From 1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 Mon Sep 17 00:00:00 2001 From: Uneven Prankster Date: Sun, 15 Oct 2023 21:28:29 -0300 Subject: A lot has certainly happened! --- .../text/resources/shaders/glsl100/alpha_discard.fs | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 raylib/examples/text/resources/shaders/glsl100/alpha_discard.fs (limited to 'raylib/examples/text/resources/shaders/glsl100/alpha_discard.fs') diff --git a/raylib/examples/text/resources/shaders/glsl100/alpha_discard.fs b/raylib/examples/text/resources/shaders/glsl100/alpha_discard.fs new file mode 100644 index 0000000..15aacf5 --- /dev/null +++ b/raylib/examples/text/resources/shaders/glsl100/alpha_discard.fs @@ -0,0 +1,20 @@ +#version 100 + +precision mediump float; + +// Input vertex attributes (from vertex shader) +varying vec2 fragTexCoord; +varying vec4 fragColor; + +// Input uniform values +uniform sampler2D texture0; +uniform vec4 colDiffuse; + +void main() +{ + vec4 texelColor = texture2D(texture0, fragTexCoord); + + if (texelColor.a == 0.0) discard; + + gl_FragColor = texelColor*fragColor*colDiffuse; +} -- cgit v1.2.3