From c74edede22703d5d55cde4aa042ee206ac5a4cf6 Mon Sep 17 00:00:00 2001 From: Uneven Prankster Date: Sun, 27 Aug 2023 19:58:07 -0300 Subject: Audio system header --- src/audio.h | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/audio.h diff --git a/src/audio.h b/src/audio.h new file mode 100644 index 0000000..8a5b6cc --- /dev/null +++ b/src/audio.h @@ -0,0 +1,26 @@ +#pragma once + +#include "config.h" + +// 8 max +i32 load_audio(const char* path); +void play_audio(i32 idx); +void pause_audio(i32 idx); + +// Only one at any given time. +// In the future you can load a second one +// It'll be a copy of the one from my Godot games +i32 load_music(const char* path); +void play_music(void); + +// It would be more convenient if the files had this info +// But it's better to just let you control this for now. +void set_music_loop(b32 loop); +void set_music_loop_point(f32 point); + +void pause_music(void); +void replay_music(void); + +void update_audio_sys(void); +void unload_active_audio(void); +void unload_current_music(void); \ No newline at end of file -- cgit v1.2.3