diff options
| author | Uneven Prankster <unevenprankster@protonmail.com> | 2023-10-15 21:28:29 -0300 |
|---|---|---|
| committer | Uneven Prankster <unevenprankster@protonmail.com> | 2023-10-15 21:28:29 -0300 |
| commit | 1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 (patch) | |
| tree | f5d692d046868261275c7430a624c3ea9ed75d3d /src/game/enemy.h | |
| parent | a89f892640cf12f75c7ce18e6e88c70a8d3965ed (diff) | |
A lot has certainly happened!
Diffstat (limited to 'src/game/enemy.h')
| -rw-r--r-- | src/game/enemy.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/game/enemy.h b/src/game/enemy.h new file mode 100644 index 0000000..4e82e92 --- /dev/null +++ b/src/game/enemy.h @@ -0,0 +1,29 @@ +#pragma once + +#include "../gunner/config.h" + +typedef enum{ + ENEMY_AMANITA = 0, + ENEMY_FELTICIA = 1, + ENEMY_FLATWOODS = 2, + ENEMY_SQUARE = 3, + ENEMY_GANGSTER = 4, + ENEMY_FROG = 5, + ENEMY_HANAKO = 6, + ENEMY_DOVER = 7, + ENEMY_JERSEY = 8, + ENEMY_MOTHMAN = 9, + ENEMY_SACKMAN = 10, + ENEMY_SIZE +}EnemyType; + +typedef struct{ + const char* name; + u8 enemy_type; + i8 health; + i8 mana; +}Enemy; + +void add_enemy(const EnemyType type); +void damage_enemy(const u8 loc, const i8 dmg); +bool check_active_enemies(void);
\ No newline at end of file |
