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Diffstat (limited to 'raylib/external/glfw/src/null_platform.h')
| -rw-r--r-- | raylib/external/glfw/src/null_platform.h | 149 |
1 files changed, 0 insertions, 149 deletions
diff --git a/raylib/external/glfw/src/null_platform.h b/raylib/external/glfw/src/null_platform.h deleted file mode 100644 index b646acb..0000000 --- a/raylib/external/glfw/src/null_platform.h +++ /dev/null @@ -1,149 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org> -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLFW_NULL_WINDOW_STATE _GLFWwindowNull null; -#define GLFW_NULL_LIBRARY_WINDOW_STATE _GLFWlibraryNull null; -#define GLFW_NULL_MONITOR_STATE _GLFWmonitorNull null; - -#define GLFW_NULL_CONTEXT_STATE -#define GLFW_NULL_CURSOR_STATE -#define GLFW_NULL_LIBRARY_CONTEXT_STATE - - -// Null-specific per-window data -// -typedef struct _GLFWwindowNull -{ - int xpos; - int ypos; - int width; - int height; - char* title; - GLFWbool visible; - GLFWbool iconified; - GLFWbool maximized; - GLFWbool resizable; - GLFWbool decorated; - GLFWbool floating; - GLFWbool transparent; - float opacity; -} _GLFWwindowNull; - -// Null-specific per-monitor data -// -typedef struct _GLFWmonitorNull -{ - GLFWgammaramp ramp; -} _GLFWmonitorNull; - -// Null-specific global data -// -typedef struct _GLFWlibraryNull -{ - int xcursor; - int ycursor; - char* clipboardString; - _GLFWwindow* focusedWindow; -} _GLFWlibraryNull; - -void _glfwPollMonitorsNull(void); - -GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform); -int _glfwInitNull(void); -void _glfwTerminateNull(void); - -void _glfwFreeMonitorNull(_GLFWmonitor* monitor); -void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos); -void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, float* xscale, float* yscale); -void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); -GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found); -void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode); -GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp); -void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); -void _glfwDestroyWindowNull(_GLFWwindow* window); -void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title); -void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images); -void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); -void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos); -void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos); -void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height); -void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height); -void _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); -void _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d); -void _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height); -void _glfwGetWindowFrameSizeNull(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); -void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale); -void _glfwIconifyWindowNull(_GLFWwindow* window); -void _glfwRestoreWindowNull(_GLFWwindow* window); -void _glfwMaximizeWindowNull(_GLFWwindow* window); -GLFWbool _glfwWindowMaximizedNull(_GLFWwindow* window); -GLFWbool _glfwWindowHoveredNull(_GLFWwindow* window); -GLFWbool _glfwFramebufferTransparentNull(_GLFWwindow* window); -void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled); -float _glfwGetWindowOpacityNull(_GLFWwindow* window); -void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity); -void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled); -GLFWbool _glfwRawMouseMotionSupportedNull(void); -void _glfwShowWindowNull(_GLFWwindow* window); -void _glfwRequestWindowAttentionNull(_GLFWwindow* window); -void _glfwRequestWindowAttentionNull(_GLFWwindow* window); -void _glfwHideWindowNull(_GLFWwindow* window); -void _glfwFocusWindowNull(_GLFWwindow* window); -GLFWbool _glfwWindowFocusedNull(_GLFWwindow* window); -GLFWbool _glfwWindowIconifiedNull(_GLFWwindow* window); -GLFWbool _glfwWindowVisibleNull(_GLFWwindow* window); -void _glfwPollEventsNull(void); -void _glfwWaitEventsNull(void); -void _glfwWaitEventsTimeoutNull(double timeout); -void _glfwPostEmptyEventNull(void); -void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos); -void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y); -void _glfwSetCursorModeNull(_GLFWwindow* window, int mode); -GLFWbool _glfwCreateCursorNull(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); -GLFWbool _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape); -void _glfwDestroyCursorNull(_GLFWcursor* cursor); -void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor); -void _glfwSetClipboardStringNull(const char* string); -const char* _glfwGetClipboardStringNull(void); -const char* _glfwGetScancodeNameNull(int scancode); -int _glfwGetKeyScancodeNull(int key); - -EGLenum _glfwGetEGLPlatformNull(EGLint** attribs); -EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void); -EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window); - -void _glfwGetRequiredInstanceExtensionsNull(char** extensions); -GLFWbool _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); -VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -void _glfwPollMonitorsNull(void); - |
