From 1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 Mon Sep 17 00:00:00 2001 From: Uneven Prankster Date: Sun, 15 Oct 2023 21:28:29 -0300 Subject: A lot has certainly happened! --- .../models/resources/shaders/glsl100/skybox.vs | 24 ++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 raylib/examples/models/resources/shaders/glsl100/skybox.vs (limited to 'raylib/examples/models/resources/shaders/glsl100/skybox.vs') diff --git a/raylib/examples/models/resources/shaders/glsl100/skybox.vs b/raylib/examples/models/resources/shaders/glsl100/skybox.vs new file mode 100644 index 0000000..e440ace --- /dev/null +++ b/raylib/examples/models/resources/shaders/glsl100/skybox.vs @@ -0,0 +1,24 @@ +#version 100 + +// Input vertex attributes +attribute vec3 vertexPosition; + +// Input uniform values +uniform mat4 matProjection; +uniform mat4 matView; + +// Output vertex attributes (to fragment shader) +varying vec3 fragPosition; + +void main() +{ + // Calculate fragment position based on model transformations + fragPosition = vertexPosition; + + // Remove translation from the view matrix + mat4 rotView = mat4(mat3(matView)); + vec4 clipPos = matProjection*rotView*vec4(vertexPosition, 1.0); + + // Calculate final vertex position + gl_Position = clipPos; +} -- cgit v1.2.3