNGLPATCHPARAMETERIOESPROC glad_glPatchParameteriOES = NULL; -PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; -PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT = NULL; -PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR = NULL; -PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT = NULL; -PFNGLPRIMITIVEBOUNDINGBOXEXTPROC glad_glPrimitiveBoundingBoxEXT = NULL; -PFNGLPRIMITIVEBOUNDINGBOXOESPROC glad_glPrimitiveBoundingBoxOES = NULL; -PFNGLPROGRAMBINARYOESPROC glad_glProgramBinaryOES = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL; -PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT = NULL; -PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT = NULL; -PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT = NULL; -PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT = NULL; -PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT = NULL; -PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT = NULL; -PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT = NULL; -PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT = NULL; -PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT = NULL; -PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT = NULL; -PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT = NULL; -PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT = NULL; -PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT = NULL; -PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT = NULL; -PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT = NULL; -PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT = NULL; -PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT = NULL; -PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT = NULL; -PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT = NULL; -PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT = NULL; -PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT = NULL; -PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT = NULL; -PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT = NULL; -PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT = NULL; -PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR = NULL; -PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT = NULL; -PFNGLQUERYCOUNTEREXTPROC glad_glQueryCounterEXT = NULL; -PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT = NULL; -PFNGLREADBUFFERINDEXEDEXTPROC glad_glReadBufferIndexedEXT = NULL; -PFNGLREADPIXELSPROC glad_glReadPixels = NULL; -PFNGLREADNPIXELSEXTPROC glad_glReadnPixelsEXT = NULL; -PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL; -PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT = NULL; -PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; -PFNGLSAMPLERPARAMETERIIVEXTPROC glad_glSamplerParameterIivEXT = NULL; -PFNGLSAMPLERPARAMETERIIVOESPROC glad_glSamplerParameterIivOES = NULL; -PFNGLSAMPLERPARAMETERIUIVEXTPROC glad_glSamplerParameterIuivEXT = NULL; -PFNGLSAMPLERPARAMETERIUIVOESPROC glad_glSamplerParameterIuivOES = NULL; -PFNGLSCISSORPROC glad_glScissor = NULL; -PFNGLSCISSORARRAYVOESPROC glad_glScissorArrayvOES = NULL; -PFNGLSCISSORINDEXEDOESPROC glad_glScissorIndexedOES = NULL; -PFNGLSCISSORINDEXEDVOESPROC glad_glScissorIndexedvOES = NULL; -PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT = NULL; -PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; -PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; -PFNGLSHADINGRATECOMBINEROPSEXTPROC glad_glShadingRateCombinerOpsEXT = NULL; -PFNGLSHADINGRATEEXTPROC glad_glShadingRateEXT = NULL; -PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT = NULL; -PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; -PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; -PFNGLSTENCILOPPROC glad_glStencilOp = NULL; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; -PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT = NULL; -PFNGLTEXBUFFEROESPROC glad_glTexBufferOES = NULL; -PFNGLTEXBUFFERRANGEEXTPROC glad_glTexBufferRangeEXT = NULL; -PFNGLTEXBUFFERRANGEOESPROC glad_glTexBufferRangeOES = NULL; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; -PFNGLTEXIMAGE3DOESPROC glad_glTexImage3DOES = NULL; -PFNGLTEXPAGECOMMITMENTEXTPROC glad_glTexPageCommitmentEXT = NULL; -PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT = NULL; -PFNGLTEXPARAMETERIIVOESPROC glad_glTexParameterIivOES = NULL; -PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT = NULL; -PFNGLTEXPARAMETERIUIVOESPROC glad_glTexParameterIuivOES = NULL; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; -PFNGLTEXSTORAGE1DEXTPROC glad_glTexStorage1DEXT = NULL; -PFNGLTEXSTORAGE2DEXTPROC glad_glTexStorage2DEXT = NULL; -PFNGLTEXSTORAGE3DEXTPROC glad_glTexStorage3DEXT = NULL; -PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC glad_glTexStorage3DMultisampleOES = NULL; -PFNGLTEXSTORAGEATTRIBS2DEXTPROC glad_glTexStorageAttribs2DEXT = NULL; -PFNGLTEXSTORAGEATTRIBS3DEXTPROC glad_glTexStorageAttribs3DEXT = NULL; -PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT = NULL; -PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT = NULL; -PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT = NULL; -PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT = NULL; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE3DOESPROC glad_glTexSubImage3DOES = NULL; -PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT = NULL; -PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT = NULL; -PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT = NULL; -PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT = NULL; -PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT = NULL; -PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT = NULL; -PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT = NULL; -PFNGLTEXTUREVIEWEXTPROC glad_glTextureViewEXT = NULL; -PFNGLTEXTUREVIEWOESPROC glad_glTextureViewOES = NULL; -PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; -PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; -PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; -PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; -PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; -PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; -PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; -PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; -PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; -PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; -PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; -PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; -PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; -PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; -PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; -PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; -PFNGLUNMAPBUFFEROESPROC glad_glUnmapBufferOES = NULL; -PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; -PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT = NULL; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; -PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT = NULL; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIBDIVISOREXTPROC glad_glVertexAttribDivisorEXT = NULL; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; -PFNGLVIEWPORTPROC glad_glViewport = NULL; -PFNGLVIEWPORTARRAYVOESPROC glad_glViewportArrayvOES = NULL; -PFNGLVIEWPORTINDEXEDFOESPROC glad_glViewportIndexedfOES = NULL; -PFNGLVIEWPORTINDEXEDFVOESPROC glad_glViewportIndexedfvOES = NULL; -PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT = NULL; -PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT = NULL; 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- glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram"); - glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader"); - glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load(userptr, "glDeleteProgram"); - glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader"); - glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); 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- glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib"); - glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform"); - glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load(userptr, "glGetAttachedShaders"); - glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); 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- glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation"); - glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv"); - glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - glad_glIsProgram = (PFNGLISPROGRAMPROC) load(userptr, "glIsProgram"); - glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - glad_glIsShader = (PFNGLISSHADERPROC) load(userptr, "glIsShader"); - glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC) load(userptr, "glReleaseShaderCompiler"); - glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage"); - glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - glad_glShaderBinary = (PFNGLSHADERBINARYPROC) load(userptr, "glShaderBinary"); - glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load(userptr, "glStencilFuncSeparate"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load(userptr, "glStencilMaskSeparate"); - glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load(userptr, "glStencilOpSeparate"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f"); - glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv"); - glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i"); - glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv"); - glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f"); - glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv"); - glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i"); - glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv"); - glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f"); - glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv"); - glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i"); - glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv"); - glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f"); - glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv"); - glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i"); - glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv"); - glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv"); - glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv"); - glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv"); - glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram"); - glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void glad_gl_load_GL_EXT_EGL_image_storage( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_EGL_image_storage) return; - glad_glEGLImageTargetTexStorageEXT = (PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) load(userptr, "glEGLImageTargetTexStorageEXT"); - glad_glEGLImageTargetTextureStorageEXT = (PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) load(userptr, "glEGLImageTargetTextureStorageEXT"); 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- glad_glGetFragDataIndexEXT = (PFNGLGETFRAGDATAINDEXEXTPROC) load(userptr, "glGetFragDataIndexEXT"); - glad_glGetProgramResourceLocationIndexEXT = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) load(userptr, "glGetProgramResourceLocationIndexEXT"); -} -static void glad_gl_load_GL_EXT_buffer_storage( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_buffer_storage) return; - glad_glBufferStorageEXT = (PFNGLBUFFERSTORAGEEXTPROC) load(userptr, "glBufferStorageEXT"); -} -static void glad_gl_load_GL_EXT_clear_texture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_clear_texture) return; - glad_glClearTexImageEXT = (PFNGLCLEARTEXIMAGEEXTPROC) load(userptr, "glClearTexImageEXT"); - glad_glClearTexSubImageEXT = (PFNGLCLEARTEXSUBIMAGEEXTPROC) load(userptr, "glClearTexSubImageEXT"); -} -static void glad_gl_load_GL_EXT_clip_control( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_clip_control) return; - glad_glClipControlEXT = (PFNGLCLIPCONTROLEXTPROC) load(userptr, "glClipControlEXT"); 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- GLAD_GL_EXT_depth_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_depth_clamp"); - GLAD_GL_EXT_discard_framebuffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_discard_framebuffer"); - GLAD_GL_EXT_disjoint_timer_query = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_disjoint_timer_query"); - GLAD_GL_EXT_draw_buffers = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_draw_buffers"); - GLAD_GL_EXT_draw_buffers_indexed = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_draw_buffers_indexed"); - GLAD_GL_EXT_draw_elements_base_vertex = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_draw_elements_base_vertex"); - GLAD_GL_EXT_draw_instanced = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_draw_instanced"); - GLAD_GL_EXT_draw_transform_feedback = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_draw_transform_feedback"); - GLAD_GL_EXT_external_buffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_external_buffer"); - GLAD_GL_EXT_float_blend = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_float_blend"); - GLAD_GL_EXT_fragment_shading_rate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_fragment_shading_rate"); - GLAD_GL_EXT_geometry_point_size = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_geometry_point_size"); - GLAD_GL_EXT_geometry_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_geometry_shader"); - GLAD_GL_EXT_gpu_shader5 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_gpu_shader5"); - GLAD_GL_EXT_instanced_arrays = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_instanced_arrays"); - GLAD_GL_EXT_map_buffer_range = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_map_buffer_range"); - GLAD_GL_EXT_memory_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_memory_object"); - GLAD_GL_EXT_memory_object_fd = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_memory_object_fd"); - GLAD_GL_EXT_memory_object_win32 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_memory_object_win32"); - GLAD_GL_EXT_multi_draw_arrays = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multi_draw_arrays"); - GLAD_GL_EXT_multi_draw_indirect = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multi_draw_indirect"); - GLAD_GL_EXT_multisampled_compatibility = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multisampled_compatibility"); - GLAD_GL_EXT_multisampled_render_to_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multisampled_render_to_texture"); - GLAD_GL_EXT_multisampled_render_to_texture2 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multisampled_render_to_texture2"); - GLAD_GL_EXT_multiview_draw_buffers = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multiview_draw_buffers"); - GLAD_GL_EXT_multiview_tessellation_geometry_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multiview_tessellation_geometry_shader"); - GLAD_GL_EXT_multiview_texture_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multiview_texture_multisample"); - GLAD_GL_EXT_multiview_timer_query = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multiview_timer_query"); - GLAD_GL_EXT_occlusion_query_boolean = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_occlusion_query_boolean"); - GLAD_GL_EXT_polygon_offset_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_polygon_offset_clamp"); - GLAD_GL_EXT_post_depth_coverage = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_post_depth_coverage"); - GLAD_GL_EXT_primitive_bounding_box = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_primitive_bounding_box"); - GLAD_GL_EXT_protected_textures = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_protected_textures"); - GLAD_GL_EXT_pvrtc_sRGB = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_pvrtc_sRGB"); - GLAD_GL_EXT_raster_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_raster_multisample"); - GLAD_GL_EXT_read_format_bgra = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_read_format_bgra"); - GLAD_GL_EXT_render_snorm = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_render_snorm"); - GLAD_GL_EXT_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_robustness"); - GLAD_GL_EXT_sRGB = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sRGB"); - GLAD_GL_EXT_sRGB_write_control = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sRGB_write_control"); - GLAD_GL_EXT_semaphore = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_semaphore"); - GLAD_GL_EXT_semaphore_fd = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_semaphore_fd"); - GLAD_GL_EXT_semaphore_win32 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_semaphore_win32"); - GLAD_GL_EXT_separate_depth_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_separate_depth_stencil"); - GLAD_GL_EXT_separate_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_separate_shader_objects"); - GLAD_GL_EXT_shader_framebuffer_fetch = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_framebuffer_fetch"); - GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_framebuffer_fetch_non_coherent"); - GLAD_GL_EXT_shader_group_vote = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_group_vote"); - GLAD_GL_EXT_shader_implicit_conversions = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_implicit_conversions"); - GLAD_GL_EXT_shader_integer_mix = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_integer_mix"); - GLAD_GL_EXT_shader_io_blocks = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_io_blocks"); - GLAD_GL_EXT_shader_non_constant_global_initializers = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_non_constant_global_initializers"); - GLAD_GL_EXT_shader_pixel_local_storage = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_pixel_local_storage"); - GLAD_GL_EXT_shader_pixel_local_storage2 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_pixel_local_storage2"); - GLAD_GL_EXT_shader_samples_identical = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_samples_identical"); - GLAD_GL_EXT_shader_texture_lod = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_texture_lod"); - GLAD_GL_EXT_shadow_samplers = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shadow_samplers"); - GLAD_GL_EXT_sparse_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sparse_texture"); - GLAD_GL_EXT_sparse_texture2 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sparse_texture2"); - GLAD_GL_EXT_tessellation_point_size = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_tessellation_point_size"); - GLAD_GL_EXT_tessellation_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_tessellation_shader"); - GLAD_GL_EXT_texture_border_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_border_clamp"); - GLAD_GL_EXT_texture_buffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_buffer"); - GLAD_GL_EXT_texture_compression_astc_decode_mode = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_compression_astc_decode_mode"); - GLAD_GL_EXT_texture_compression_bptc = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_compression_bptc"); - GLAD_GL_EXT_texture_compression_dxt1 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_compression_dxt1"); - GLAD_GL_EXT_texture_compression_rgtc = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_compression_rgtc"); - GLAD_GL_EXT_texture_compression_s3tc = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_compression_s3tc"); - GLAD_GL_EXT_texture_compression_s3tc_srgb = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_compression_s3tc_srgb"); - GLAD_GL_EXT_texture_cube_map_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_cube_map_array"); - GLAD_GL_EXT_texture_filter_anisotropic = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_filter_anisotropic"); - GLAD_GL_EXT_texture_filter_minmax = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_filter_minmax"); - GLAD_GL_EXT_texture_format_BGRA8888 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_format_BGRA8888"); - GLAD_GL_EXT_texture_format_sRGB_override = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_format_sRGB_override"); - GLAD_GL_EXT_texture_mirror_clamp_to_edge = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_mirror_clamp_to_edge"); - GLAD_GL_EXT_texture_norm16 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_norm16"); - GLAD_GL_EXT_texture_query_lod = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_query_lod"); - GLAD_GL_EXT_texture_rg = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_rg"); - GLAD_GL_EXT_texture_sRGB_R8 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_sRGB_R8"); - GLAD_GL_EXT_texture_sRGB_RG8 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_sRGB_RG8"); - GLAD_GL_EXT_texture_sRGB_decode = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_sRGB_decode"); - GLAD_GL_EXT_texture_shadow_lod = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_shadow_lod"); - GLAD_GL_EXT_texture_storage = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_storage"); - GLAD_GL_EXT_texture_storage_compression = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_storage_compression"); - GLAD_GL_EXT_texture_type_2_10_10_10_REV = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_type_2_10_10_10_REV"); - GLAD_GL_EXT_texture_view = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_view"); - GLAD_GL_EXT_unpack_subimage = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_unpack_subimage"); - GLAD_GL_EXT_win32_keyed_mutex = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_win32_keyed_mutex"); - GLAD_GL_EXT_window_rectangles = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_window_rectangles"); - GLAD_GL_KHR_blend_equation_advanced = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_blend_equation_advanced"); - GLAD_GL_KHR_blend_equation_advanced_coherent = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_blend_equation_advanced_coherent"); - GLAD_GL_KHR_context_flush_control = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_context_flush_control"); - GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - GLAD_GL_KHR_no_error = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_no_error"); - GLAD_GL_KHR_parallel_shader_compile = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_parallel_shader_compile"); - GLAD_GL_KHR_robust_buffer_access_behavior = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_robust_buffer_access_behavior"); - GLAD_GL_KHR_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_robustness"); - GLAD_GL_KHR_shader_subgroup = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_shader_subgroup"); - GLAD_GL_KHR_texture_compression_astc_hdr = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_texture_compression_astc_hdr"); - GLAD_GL_KHR_texture_compression_astc_ldr = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_texture_compression_astc_ldr"); - GLAD_GL_KHR_texture_compression_astc_sliced_3d = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_texture_compression_astc_sliced_3d"); - GLAD_GL_OES_EGL_image = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_EGL_image"); - GLAD_GL_OES_EGL_image_external = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_EGL_image_external"); - GLAD_GL_OES_EGL_image_external_essl3 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_EGL_image_external_essl3"); - GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_compressed_ETC1_RGB8_sub_texture"); - GLAD_GL_OES_compressed_ETC1_RGB8_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_compressed_ETC1_RGB8_texture"); - GLAD_GL_OES_compressed_paletted_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_compressed_paletted_texture"); - GLAD_GL_OES_copy_image = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_copy_image"); - GLAD_GL_OES_depth24 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth24"); - GLAD_GL_OES_depth32 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth32"); - GLAD_GL_OES_depth_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth_texture"); - GLAD_GL_OES_draw_buffers_indexed = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_draw_buffers_indexed"); - GLAD_GL_OES_draw_elements_base_vertex = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_draw_elements_base_vertex"); - GLAD_GL_OES_element_index_uint = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_element_index_uint"); - GLAD_GL_OES_fbo_render_mipmap = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_fbo_render_mipmap"); - GLAD_GL_OES_fragment_precision_high = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_fragment_precision_high"); - GLAD_GL_OES_geometry_point_size = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_geometry_point_size"); - GLAD_GL_OES_geometry_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_geometry_shader"); - GLAD_GL_OES_get_program_binary = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_get_program_binary"); - GLAD_GL_OES_gpu_shader5 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_gpu_shader5"); - GLAD_GL_OES_mapbuffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_mapbuffer"); - GLAD_GL_OES_packed_depth_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_packed_depth_stencil"); - GLAD_GL_OES_primitive_bounding_box = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_primitive_bounding_box"); - GLAD_GL_OES_required_internalformat = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_required_internalformat"); - GLAD_GL_OES_rgb8_rgba8 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_rgb8_rgba8"); - GLAD_GL_OES_sample_shading = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_sample_shading"); - GLAD_GL_OES_sample_variables = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_sample_variables"); - GLAD_GL_OES_shader_image_atomic = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_shader_image_atomic"); - GLAD_GL_OES_shader_io_blocks = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_shader_io_blocks"); - GLAD_GL_OES_shader_multisample_interpolation = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_shader_multisample_interpolation"); - GLAD_GL_OES_standard_derivatives = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_standard_derivatives"); - GLAD_GL_OES_stencil1 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_stencil1"); - GLAD_GL_OES_stencil4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_stencil4"); - GLAD_GL_OES_surfaceless_context = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_surfaceless_context"); - GLAD_GL_OES_tessellation_point_size = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_tessellation_point_size"); - GLAD_GL_OES_tessellation_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_tessellation_shader"); - GLAD_GL_OES_texture_3D = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_3D"); - GLAD_GL_OES_texture_border_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_border_clamp"); - GLAD_GL_OES_texture_buffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_buffer"); - GLAD_GL_OES_texture_compression_astc = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_compression_astc"); - GLAD_GL_OES_texture_cube_map_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_cube_map_array"); - GLAD_GL_OES_texture_float = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_float"); - GLAD_GL_OES_texture_float_linear = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_float_linear"); - GLAD_GL_OES_texture_half_float = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_half_float"); - GLAD_GL_OES_texture_half_float_linear = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_half_float_linear"); - GLAD_GL_OES_texture_npot = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_npot"); - GLAD_GL_OES_texture_stencil8 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_stencil8"); - GLAD_GL_OES_texture_storage_multisample_2d_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_storage_multisample_2d_array"); - GLAD_GL_OES_texture_view = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_view"); - GLAD_GL_OES_vertex_array_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_vertex_array_object"); - GLAD_GL_OES_vertex_half_float = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_vertex_half_float"); - GLAD_GL_OES_vertex_type_10_10_10_2 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_vertex_type_10_10_10_2"); - GLAD_GL_OES_viewport_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_viewport_array"); - - glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int glad_gl_find_core_gles2(void) { - int i; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - "OpenGL SC ", - NULL - }; - int major = 0; - int minor = 0; - version = (const char*) glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(glad_glGetString == NULL) return 0; - if(glad_glGetString(GL_VERSION) == NULL) return 0; - version = glad_gl_find_core_gles2(); - - glad_gl_load_GL_ES_VERSION_2_0(load, userptr); - - if (!glad_gl_find_extensions_gles2(version)) return 0; - glad_gl_load_GL_EXT_EGL_image_storage(load, userptr); - glad_gl_load_GL_EXT_base_instance(load, userptr); - glad_gl_load_GL_EXT_blend_func_extended(load, userptr); - glad_gl_load_GL_EXT_buffer_storage(load, userptr); - glad_gl_load_GL_EXT_clear_texture(load, userptr); - glad_gl_load_GL_EXT_clip_control(load, userptr); - glad_gl_load_GL_EXT_copy_image(load, userptr); - glad_gl_load_GL_EXT_debug_label(load, userptr); - glad_gl_load_GL_EXT_debug_marker(load, userptr); - glad_gl_load_GL_EXT_discard_framebuffer(load, userptr); - glad_gl_load_GL_EXT_disjoint_timer_query(load, userptr); - glad_gl_load_GL_EXT_draw_buffers(load, userptr); - glad_gl_load_GL_EXT_draw_buffers_indexed(load, userptr); - glad_gl_load_GL_EXT_draw_elements_base_vertex(load, userptr); - glad_gl_load_GL_EXT_draw_instanced(load, userptr); - glad_gl_load_GL_EXT_draw_transform_feedback(load, userptr); - glad_gl_load_GL_EXT_external_buffer(load, userptr); - glad_gl_load_GL_EXT_fragment_shading_rate(load, userptr); - glad_gl_load_GL_EXT_geometry_shader(load, userptr); - glad_gl_load_GL_EXT_instanced_arrays(load, userptr); - glad_gl_load_GL_EXT_map_buffer_range(load, userptr); - glad_gl_load_GL_EXT_memory_object(load, userptr); - glad_gl_load_GL_EXT_memory_object_fd(load, userptr); - glad_gl_load_GL_EXT_memory_object_win32(load, userptr); - glad_gl_load_GL_EXT_multi_draw_arrays(load, userptr); - glad_gl_load_GL_EXT_multi_draw_indirect(load, userptr); - glad_gl_load_GL_EXT_multisampled_render_to_texture(load, userptr); - glad_gl_load_GL_EXT_multiview_draw_buffers(load, userptr); - glad_gl_load_GL_EXT_occlusion_query_boolean(load, userptr); - glad_gl_load_GL_EXT_polygon_offset_clamp(load, userptr); - glad_gl_load_GL_EXT_primitive_bounding_box(load, userptr); - glad_gl_load_GL_EXT_raster_multisample(load, userptr); - glad_gl_load_GL_EXT_robustness(load, userptr); - glad_gl_load_GL_EXT_semaphore(load, userptr); - glad_gl_load_GL_EXT_semaphore_fd(load, userptr); - glad_gl_load_GL_EXT_semaphore_win32(load, userptr); - glad_gl_load_GL_EXT_separate_shader_objects(load, userptr); - glad_gl_load_GL_EXT_shader_framebuffer_fetch_non_coherent(load, userptr); - glad_gl_load_GL_EXT_shader_pixel_local_storage2(load, userptr); - glad_gl_load_GL_EXT_sparse_texture(load, userptr); - glad_gl_load_GL_EXT_tessellation_shader(load, userptr); - glad_gl_load_GL_EXT_texture_border_clamp(load, userptr); - glad_gl_load_GL_EXT_texture_buffer(load, userptr); - glad_gl_load_GL_EXT_texture_storage(load, userptr); - glad_gl_load_GL_EXT_texture_storage_compression(load, userptr); - glad_gl_load_GL_EXT_texture_view(load, userptr); - glad_gl_load_GL_EXT_win32_keyed_mutex(load, userptr); - glad_gl_load_GL_EXT_window_rectangles(load, userptr); - glad_gl_load_GL_KHR_blend_equation_advanced(load, userptr); - glad_gl_load_GL_KHR_debug(load, userptr); - glad_gl_load_GL_KHR_parallel_shader_compile(load, userptr); - glad_gl_load_GL_KHR_robustness(load, userptr); - glad_gl_load_GL_OES_EGL_image(load, userptr); - glad_gl_load_GL_OES_copy_image(load, userptr); - glad_gl_load_GL_OES_draw_buffers_indexed(load, userptr); - glad_gl_load_GL_OES_draw_elements_base_vertex(load, userptr); - glad_gl_load_GL_OES_geometry_shader(load, userptr); - glad_gl_load_GL_OES_get_program_binary(load, userptr); - glad_gl_load_GL_OES_mapbuffer(load, userptr); - glad_gl_load_GL_OES_primitive_bounding_box(load, userptr); - glad_gl_load_GL_OES_sample_shading(load, userptr); - glad_gl_load_GL_OES_tessellation_shader(load, userptr); - glad_gl_load_GL_OES_texture_3D(load, userptr); - glad_gl_load_GL_OES_texture_border_clamp(load, userptr); - glad_gl_load_GL_OES_texture_buffer(load, userptr); - glad_gl_load_GL_OES_texture_storage_multisample_2d_array(load, userptr); - glad_gl_load_GL_OES_texture_view(load, userptr); - glad_gl_load_GL_OES_vertex_array_object(load, userptr); - glad_gl_load_GL_OES_viewport_array(load, userptr); - - - - return version; -} - - -int gladLoadGLES2( GLADloadfunc load) { - return gladLoadGLES2UserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - - - -#ifdef __cplusplus -} -#endif - -#endif /* GLAD_GLES2_IMPLEMENTATION */ - |
