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diff --git a/raylib/external/glfw/src/cocoa_platform.h b/raylib/external/glfw/src/cocoa_platform.h
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-//========================================================================
-// GLFW 3.4 macOS - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-
-#include <stdint.h>
-
-#include <Carbon/Carbon.h>
-#include <IOKit/hid/IOHIDLib.h>
-
-// NOTE: All of NSGL was deprecated in the 10.14 SDK
-// This disables the pointless warnings for every symbol we use
-#ifndef GL_SILENCE_DEPRECATION
-#define GL_SILENCE_DEPRECATION
-#endif
-
-#if defined(__OBJC__)
-#import <Cocoa/Cocoa.h>
-#else
-typedef void* id;
-#endif
-
-// NOTE: Many Cocoa enum values have been renamed and we need to build across
-// SDK versions where one is unavailable or deprecated.
-// We use the newer names in code and replace them with the older names if
-// the base SDK does not provide the newer names.
-
-#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
- #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
- #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
-#endif
-
-#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
- #define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
- #define NSEventMaskAny NSAnyEventMask
- #define NSEventMaskKeyUp NSKeyUpMask
- #define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
- #define NSEventModifierFlagCommand NSCommandKeyMask
- #define NSEventModifierFlagControl NSControlKeyMask
- #define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
- #define NSEventModifierFlagOption NSAlternateKeyMask
- #define NSEventModifierFlagShift NSShiftKeyMask
- #define NSEventTypeApplicationDefined NSApplicationDefined
- #define NSWindowStyleMaskBorderless NSBorderlessWindowMask
- #define NSWindowStyleMaskClosable NSClosableWindowMask
- #define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
- #define NSWindowStyleMaskResizable NSResizableWindowMask
- #define NSWindowStyleMaskTitled NSTitledWindowMask
-#endif
-
-// NOTE: Many Cocoa dynamically linked constants have been renamed and we need
-// to build across SDK versions where one is unavailable or deprecated.
-// We use the newer names in code and replace them with the older names if
-// the deployment target is older than the newer names.
-
-#if MAC_OS_X_VERSION_MIN_REQUIRED < 101300
- #define NSPasteboardTypeURL NSURLPboardType
-#endif
-
-typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
-typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
-
-typedef struct VkMacOSSurfaceCreateInfoMVK
-{
- VkStructureType sType;
- const void* pNext;
- VkMacOSSurfaceCreateFlagsMVK flags;
- const void* pView;
-} VkMacOSSurfaceCreateInfoMVK;
-
-typedef struct VkMetalSurfaceCreateInfoEXT
-{
- VkStructureType sType;
- const void* pNext;
- VkMetalSurfaceCreateFlagsEXT flags;
- const void* pLayer;
-} VkMetalSurfaceCreateInfoEXT;
-
-typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
-typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
-
-#define GLFW_COCOA_WINDOW_STATE _GLFWwindowNS ns;
-#define GLFW_COCOA_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns;
-#define GLFW_COCOA_MONITOR_STATE _GLFWmonitorNS ns;
-#define GLFW_COCOA_CURSOR_STATE _GLFWcursorNS ns;
-
-#define GLFW_NSGL_CONTEXT_STATE _GLFWcontextNSGL nsgl;
-#define GLFW_NSGL_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl;
-
-// HIToolbox.framework pointer typedefs
-#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData
-typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void);
-#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource
-typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef);
-#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty
-typedef UInt8 (*PFN_LMGetKbdType)(void);
-#define LMGetKbdType _glfw.ns.tis.GetKbdType
-
-
-// NSGL-specific per-context data
-//
-typedef struct _GLFWcontextNSGL
-{
- id pixelFormat;
- id object;
-} _GLFWcontextNSGL;
-
-// NSGL-specific global data
-//
-typedef struct _GLFWlibraryNSGL
-{
- // dlopen handle for OpenGL.framework (for glfwGetProcAddress)
- CFBundleRef framework;
-} _GLFWlibraryNSGL;
-
-// Cocoa-specific per-window data
-//
-typedef struct _GLFWwindowNS
-{
- id object;
- id delegate;
- id view;
- id layer;
-
- GLFWbool maximized;
- GLFWbool occluded;
- GLFWbool retina;
-
- // Cached window properties to filter out duplicate events
- int width, height;
- int fbWidth, fbHeight;
- float xscale, yscale;
-
- // The total sum of the distances the cursor has been warped
- // since the last cursor motion event was processed
- // This is kept to counteract Cocoa doing the same internally
- double cursorWarpDeltaX, cursorWarpDeltaY;
-} _GLFWwindowNS;
-
-// Cocoa-specific global data
-//
-typedef struct _GLFWlibraryNS
-{
- CGEventSourceRef eventSource;
- id delegate;
- GLFWbool cursorHidden;
- TISInputSourceRef inputSource;
- IOHIDManagerRef hidManager;
- id unicodeData;
- id helper;
- id keyUpMonitor;
- id nibObjects;
-
- char keynames[GLFW_KEY_LAST + 1][17];
- short int keycodes[256];
- short int scancodes[GLFW_KEY_LAST + 1];
- char* clipboardString;
- CGPoint cascadePoint;
- // Where to place the cursor when re-enabled
- double restoreCursorPosX, restoreCursorPosY;
- // The window whose disabled cursor mode is active
- _GLFWwindow* disabledCursorWindow;
-
- struct {
- CFBundleRef bundle;
- PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource;
- PFN_TISGetInputSourceProperty GetInputSourceProperty;
- PFN_LMGetKbdType GetKbdType;
- CFStringRef kPropertyUnicodeKeyLayoutData;
- } tis;
-} _GLFWlibraryNS;
-
-// Cocoa-specific per-monitor data
-//
-typedef struct _GLFWmonitorNS
-{
- CGDirectDisplayID displayID;
- CGDisplayModeRef previousMode;
- uint32_t unitNumber;
- id screen;
- double fallbackRefreshRate;
-} _GLFWmonitorNS;
-
-// Cocoa-specific per-cursor data
-//
-typedef struct _GLFWcursorNS
-{
- id object;
-} _GLFWcursorNS;
-
-
-GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform);
-int _glfwInitCocoa(void);
-void _glfwTerminateCocoa(void);
-
-GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
-void _glfwDestroyWindowCocoa(_GLFWwindow* window);
-void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title);
-void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images);
-void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos);
-void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos);
-void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height);
-void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height);
-void _glfwSetWindowSizeLimitsCocoa(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
-void _glfwSetWindowAspectRatioCocoa(_GLFWwindow* window, int numer, int denom);
-void _glfwGetFramebufferSizeCocoa(_GLFWwindow* window, int* width, int* height);
-void _glfwGetWindowFrameSizeCocoa(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
-void _glfwGetWindowContentScaleCocoa(_GLFWwindow* window, float* xscale, float* yscale);
-void _glfwIconifyWindowCocoa(_GLFWwindow* window);
-void _glfwRestoreWindowCocoa(_GLFWwindow* window);
-void _glfwMaximizeWindowCocoa(_GLFWwindow* window);
-void _glfwShowWindowCocoa(_GLFWwindow* window);
-void _glfwHideWindowCocoa(_GLFWwindow* window);
-void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window);
-void _glfwFocusWindowCocoa(_GLFWwindow* window);
-void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
-GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window);
-GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window);
-GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window);
-GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window);
-GLFWbool _glfwWindowHoveredCocoa(_GLFWwindow* window);
-GLFWbool _glfwFramebufferTransparentCocoa(_GLFWwindow* window);
-void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled);
-void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled);
-void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled);
-float _glfwGetWindowOpacityCocoa(_GLFWwindow* window);
-void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity);
-void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled);
-
-void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled);
-GLFWbool _glfwRawMouseMotionSupportedCocoa(void);
-
-void _glfwPollEventsCocoa(void);
-void _glfwWaitEventsCocoa(void);
-void _glfwWaitEventsTimeoutCocoa(double timeout);
-void _glfwPostEmptyEventCocoa(void);
-
-void _glfwGetCursorPosCocoa(_GLFWwindow* window, double* xpos, double* ypos);
-void _glfwSetCursorPosCocoa(_GLFWwindow* window, double xpos, double ypos);
-void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode);
-const char* _glfwGetScancodeNameCocoa(int scancode);
-int _glfwGetKeyScancodeCocoa(int key);
-GLFWbool _glfwCreateCursorCocoa(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
-GLFWbool _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape);
-void _glfwDestroyCursorCocoa(_GLFWcursor* cursor);
-void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor);
-void _glfwSetClipboardStringCocoa(const char* string);
-const char* _glfwGetClipboardStringCocoa(void);
-
-EGLenum _glfwGetEGLPlatformCocoa(EGLint** attribs);
-EGLNativeDisplayType _glfwGetEGLNativeDisplayCocoa(void);
-EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window);
-
-void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions);
-GLFWbool _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
-VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
-
-void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor);
-void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos);
-void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor, float* xscale, float* yscale);
-void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
-GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count);
-void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode* mode);
-GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
-void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
-
-void _glfwPollMonitorsCocoa(void);
-void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired);
-void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor);
-
-float _glfwTransformYCocoa(float y);
-
-void* _glfwLoadLocalVulkanLoaderCocoa(void);
-
-GLFWbool _glfwInitNSGL(void);
-void _glfwTerminateNSGL(void);
-GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig);
-void _glfwDestroyContextNSGL(_GLFWwindow* window);
-