diff options
| author | Uneven Prankster <unevenprankster@protonmail.com> | 2023-11-16 21:12:27 -0300 |
|---|---|---|
| committer | Uneven Prankster <unevenprankster@protonmail.com> | 2023-11-16 21:12:27 -0300 |
| commit | 2bbf92ad5ae7708bf18ac7ef333e9a979d8d1bde (patch) | |
| tree | c9d22bb0d73d9cc0c8586e4d31c93a561ea8e910 /raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml | |
| parent | 1c0cc775732201f4c4d3ee0d6772be786b3b4aa1 (diff) | |
Working so hard like a soldiermain
Can't afford a thing on TV
Diffstat (limited to 'raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml')
| -rw-r--r-- | raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml | 397 |
1 files changed, 309 insertions, 88 deletions
diff --git a/raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml b/raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml index 883183c..6c05529 100644 --- a/raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml +++ b/raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml @@ -10,12 +10,12 @@ <Param name="const char *title" /> </Overload> </KeyWord> - <KeyWord name="WindowShouldClose" func="yes"> - <Overload retVal="bool" descr="Check if KEY_ESCAPE pressed or Close icon pressed"></Overload> - </KeyWord> <KeyWord name="CloseWindow" func="yes"> <Overload retVal="void" descr="Close window and unload OpenGL context"></Overload> </KeyWord> + <KeyWord name="WindowShouldClose" func="yes"> + <Overload retVal="bool" descr="Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)"></Overload> + </KeyWord> <KeyWord name="IsWindowReady" func="yes"> <Overload retVal="bool" descr="Check if window has been initialized successfully"></Overload> </KeyWord> @@ -55,6 +55,9 @@ <KeyWord name="ToggleFullscreen" func="yes"> <Overload retVal="void" descr="Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)"></Overload> </KeyWord> + <KeyWord name="ToggleBorderlessWindowed" func="yes"> + <Overload retVal="void" descr="Toggle window state: borderless windowed (only PLATFORM_DESKTOP)"></Overload> + </KeyWord> <KeyWord name="MaximizeWindow" func="yes"> <Overload retVal="void" descr="Set window state: maximized, if resizable (only PLATFORM_DESKTOP)"></Overload> </KeyWord> @@ -76,7 +79,7 @@ </Overload> </KeyWord> <KeyWord name="SetWindowTitle" func="yes"> - <Overload retVal="void" descr="Set title for window (only PLATFORM_DESKTOP)"> + <Overload retVal="void" descr="Set title for window (only PLATFORM_DESKTOP and PLATFORM_WEB)"> <Param name="const char *title" /> </Overload> </KeyWord> @@ -87,7 +90,7 @@ </Overload> </KeyWord> <KeyWord name="SetWindowMonitor" func="yes"> - <Overload retVal="void" descr="Set monitor for the current window (fullscreen mode)"> + <Overload retVal="void" descr="Set monitor for the current window"> <Param name="int monitor" /> </Overload> </KeyWord> @@ -97,6 +100,12 @@ <Param name="int height" /> </Overload> </KeyWord> + <KeyWord name="SetWindowMaxSize" func="yes"> + <Overload retVal="void" descr="Set window maximum dimensions (for FLAG_WINDOW_RESIZABLE)"> + <Param name="int width" /> + <Param name="int height" /> + </Overload> + </KeyWord> <KeyWord name="SetWindowSize" func="yes"> <Overload retVal="void" descr="Set window dimensions"> <Param name="int width" /> @@ -108,6 +117,9 @@ <Param name="float opacity" /> </Overload> </KeyWord> + <KeyWord name="SetWindowFocused" func="yes"> + <Overload retVal="void" descr="Set window focused (only PLATFORM_DESKTOP)"></Overload> + </KeyWord> <KeyWord name="GetWindowHandle" func="yes"> <Overload retVal="void" descr="Get native window handle"></Overload> </KeyWord> @@ -166,7 +178,7 @@ <Overload retVal="Vector2" descr="Get window scale DPI factor"></Overload> </KeyWord> <KeyWord name="GetMonitorName" func="yes"> - <Overload retVal="const char" descr="Get the human-readable, UTF-8 encoded name of the primary monitor"> + <Overload retVal="const char" descr="Get the human-readable, UTF-8 encoded name of the specified monitor"> <Param name="int monitor" /> </Overload> </KeyWord> @@ -185,22 +197,6 @@ <Overload retVal="void" descr="Disable waiting for events on EndDrawing(), automatic events polling"></Overload> </KeyWord> - <!-- Custom frame control functions --> - <!-- NOTE: Those functions are intended for advance users that want full control over the frame processing --> - <!-- By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timing + PollInputEvents() --> - <!-- To avoid that behaviour and control frame processes manually, enable in config.h: SUPPORT_CUSTOM_FRAME_CONTROL --> - <KeyWord name="SwapScreenBuffer" func="yes"> - <Overload retVal="void" descr="Swap back buffer with front buffer (screen drawing)"></Overload> - </KeyWord> - <KeyWord name="PollInputEvents" func="yes"> - <Overload retVal="void" descr="Register all input events"></Overload> - </KeyWord> - <KeyWord name="WaitTime" func="yes"> - <Overload retVal="void" descr="Wait for some time (halt program execution)"> - <Param name="double seconds" /> - </Overload> - </KeyWord> - <!-- Cursor-related functions --> <KeyWord name="ShowCursor" func="yes"> <Overload retVal="void" descr="Shows cursor"></Overload> @@ -423,28 +419,55 @@ <Param name="int fps" /> </Overload> </KeyWord> - <KeyWord name="GetFPS" func="yes"> - <Overload retVal="int" descr="Get current FPS"></Overload> - </KeyWord> <KeyWord name="GetFrameTime" func="yes"> <Overload retVal="float" descr="Get time in seconds for last frame drawn (delta time)"></Overload> </KeyWord> <KeyWord name="GetTime" func="yes"> <Overload retVal="double" descr="Get elapsed time in seconds since InitWindow()"></Overload> </KeyWord> + <KeyWord name="GetFPS" func="yes"> + <Overload retVal="int" descr="Get current FPS"></Overload> + </KeyWord> - <!-- Misc. functions --> + <!-- Custom frame control functions --> + <KeyWord name="SwapScreenBuffer" func="yes"> + <Overload retVal="void" descr="Swap back buffer with front buffer (screen drawing)"></Overload> + </KeyWord> + <KeyWord name="PollInputEvents" func="yes"> + <Overload retVal="void" descr="Register all input events"></Overload> + </KeyWord> + <KeyWord name="WaitTime" func="yes"> + <Overload retVal="void" descr="Wait for some time (halt program execution)"> + <Param name="double seconds" /> + </Overload> + </KeyWord> + + <!-- Random values generation functions --> + <KeyWord name="SetRandomSeed" func="yes"> + <Overload retVal="void" descr="Set the seed for the random number generator"> + <Param name="unsigned int seed" /> + </Overload> + </KeyWord> <KeyWord name="GetRandomValue" func="yes"> <Overload retVal="int" descr="Get a random value between min and max (both included)"> <Param name="int min" /> <Param name="int max" /> </Overload> </KeyWord> - <KeyWord name="SetRandomSeed" func="yes"> - <Overload retVal="void" descr="Set the seed for the random number generator"> - <Param name="unsigned int seed" /> + <KeyWord name="LoadRandomSequence" func="yes"> + <Overload retVal="int" descr="Load random values sequence, no values repeated"> + <Param name="unsigned int count" /> + <Param name="int min" /> + <Param name="int max" /> + </Overload> + </KeyWord> + <KeyWord name="UnloadRandomSequence" func="yes"> + <Overload retVal="void" descr="Unload random values sequence"> + <Param name="int *sequence" /> </Overload> </KeyWord> + + <!-- Misc. functions --> <KeyWord name="TakeScreenshot" func="yes"> <Overload retVal="void" descr="Takes a screenshot of current screen (filename extension defines format)"> <Param name="const char *fileName" /> @@ -455,6 +478,11 @@ <Param name="unsigned int flags" /> </Overload> </KeyWord> + <KeyWord name="OpenURL" func="yes"> + <Overload retVal="void" descr="Open URL with default system browser (if available)"> + <Param name="const char *url" /> + </Overload> + </KeyWord> <KeyWord name="TraceLog" func="yes"> <Overload retVal="void" descr="Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)"> @@ -480,12 +508,6 @@ <Overload retVal="void" descr="Internal memory free"></Overload> </KeyWord> - <KeyWord name="OpenURL" func="yes"> - <Overload retVal="void" descr="Open URL with default system browser (if available)"> - <Param name="const char *url" /> - </Overload> - </KeyWord> - <!-- Set custom callbacks --> <!-- WARNING: Callbacks setup is intended for advance users --> <KeyWord name="SetTraceLogCallback" func="yes"> @@ -518,7 +540,7 @@ <KeyWord name="char *LoadFileData" func="yes"> <Overload retVal="unsigned" descr="Load file data as byte array (read)"> <Param name="const char *fileName" /> - <Param name="unsigned int *bytesRead" /> + <Param name="int *dataSize" /> </Overload> </KeyWord> <KeyWord name="UnloadFileData" func="yes"> @@ -533,7 +555,7 @@ <KeyWord name="ExportDataAsCode" func="yes"> <Overload retVal="bool" descr="Export data to code (.h), returns true on success"> <Param name="const unsigned char" /> - <Param name="unsigned int size" /> + <Param name="int dataSize" /> <Param name="const char *fileName" /> </Overload> </KeyWord> @@ -553,6 +575,8 @@ <Param name="char *text" /> </Overload> </KeyWord> + + <!-- File system functions --> <KeyWord name="FileExists" func="yes"> <Overload retVal="bool" descr="Check if file exists"> <Param name="const char *fileName" /> @@ -603,7 +627,7 @@ <Overload retVal="const char" descr="Get current working directory (uses static string)"></Overload> </KeyWord> <KeyWord name="GetApplicationDirectory" func="yes"> - <Overload retVal="const char" descr="Get the directory if the running application (uses static string)"></Overload> + <Overload retVal="const char" descr="Get the directory of the running application (uses static string)"></Overload> </KeyWord> <KeyWord name="ChangeDirectory" func="yes"> <Overload retVal="bool" descr="Change working directory, return true on success"> @@ -678,6 +702,45 @@ </Overload> </KeyWord> + <!-- Automation events functionality --> + <KeyWord name="LoadAutomationEventList" func="yes"> + <Overload retVal="AutomationEventList" descr="Load automation events list from file, NULL for empty list, capacity = MAX_AUTOMATION_EVENTS"> + <Param name="const char *fileName" /> + </Overload> + </KeyWord> + <KeyWord name="UnloadAutomationEventList" func="yes"> + <Overload retVal="void" descr="Unload automation events list from file"> + <Param name="AutomationEventList *list" /> + </Overload> + </KeyWord> + <KeyWord name="ExportAutomationEventList" func="yes"> + <Overload retVal="bool" descr="Export automation events list as text file"> + <Param name="AutomationEventList list" /> + <Param name="const char *fileName" /> + </Overload> + </KeyWord> + <KeyWord name="SetAutomationEventList" func="yes"> + <Overload retVal="void" descr="Set automation event list to record to"> + <Param name="AutomationEventList *list" /> + </Overload> + </KeyWord> + <KeyWord name="SetAutomationEventBaseFrame" func="yes"> + <Overload retVal="void" descr="Set automation event internal base frame to start recording"> + <Param name="int frame" /> + </Overload> + </KeyWord> + <KeyWord name="StartAutomationEventRecording" func="yes"> + <Overload retVal="void" descr="Start recording automation events (AutomationEventList must be set)"></Overload> + </KeyWord> + <KeyWord name="StopAutomationEventRecording" func="yes"> + <Overload retVal="void" descr="Stop recording automation events"></Overload> + </KeyWord> + <KeyWord name="PlayAutomationEvent" func="yes"> + <Overload retVal="void" descr="Play a recorded automation event"> + <Param name="AutomationEvent event" /> + </Overload> + </KeyWord> + <!-------------------------------------------------------------------------------------- --> <!-- Input Handling Functions (Module: core) --> <!-------------------------------------------------------------------------------------- --> @@ -688,6 +751,11 @@ <Param name="int key" /> </Overload> </KeyWord> + <KeyWord name="IsKeyPressedRepeat" func="yes"> + <Overload retVal="bool" descr="Check if a key has been pressed again (Only PLATFORM_DESKTOP)"> + <Param name="int key" /> + </Overload> + </KeyWord> <KeyWord name="IsKeyDown" func="yes"> <Overload retVal="bool" descr="Check if a key is being pressed"> <Param name="int key" /> @@ -703,17 +771,17 @@ <Param name="int key" /> </Overload> </KeyWord> - <KeyWord name="SetExitKey" func="yes"> - <Overload retVal="void" descr="Set a custom key to exit program (default is ESC)"> - <Param name="int key" /> - </Overload> - </KeyWord> <KeyWord name="GetKeyPressed" func="yes"> <Overload retVal="int" descr="Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty"></Overload> </KeyWord> <KeyWord name="GetCharPressed" func="yes"> <Overload retVal="int" descr="Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty"></Overload> </KeyWord> + <KeyWord name="SetExitKey" func="yes"> + <Overload retVal="void" descr="Set a custom key to exit program (default is ESC)"> + <Param name="int key" /> + </Overload> + </KeyWord> <!-- Input-related functions: gamepads --> <KeyWord name="IsGamepadAvailable" func="yes"> @@ -864,7 +932,7 @@ </KeyWord> <KeyWord name="IsGestureDetected" func="yes"> <Overload retVal="bool" descr="Check if a gesture have been detected"> - <Param name="int gesture" /> + <Param name="unsigned int gesture" /> </Overload> </KeyWord> <KeyWord name="GetGestureDetected" func="yes"> @@ -941,54 +1009,35 @@ </Overload> </KeyWord> <KeyWord name="DrawLineV" func="yes"> - <Overload retVal="void" descr="Draw a line (Vector version)"> + <Overload retVal="void" descr="Draw a line (using gl lines)"> <Param name="Vector2 startPos" /> <Param name="Vector2 endPos" /> <Param name="Color color" /> </Overload> </KeyWord> <KeyWord name="DrawLineEx" func="yes"> - <Overload retVal="void" descr="Draw a line defining thickness"> + <Overload retVal="void" descr="Draw a line (using triangles/quads)"> <Param name="Vector2 startPos" /> <Param name="Vector2 endPos" /> <Param name="float thick" /> <Param name="Color color" /> </Overload> </KeyWord> - <KeyWord name="DrawLineBezier" func="yes"> - <Overload retVal="void" descr="Draw a line using cubic-bezier curves in-out"> - <Param name="Vector2 startPos" /> - <Param name="Vector2 endPos" /> - <Param name="float thick" /> - <Param name="Color color" /> - </Overload> - </KeyWord> - <KeyWord name="DrawLineBezierQuad" func="yes"> - <Overload retVal="void" descr="Draw line using quadratic bezier curves with a control point"> - <Param name="Vector2 startPos" /> - <Param name="Vector2 endPos" /> - <Param name="Vector2 controlPos" /> - <Param name="float thick" /> + <KeyWord name="DrawLineStrip" func="yes"> + <Overload retVal="void" descr="Draw lines sequence (using gl lines)"> + <Param name="Vector2 *points" /> + <Param name="int pointCount" /> <Param name="Color color" /> </Overload> </KeyWord> - <KeyWord name="DrawLineBezierCubic" func="yes"> - <Overload retVal="void" descr="Draw line using cubic bezier curves with 2 control points"> + <KeyWord name="DrawLineBezier" func="yes"> + <Overload retVal="void" descr="Draw line segment cubic-bezier in-out interpolation"> <Param name="Vector2 startPos" /> <Param name="Vector2 endPos" /> - <Param name="Vector2 startControlPos" /> - <Param name="Vector2 endControlPos" /> <Param name="float thick" /> <Param name="Color color" /> </Overload> </KeyWord> - <KeyWord name="DrawLineStrip" func="yes"> - <Overload retVal="void" descr="Draw lines sequence"> - <Param name="Vector2 *points" /> - <Param name="int pointCount" /> - <Param name="Color color" /> - </Overload> - </KeyWord> <KeyWord name="DrawCircle" func="yes"> <Overload retVal="void" descr="Draw a color-filled circle"> <Param name="int centerX" /> @@ -1041,6 +1090,13 @@ <Param name="Color color" /> </Overload> </KeyWord> + <KeyWord name="DrawCircleLinesV" func="yes"> + <Overload retVal="void" descr="Draw circle outline (Vector version)"> + <Param name="Vector2 center" /> + <Param name="float radius" /> + <Param name="Color color" /> + </Overload> + </KeyWord> <KeyWord name="DrawEllipse" func="yes"> <Overload retVal="void" descr="Draw ellipse"> <Param name="int centerX" /> @@ -1232,6 +1288,139 @@ </Overload> </KeyWord> + <!-- Splines drawing functions --> + <KeyWord name="DrawSplineLinear" func="yes"> + <Overload retVal="void" descr="Draw spline: Linear, minimum 2 points"> + <Param name="Vector2 *points" /> + <Param name="int pointCount" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineBasis" func="yes"> + <Overload retVal="void" descr="Draw spline: B-Spline, minimum 4 points"> + <Param name="Vector2 *points" /> + <Param name="int pointCount" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineCatmullRom" func="yes"> + <Overload retVal="void" descr="Draw spline: Catmull-Rom, minimum 4 points"> + <Param name="Vector2 *points" /> + <Param name="int pointCount" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineBezierQuadratic" func="yes"> + <Overload retVal="void" descr="Draw spline: Quadratic Bezier, minimum 3 points (1 control point): [p1, c2, p3, c4...]"> + <Param name="Vector2 *points" /> + <Param name="int pointCount" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineBezierCubic" func="yes"> + <Overload retVal="void" descr="Draw spline: Cubic Bezier, minimum 4 points (2 control points): [p1, c2, c3, p4, c5, c6...]"> + <Param name="Vector2 *points" /> + <Param name="int pointCount" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineSegmentLinear" func="yes"> + <Overload retVal="void" descr="Draw spline segment: Linear, 2 points"> + <Param name="Vector2 p1" /> + <Param name="Vector2 p2" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineSegmentBasis" func="yes"> + <Overload retVal="void" descr="Draw spline segment: B-Spline, 4 points"> + <Param name="Vector2 p1" /> + <Param name="Vector2 p2" /> + <Param name="Vector2 p3" /> + <Param name="Vector2 p4" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineSegmentCatmullRom" func="yes"> + <Overload retVal="void" descr="Draw spline segment: Catmull-Rom, 4 points"> + <Param name="Vector2 p1" /> + <Param name="Vector2 p2" /> + <Param name="Vector2 p3" /> + <Param name="Vector2 p4" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineSegmentBezierQuadratic" func="yes"> + <Overload retVal="void" descr="Draw spline segment: Quadratic Bezier, 2 points, 1 control point"> + <Param name="Vector2 p1" /> + <Param name="Vector2 c2" /> + <Param name="Vector2 p3" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + <KeyWord name="DrawSplineSegmentBezierCubic" func="yes"> + <Overload retVal="void" descr="Draw spline segment: Cubic Bezier, 2 points, 2 control points"> + <Param name="Vector2 p1" /> + <Param name="Vector2 c2" /> + <Param name="Vector2 c3" /> + <Param name="Vector2 p4" /> + <Param name="float thick" /> + <Param name="Color color" /> + </Overload> + </KeyWord> + + <!-- Spline segment point evaluation functions, for a given t [0.0f .. 1.0f] --> + <KeyWord name="GetSplinePointLinear" func="yes"> + <Overload retVal="Vector2" descr="Get (evaluate) spline point: Linear"> + <Param name="Vector2 startPos" /> + <Param name="Vector2 endPos" /> + <Param name="float t" /> + </Overload> + </KeyWord> + <KeyWord name="GetSplinePointBasis" func="yes"> + <Overload retVal="Vector2" descr="Get (evaluate) spline point: B-Spline"> + <Param name="Vector2 p1" /> + <Param name="Vector2 p2" /> + <Param name="Vector2 p3" /> + <Param name="Vector2 p4" /> + <Param name="float t" /> + </Overload> + </KeyWord> + <KeyWord name="GetSplinePointCatmullRom" func="yes"> + <Overload retVal="Vector2" descr="Get (evaluate) spline point: Catmull-Rom"> + <Param name="Vector2 p1" /> + <Param name="Vector2 p2" /> + <Param name="Vector2 p3" /> + <Param name="Vector2 p4" /> + <Param name="float t" /> + </Overload> + </KeyWord> + <KeyWord name="GetSplinePointBezierQuad" func="yes"> + <Overload retVal="Vector2" descr="Get (evaluate) spline point: Quadratic Bezier"> + <Param name="Vector2 p1" /> + <Param name="Vector2 c2" /> + <Param name="Vector2 p3" /> + <Param name="float t" /> + </Overload> + </KeyWord> + <KeyWord name="GetSplinePointBezierCubic" func="yes"> + <Overload retVal="Vector2" descr="Get (evaluate) spline point: Cubic Bezier"> + <Param name="Vector2 p1" /> + <Param name="Vector2 c2" /> + <Param name="Vector2 c3" /> + <Param name="Vector2 p4" /> + <Param name="float t" /> + </Overload> + </KeyWord> + <!-- Basic shapes collision detection functions --> <KeyWord name="CheckCollisionRecs" func="yes"> <Overload retVal="bool" descr="Check collision between two rectangles"> @@ -1326,6 +1515,13 @@ <Param name="int headerSize" /> </Overload> </KeyWord> + <KeyWord name="LoadImageSvg" func="yes"> + <Overload retVal="Image" descr="Load image from SVG file data or string with specified size"> + <Param name="const char *fileNameOrString" /> + <Param name="int width" /> + <Param name="int height" /> + </Overload> + </KeyWord> <KeyWord name="LoadImageAnim" func="yes"> <Overload retVal="Image" descr="Load image sequence from file (frames appended to image.data)"> <Param name="const char *fileName" /> @@ -1363,6 +1559,13 @@ <Param name="const char *fileName" /> </Overload> </KeyWord> + <KeyWord name="char *ExportImageToMemory" func="yes"> + <Overload retVal="unsigned" descr="Export image to memory buffer"> + <Param name="Image image" /> + <Param name="const char *fileType" /> + <Param name="int *fileSize" /> + </Overload> + </KeyWord> <KeyWord name="ExportImageAsCode" func="yes"> <Overload retVal="bool" descr="Export image as code file defining an array of bytes, returns true on success"> <Param name="Image image" /> @@ -1379,7 +1582,7 @@ </Overload> </KeyWord> <KeyWord name="GenImageGradientLinear" func="yes"> - <Overload retVal="Image" descr="Generate image: linear gradient"> + <Overload retVal="Image" descr="Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient"> <Param name="int width" /> <Param name="int height" /> <Param name="int direction" /> @@ -2025,11 +2228,11 @@ </Overload> </KeyWord> <KeyWord name="LoadFontEx" func="yes"> - <Overload retVal="Font" descr="Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set"> + <Overload retVal="Font" descr="Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set"> <Param name="const char *fileName" /> <Param name="int fontSize" /> - <Param name="int *fontChars" /> - <Param name="int glyphCount" /> + <Param name="int *codepoints" /> + <Param name="int codepointCount" /> </Overload> </KeyWord> <KeyWord name="LoadFontFromImage" func="yes"> @@ -2045,8 +2248,8 @@ <Param name="const unsigned char" /> <Param name="int dataSize" /> <Param name="int fontSize" /> - <Param name="int *fontChars" /> - <Param name="int glyphCount" /> + <Param name="int *codepoints" /> + <Param name="int codepointCount" /> </Overload> </KeyWord> <KeyWord name="IsFontReady" func="yes"> @@ -2059,15 +2262,15 @@ <Param name="const unsigned char" /> <Param name="int dataSize" /> <Param name="int fontSize" /> - <Param name="int *fontChars" /> - <Param name="int glyphCount" /> + <Param name="int *codepoints" /> + <Param name="int codepointCount" /> <Param name="int type" /> </Overload> </KeyWord> <KeyWord name="GenImageFontAtlas" func="yes"> <Overload retVal="Image" descr="Generate image font atlas using chars info"> - <Param name="const GlyphInfo *chars" /> - <Param name="Rectangle **recs" /> + <Param name="const GlyphInfo *glyphs" /> + <Param name="Rectangle **glyphRecs" /> <Param name="int glyphCount" /> <Param name="int fontSize" /> <Param name="int padding" /> @@ -2076,7 +2279,7 @@ </KeyWord> <KeyWord name="UnloadFontData" func="yes"> <Overload retVal="void" descr="Unload font chars info data (RAM)"> - <Param name="GlyphInfo *chars" /> + <Param name="GlyphInfo *glyphs" /> <Param name="int glyphCount" /> </Overload> </KeyWord> @@ -2143,7 +2346,7 @@ <Overload retVal="void" descr="Draw multiple character (codepoint)"> <Param name="Font font" /> <Param name="const int *codepoints" /> - <Param name="int count" /> + <Param name="int codepointCount" /> <Param name="Vector2 position" /> <Param name="float fontSize" /> <Param name="float spacing" /> @@ -2152,6 +2355,11 @@ </KeyWord> <!-- Text font info functions --> + <KeyWord name="SetTextLineSpacing" func="yes"> + <Overload retVal="void" descr="Set vertical line spacing when drawing with line-breaks"> + <Param name="int spacing" /> + </Overload> + </KeyWord> <KeyWord name="MeasureText" func="yes"> <Overload retVal="int" descr="Measure string width for default font"> <Param name="const char *text" /> @@ -2614,7 +2822,7 @@ <Param name="Vector2 size" /> <Param name="Vector2 origin" /> <Param name="float rotation" /> - <Param name="Color tint" /> + <Param name="0σΏ8± " /> </Overload> </KeyWord> @@ -2789,7 +2997,7 @@ <KeyWord name="LoadModelAnimations" func="yes"> <Overload retVal="ModelAnimation" descr="Load model animations from file"> <Param name="const char *fileName" /> - <Param name="unsigned int *animCount" /> + <Param name="int *animCount" /> </Overload> </KeyWord> <KeyWord name="UpdateModelAnimation" func="yes"> @@ -2807,7 +3015,7 @@ <KeyWord name="UnloadModelAnimations" func="yes"> <Overload retVal="void" descr="Unload animation array data"> <Param name="ModelAnimation *animations" /> - <Param name="unsigned int count" /> + <Param name="int animCount" /> </Overload> </KeyWord> <KeyWord name="IsModelAnimationValid" func="yes"> @@ -2896,6 +3104,9 @@ <Param name="float volume" /> </Overload> </KeyWord> + <KeyWord name="GetMasterVolume" func="yes"> + <Overload retVal="float" descr="Get master volume (listener)"></Overload> + </KeyWord> <!-- Wave/Sound loading/unloading functions --> <KeyWord name="LoadWave" func="yes"> @@ -2925,6 +3136,11 @@ <Param name="Wave wave" /> </Overload> </KeyWord> + <KeyWord name="LoadSoundAlias" func="yes"> + <Overload retVal="Sound" descr="Create a new sound that shares the same sample data as the source sound, does not own the sound data"> + <Param name="Sound source" /> + </Overload> + </KeyWord> <KeyWord name="IsSoundReady" func="yes"> <Overload retVal="bool" descr="Checks if a sound is ready"> <Param name="Sound sound" /> @@ -2947,6 +3163,11 @@ <Param name="Sound sound" /> </Overload> </KeyWord> + <KeyWord name="UnloadSoundAlias" func="yes"> + <Overload retVal="void" descr="Unload a sound alias (does not deallocate sample data)"> + <Param name="Sound alias" /> + </Overload> + </KeyWord> <KeyWord name="ExportWave" func="yes"> <Overload retVal="bool" descr="Export wave data to file, returns true on success"> <Param name="Wave wave" /> @@ -3209,7 +3430,7 @@ </KeyWord> <KeyWord name="AttachAudioStreamProcessor" func="yes"> - <Overload retVal="void" descr="Attach audio stream processor to stream"> + <Overload retVal="void" descr="Attach audio stream processor to stream, receives the samples as <float>s"> <Param name="AudioStream stream" /> <Param name="AudioCallback processor" /> </Overload> @@ -3222,7 +3443,7 @@ </KeyWord> <KeyWord name="AttachAudioMixedProcessor" func="yes"> - <Overload retVal="void" descr="Attach audio stream processor to the entire audio pipeline"> + <Overload retVal="void" descr="Attach audio stream processor to the entire audio pipeline, receives the samples as <float>s"> <Param name="AudioCallback processor" /> </Overload> </KeyWord> |
