From 1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 Mon Sep 17 00:00:00 2001 From: Uneven Prankster Date: Sun, 15 Oct 2023 21:28:29 -0300 Subject: A lot has certainly happened! --- src/game/enemy.h | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/game/enemy.h (limited to 'src/game/enemy.h') diff --git a/src/game/enemy.h b/src/game/enemy.h new file mode 100644 index 0000000..4e82e92 --- /dev/null +++ b/src/game/enemy.h @@ -0,0 +1,29 @@ +#pragma once + +#include "../gunner/config.h" + +typedef enum{ + ENEMY_AMANITA = 0, + ENEMY_FELTICIA = 1, + ENEMY_FLATWOODS = 2, + ENEMY_SQUARE = 3, + ENEMY_GANGSTER = 4, + ENEMY_FROG = 5, + ENEMY_HANAKO = 6, + ENEMY_DOVER = 7, + ENEMY_JERSEY = 8, + ENEMY_MOTHMAN = 9, + ENEMY_SACKMAN = 10, + ENEMY_SIZE +}EnemyType; + +typedef struct{ + const char* name; + u8 enemy_type; + i8 health; + i8 mana; +}Enemy; + +void add_enemy(const EnemyType type); +void damage_enemy(const u8 loc, const i8 dmg); +bool check_active_enemies(void); \ No newline at end of file -- cgit v1.2.3