From 1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 Mon Sep 17 00:00:00 2001 From: Uneven Prankster Date: Sun, 15 Oct 2023 21:28:29 -0300 Subject: A lot has certainly happened! --- .../models/resources/shaders/glsl330/cubemap.vs | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 raylib/examples/models/resources/shaders/glsl330/cubemap.vs (limited to 'raylib/examples/models/resources/shaders/glsl330/cubemap.vs') diff --git a/raylib/examples/models/resources/shaders/glsl330/cubemap.vs b/raylib/examples/models/resources/shaders/glsl330/cubemap.vs new file mode 100644 index 0000000..d71f808 --- /dev/null +++ b/raylib/examples/models/resources/shaders/glsl330/cubemap.vs @@ -0,0 +1,20 @@ +#version 330 + +// Input vertex attributes +in vec3 vertexPosition; + +// Input uniform values +uniform mat4 matProjection; +uniform mat4 matView; + +// Output vertex attributes (to fragment shader) +out vec3 fragPosition; + +void main() +{ + // Calculate fragment position based on model transformations + fragPosition = vertexPosition; + + // Calculate final vertex position + gl_Position = matProjection*matView*vec4(vertexPosition, 1.0); +} -- cgit v1.2.3